Player Matchup

Ao Kuang
Ao Kuang
D88Hutch
Ao Kuang
Level 84
God Stats
250W - 232L
1,505 SR
Queue Stats
305W - 293L
1,407 Elo+
Solo
The Morrigan
The Morrigan
FrequentDelayed
The Morrigan
Level 69
God Stats
3W - 2L
1,716 SR
Queue Stats
39W - 42L
1,410 Elo+
Solo
Thanatos
Thanatos
Mdias192
Thanatos
Level 107
God Stats
8W - 11L
1,364 SR
Queue Stats
431W - 409L
1,428 Elo+
Party 1
Merlin
Merlin
gabosa567
Merlin
Level 123
God Stats
1W - 0L
1,589 SR
Queue Stats
246W - 246L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
lll_PALMA_lll
Danzaburou
Level 64
God Stats
6W - 1L
1,479 SR
Queue Stats
253W - 238L
1,395 Elo+
Party 1
Team Averages
Level 89
1,531 SR
1,411 Elo+

VS

Team Averages
Level 86
1,604 SR
1,434 Elo+
Mulan
Mulan
Bigounce1196
Mulan
Level 88
God Stats
8W - 5L
1,766 SR
Queue Stats
59W - 48L
1,446 Elo+
Party 2
Hades
Hades
BusinessSquid95
Hades
Level 124
God Stats
7W - 2L
1,928 SR
Queue Stats
112W - 102L
1,458 Elo+
Party 2
Loki
Loki
DrMolgaard420
Loki
Level 69
God Stats
2W - 5L
1,326 SR
Queue Stats
49W - 57L
1,401 Elo+
Solo
Maui
Maui
I_M1ss_Th3_Rag3
Maui
Level 48
God Stats
5W - 7L
1,516 SR
Queue Stats
562W - 556L
1,423 Elo+
Solo
Skadi
Skadi
sunflowerbabyc
Skadi
Level 100
God Stats
9W - 19L
1,484 SR
Queue Stats
153W - 169L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D88Hutch
Ao Kuang
14
5 / 4 / 0
8,816
551
11,661
17,823
13,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
FrequentDelayed
The Morrigan
12
1 / 1 / 6
7,364
460
6,337
5,756
2,069
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Mdias192
Thanatos
16
10 / 4 / 4
10,018
626
14,777
16,493
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
gabosa567
Merlin
15
3 / 2 / 5
8,823
551
8,592
8,965
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lll_PALMA_lll
Danzaburou
14
3 / 1 / 1
8,414
526
9,581
9,579
3,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,538
534
7,177
10,903
7,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 5 / 1
8,971
561
11,922
14,821
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 6 / 4
7,581
474
7,605
14,836
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 2
7,414
463
4,129
16,988
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 0
6,879
430
6,111
12,584
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
22
Kills
12
12
Deaths
22
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
4
5
1
0.9
W
Ao Kuang
D88Hutch
Ao Kuang
5
4
0
1.25
L
2
6
4
0.67
W
The Morrigan
FrequentDelayed
The Morrigan
1
1
6
4
L
1
4
2
0.5
W
Thanatos
Mdias192
Thanatos
10
4
4
3
W
Merlin
gabosa567
Merlin
3
2
5
2.75
W
Danzaburou
lll_PALMA_lll
Danzaburou
3
1
1
3.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,948
Damage
36,944
58,616
Taken
70,132
29,827
Mitigated
39,523
24,112
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,177
1,226
0
1,978
10,903
7,825
338
7,173
3,730
0
44,367
L
11,922
892
140
4,022
14,821
7,412
0
6,386
8,435
66,557
0
W
Ao Kuang
D88Hutch
Ao Kuang
11,661
2,914
0
6,215
17,823
13,193
1,057
3,106
14,717
61,923
0
L
7,605
2,529
0
3,395
14,836
4,465
99
4,694
10,142
0
53,075
W
The Morrigan
FrequentDelayed
The Morrigan
6,337
1,499
0
750
5,756
2,069
40
1,099
4,657
31,749
121
L
4,129
1,170
0
3,698
16,988
14,904
0
6,920
10,068
26,678
0
W
Thanatos
Mdias192
Thanatos
14,777
3,617
0
12,791
16,493
6,868
0
5,190
11,303
0
78,350
W
Merlin
gabosa567
Merlin
8,592
816
0
375
8,965
3,768
256
5,450
3,515
61,977
0
W
Danzaburou
lll_PALMA_lll
Danzaburou
9,581
4,436
0
3,981
9,579
3,929
412
1,206
8,373
0
61,049
L
6,111
1,968
0
1,461
12,584
4,917
0
1,296
11,288
0
46,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,435
Gold Earned
39,383
409
Minions Killed
367
0
Camps Cleared
0
1,574,873
Distance Traveled
1,524,378
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,538
534
67
4
0
270,056
1
L
Hades
8,971
561
122
8
0
313,029
4
W
Ao Kuang
8,816
551
86
5
0
289,845
0
L
Loki
7,581
474
64
4
0
331,356
3
W
The Morrigan
7,364
460
44
3
0
288,688
0
L
Maui
7,414
463
48
3
0
310,402
3
W
Thanatos
10,018
626
91
6
0
365,162
0
W
Merlin
8,823
551
94
6
0
314,021
1
W
Danzaburou
8,414
526
94
6
0
317,157
2
L
Skadi
6,879
430
66
4
0
299,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role