Player Matchup

Ra
Ra
FauxFernando
Ra
Level 146
God Stats
11W - 10L
1,639 SR
Queue Stats
355W - 349L
1,550 Elo+
Solo
Atlas
Atlas
N1ght_marexx
Atlas
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 80L
1,524 Elo+
Solo
Pele
Pele
RapzboneTV
Pele
Level 149
God Stats
15W - 17L
1,538 SR
Queue Stats
996W - 934L
1,543 Elo+
Solo
Ymir
Ymir
SheriffSnake
Ymir
Level 83
God Stats
10W - 6L
1,849 SR
Queue Stats
190W - 156L
1,532 Elo+
Solo
Anhur
Anhur
fragndragn
Anhur
Level 126
God Stats
2W - 1L
1,703 SR
Queue Stats
115W - 96L
1,626 Elo+
Solo
Team Averages
Level 113
1,646 SR
1,555 Elo+

VS

Team Averages
Level 186
1,687 SR
1,496 Elo+
Amaterasu
Amaterasu
BigBoiKevv
Amaterasu
Level 122
God Stats
14W - 7L
1,695 SR
Queue Stats
69W - 57L
1,571 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MermaidMama219
Kumbhakarna
Level 187
God Stats
2W - 5L
1,679 SR
Queue Stats
1,051W - 1,111L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Royal Cakes
Danzaburou
Level 107
God Stats
3W - 8L
1,513 SR
Queue Stats
16W - 31L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tekkadan562
Morgan Le Fay
Level 271
God Stats
5W - 2L
1,664 SR
Queue Stats
443W - 421L
1,519 Elo+
Solo
Arachne
Arachne
dukewicked
Arachne
Level 241
God Stats
0W - 2L
1,883 SR
Queue Stats
287W - 280L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,868
528
6,337
6,350
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 4
6,399
492
2,899
7,026
5,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 0 / 3
7,073
544
8,194
9,896
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
6,182
476
2,788
9,363
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
12
5 / 1 / 5
7,523
579
13,307
8,918
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBoiKevv
Amaterasu
13
4 / 0 / 0
8,271
636
9,091
10,329
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
MermaidMama219
Kumbhakarna
7
0 / 5 / 2
5,399
415
1,763
11,989
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Royal Cakes
Danzaburou
9
1 / 4 / 0
5,978
460
5,332
9,492
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Tekkadan562
Morgan Le Fay
12
2 / 1 / 0
6,980
537
6,633
7,145
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
dukewicked
Arachne
10
0 / 2 / 2
6,124
471
2,559
11,474
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
7
7
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BigBoiKevv
Amaterasu
4
0
0
4
W
0
1
2
1
L
Kumbhakarna
MermaidMama219
Kumbhakarna
0
5
2
0.2
W
2
2
4
2
W
5
0
3
6.5
L
Danzaburou
Royal Cakes
Danzaburou
1
4
0
0.25
W
0
3
1
0.17
L
Morgan Le Fay
Tekkadan562
Morgan Le Fay
2
1
0
2
L
Arachne
dukewicked
Arachne
0
2
2
0.5
W
Anhur
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,525
Damage
25,378
41,553
Taken
50,429
20,681
Mitigated
21,040
14,692
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BigBoiKevv
Amaterasu
9,091
4,898
0
6,564
10,329
5,097
432
2,610
7,406
0
61,326
W
6,337
311
1,436
2,407
6,350
2,534
0
2,741
3,609
62,782
0
L
Kumbhakarna
MermaidMama219
Kumbhakarna
1,763
95
0
2,302
11,989
7,479
0
2,661
9,232
11,048
0
W
2,899
1,164
83
2,167
7,026
5,764
0
1,181
5,845
14,906
0
W
8,194
1,268
0
2,254
9,896
3,588
0
2,982
6,914
0
58,560
L
Danzaburou
Royal Cakes
Danzaburou
5,332
1,524
0
1,896
9,492
2,236
0
1,492
8,000
0
32,416
W
2,788
382
0
1,481
9,363
5,485
0
0
9,363
33,143
0
L
Morgan Le Fay
Tekkadan562
Morgan Le Fay
6,633
316
0
1,395
7,145
2,365
0
3,191
3,804
56,154
0
L
Arachne
dukewicked
Arachne
2,559
1,988
0
1,938
11,474
3,863
0
1,447
9,963
0
38,705
W
Anhur
13,307
9,444
0
4,864
8,918
3,310
1,392
1,492
7,426
0
66,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
32,752
402
Minions Killed
337
0
Camps Cleared
0
1,281,726
Distance Traveled
1,303,036
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,271
636
94
7
0
253,326
4
W
Ra
6,868
528
117
9
0
277,423
5
L
Kumbhakarna
5,399
415
14
1
0
244,983
4
W
Atlas
6,399
492
20
2
0
266,075
0
W
Pele
7,073
544
82
6
0
293,972
2
L
Danzaburou
5,978
460
65
5
0
251,376
0
W
Ymir
6,182
476
78
6
0
221,287
2
L
Morgan Le Fay
6,980
537
100
8
0
260,574
4
L
Arachne
6,124
471
64
5
0
292,777
2
W
Anhur
7,523
579
105
8
0
222,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role