Player Matchup

Arachne
Arachne
Beboz_22
Arachne
Level 160
God Stats
32W - 21L
1,559 SR
Queue Stats
748W - 793L
1,468 Elo+
Party 1
Tiamat
Tiamat
XtianBRxPR
Tiamat
Level 135
God Stats
1W - 4L
1,219 SR
Queue Stats
191W - 206L
1,428 Elo+
Party 1
Odin
Odin
zViperDrip
Odin
Level 149
God Stats
2W - 1L
1,283 SR
Queue Stats
105W - 94L
1,600 Elo+
Party 1
Team Averages
Level 148
1,353 SR
1,499 Elo+

VS

Team Averages
Level 151
1,666 SR
1,544 Elo+
Mulan
Mulan
Daidazai
Mulan
Level 148
God Stats
29W - 22L
1,615 SR
Queue Stats
153W - 146L
1,510 Elo+
Party 2
Martichoras
Martichoras
ItsJust_aGame0
Martichoras
Level 158
God Stats
8W - 5L
1,575 SR
Queue Stats
62W - 35L
1,615 Elo+
Solo
Ra
Ra
ShaokinMaster
Ra
Level 147
God Stats
1W - 4L
1,808 SR
Queue Stats
123W - 125L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beboz_22
Arachne
10
2 / 2 / 3
7,797
780
3,874
8,683
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
XtianBRxPR
Tiamat
10
0 / 2 / 4
7,365
737
3,541
5,936
2,634
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 2
8,467
847
8,700
7,247
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Daidazai
Mulan
10
2 / 2 / 1
7,820
782
4,744
8,001
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
ItsJust_aGame0
Martichoras
10
2 / 3 / 2
7,866
787
6,398
7,721
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 2
7,879
788
6,637
4,155
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
5
5
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Beboz_22
Arachne
2
2
3
1.75
L
Mulan
Daidazai
Mulan
2
2
1
1.25
L
Martichoras
ItsJust_aGame0
Martichoras
2
3
2
1
L
1
1
2
2
W
Tiamat
XtianBRxPR
Tiamat
0
2
4
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,115
Damage
17,779
21,866
Taken
19,877
11,495
Mitigated
11,587
4,093
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Beboz_22
Arachne
3,874
2,515
0
1,532
8,683
4,382
0
3,277
4,835
0
16,187
L
Mulan
Daidazai
Mulan
4,744
519
0
1,458
8,001
6,962
0
1,945
5,724
0
13,726
L
Martichoras
ItsJust_aGame0
Martichoras
6,398
2,159
0
644
7,721
3,102
0
1,449
5,914
0
26,362
L
6,637
620
1,244
1,445
4,155
1,523
54
804
3,214
39,725
0
W
Tiamat
XtianBRxPR
Tiamat
3,541
337
0
860
5,936
2,634
0
861
4,903
24,197
0
W
8,700
2,043
434
1,267
7,247
4,479
0
2,312
4,501
730
29,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
23,565
100
Minions Killed
141
0
Camps Cleared
0
635,066
Distance Traveled
563,487
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,797
780
22
2
0
221,978
0
L
Mulan
7,820
782
12
1
0
177,120
4
L
Martichoras
7,866
787
41
4
0
179,472
5
L
Ra
7,879
788
88
9
0
206,895
1
W
Tiamat
7,365
737
38
4
0
198,396
0
W
Odin
8,467
847
40
4
0
214,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role