Player Matchup

Amaterasu
Amaterasu
DirtNasyLow
Amaterasu
Level 141
God Stats
2W - 1L
1,468 SR
Queue Stats
67W - 65L
1,525 Elo+
Solo
Merlin
Merlin
Icy Heavans
Merlin
Level 121
God Stats
10W - 10L
1,492 SR
Queue Stats
148W - 124L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
x_DonPiruleto_x
Baron Samedi
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 46L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
x_DonThunder_x
Danzaburou
Level 69
God Stats
6W - 9L
1,416 SR
Queue Stats
31W - 44L
1,390 Elo+
Party 1
Da Ji
Da Ji
xandercv
Da Ji
Level 100
God Stats
14W - 23L
1,619 SR
Queue Stats
218W - 184L
1,528 Elo+
Solo
Team Averages
Level 104
1,499 SR
1,479 Elo+

VS

Team Averages
Level 94
1,637 SR
1,417 Elo+
Jing Wei
Jing Wei
BaronRadial
Jing Wei
Level 159
God Stats
7W - 5L
1,711 SR
Queue Stats
774W - 722L
1,499 Elo+
Solo
Terra
Terra
Kurama2252979
Terra
Level 98
God Stats
38W - 26L
1,620 SR
Queue Stats
163W - 165L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
Mr_TouchyFingers
Sun Wukong
Level 100
God Stats
5W - 3L
1,567 SR
Queue Stats
25W - 25L
1,450 Elo+
Solo
Tiamat
Tiamat
NotRealLaloV
Tiamat
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 15L
1,152 Elo+
Solo
Awilix
Awilix
not_so_temporary
Awilix
Level 77
God Stats
12W - 10L
1,789 SR
Queue Stats
127W - 151L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DirtNasyLow
Amaterasu
9
0 / 1 / 1
5,268
659
3,114
6,891
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
10
0 / 0 / 0
5,529
691
1,723
3,157
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
x_DonPiruleto_x
Baron Samedi
7
1 / 1 / 1
4,865
608
4,777
4,335
2,122
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
x_DonThunder_x
Danzaburou
7
0 / 3 / 1
4,208
526
4,080
6,757
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
xandercv
Da Ji
8
3 / 1 / 1
5,389
674
4,750
7,222
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BaronRadial
Jing Wei
8
3 / 0 / 2
4,860
608
5,406
5,011
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 2
4,803
600
3,259
10,528
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Mr_TouchyFingers
Sun Wukong
8
1 / 1 / 0
4,807
601
5,585
7,539
5,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
9
0 / 0 / 0
4,398
550
1,573
4,029
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
3,215
402
0
126
42
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
6
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BaronRadial
Jing Wei
3
0
2
4
W
Amaterasu
DirtNasyLow
Amaterasu
0
1
1
0.5
W
Merlin
0
0
0
0
L
1
3
2
0.67
L
Sun Wukong
Mr_TouchyFingers
Sun Wukong
1
1
0
1
L
Tiamat
0
0
0
0
L
0
0
0
0
W
Baron Samedi
x_DonPiruleto_x
Baron Samedi
1
1
1
1.5
W
Danzaburou
x_DonThunder_x
Danzaburou
0
3
1
0.17
W
Da Ji
xandercv
Da Ji
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
15,823
28,362
Taken
27,233
11,776
Mitigated
16,341
9,527
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BaronRadial
Jing Wei
5,406
3,193
0
2,180
5,011
1,664
0
1,109
3,902
0
29,077
W
Amaterasu
DirtNasyLow
Amaterasu
3,114
1,760
0
3,543
6,891
3,665
0
0
6,891
0
31,368
W
Merlin
1,723
45
0
1,380
3,157
1,202
255
1,573
1,584
45,094
0
L
3,259
812
406
3,030
10,528
6,414
0
3,668
6,860
10,592
0
L
Sun Wukong
Mr_TouchyFingers
Sun Wukong
5,585
1,467
0
1,387
7,539
5,707
47
0
7,539
0
32,259
L
Tiamat
1,573
385
0
1,312
4,029
2,514
0
1,723
2,306
23,820
0
L
0
0
0
56
126
42
0
0
126
0
1,188
W
Baron Samedi
x_DonPiruleto_x
Baron Samedi
4,777
650
804
1,494
4,335
2,122
0
1,302
3,033
23,579
0
W
Danzaburou
x_DonThunder_x
Danzaburou
4,080
1,669
0
1,293
6,757
2,247
0
1,570
5,187
0
24,874
W
Da Ji
xandercv
Da Ji
4,750
2,044
0
1,013
7,222
2,540
0
387
6,835
0
28,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,259
Gold Earned
22,083
277
Minions Killed
148
0
Camps Cleared
0
798,925
Distance Traveled
690,940
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,860
608
44
6
0
158,261
0
W
Amaterasu
5,268
659
58
7
0
156,759
0
W
Merlin
5,529
691
103
13
0
153,140
1
L
Terra
4,803
600
16
2
0
174,611
0
L
Sun Wukong
4,807
601
47
6
0
167,526
0
L
Tiamat
4,398
550
38
5
0
174,300
0
L
Awilix
3,215
402
3
0
0
16,242
0
W
Baron Samedi
4,865
608
40
5
0
141,763
0
W
Danzaburou
4,208
526
30
4
0
154,695
2
W
Da Ji
5,389
674
46
6
0
192,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role