Player Matchup

Bacchus
Bacchus
BolasSM
Bacchus
Level 96
God Stats
108W - 104L
1,505 SR
Queue Stats
223W - 253L
1,431 Elo+
Party 1
Surtr
Surtr
IGOOHAARD
Surtr
Level 87
God Stats
15W - 16L
1,488 SR
Queue Stats
204W - 207L
1,382 Elo+
Solo
Loki
Loki
NefariousBug
Loki
Level 63
God Stats
2W - 5L
1,328 SR
Queue Stats
121W - 136L
1,392 Elo+
Solo
Kukulkan
Kukulkan
edgarramalho_82
Kukulkan
Level 145
God Stats
51W - 59L
1,461 SR
Queue Stats
828W - 877L
1,446 Elo+
Party 1
Izanami
Izanami
sharkbite3244
Izanami
Level 60
God Stats
5W - 1L
1,669 SR
Queue Stats
103W - 100L
1,405 Elo+
Solo
Team Averages
Level 90
1,490 SR
1,411 Elo+

VS

Team Averages
Level 81
1,375 SR
1,418 Elo+
Athena
Athena
Idlemask
Athena
Level 118
God Stats
4W - 7L
1,217 SR
Queue Stats
358W - 367L
1,426 Elo+
Party 2
Neith
Neith
Ludo_az_971
Neith
Level 50
God Stats
113W - 121L
1,374 SR
Queue Stats
125W - 142L
1,320 Elo+
Solo
Anubis
Anubis
idolHuang
Anubis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,484 Elo+
Party 2
Izanami
Izanami
jehison_131
Izanami
Level 108
God Stats
5W - 8L
1,274 SR
Queue Stats
194W - 197L
1,415 Elo+
Solo
Set
Set
jjackattacks
Set
Level 89
God Stats
43W - 38L
1,512 SR
Queue Stats
137W - 127L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BolasSM
Bacchus
13
3 / 3 / 5
9,274
515
5,563
13,021
12,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
IGOOHAARD
Surtr
14
2 / 5 / 1
8,920
496
11,147
21,998
19,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 6 / 1
8,772
487
10,021
20,035
6,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
15
4 / 2 / 1
9,291
516
13,411
9,795
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
10
1 / 8 / 1
7,453
414
4,503
14,351
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Idlemask
Athena
16
6 / 2 / 9
9,590
533
11,688
19,604
9,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 3 / 3
9,773
543
11,159
15,530
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
idolHuang
Anubis
15
5 / 4 / 10
9,730
541
19,033
14,926
7,874
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
jehison_131
Izanami
16
4 / 2 / 8
10,107
562
8,925
12,449
4,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 3 / 5
10,398
578
7,714
15,599
8,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
14
Kills
23
24
Deaths
14
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BolasSM
Bacchus
3
3
5
1.83
L
Surtr
IGOOHAARD
Surtr
2
5
1
0.5
W
Athena
Idlemask
Athena
6
2
9
5.25
W
2
3
3
1.17
L
4
6
1
0.75
L
Kukulkan
4
2
1
2.25
W
Anubis
idolHuang
Anubis
5
4
10
2.5
W
Izanami
jehison_131
Izanami
4
2
8
4
W
6
3
5
2.83
L
Izanami
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,645
Damage
58,519
79,200
Taken
78,108
47,154
Mitigated
37,205
14,825
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BolasSM
Bacchus
5,563
934
1,642
2,430
13,021
12,151
0
5,153
7,868
20,832
0
L
Surtr
IGOOHAARD
Surtr
11,147
2,992
0
4,499
21,998
19,738
0
2,959
19,039
523
61,549
W
Athena
Idlemask
Athena
11,688
2,128
0
1,570
19,604
9,657
85
5,082
14,522
54,596
0
W
11,159
5,894
0
9,299
15,530
6,703
286
606
14,924
0
76,395
L
10,021
1,720
0
2,611
20,035
6,557
0
11,560
8,475
0
54,121
L
Kukulkan
13,411
615
0
1,272
9,795
4,026
0
2,286
7,509
74,485
0
W
Anubis
idolHuang
Anubis
19,033
847
43
5,950
14,926
7,874
310
6,198
8,728
64,224
0
W
Izanami
jehison_131
Izanami
8,925
5,979
0
2,089
12,449
4,860
4,699
4,583
7,866
0
75,002
W
7,714
2,865
0
3,522
15,599
8,111
272
2,742
12,857
0
96,380
L
Izanami
4,503
2,016
0
2,371
14,351
4,682
0
8,763
5,588
0
43,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
49,598
398
Minions Killed
549
0
Camps Cleared
0
1,673,945
Distance Traveled
1,779,854
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,274
515
25
1
0
328,990
4
L
Surtr
8,920
496
101
6
0
321,208
0
W
Athena
9,590
533
76
4
0
448,289
0
W
Neith
9,773
543
127
7
0
286,392
0
L
Loki
8,772
487
63
4
0
405,717
1
L
Kukulkan
9,291
516
131
7
0
368,743
5
W
Anubis
9,730
541
90
5
0
350,548
3
W
Izanami
10,107
562
126
7
0
286,619
0
W
Set
10,398
578
130
7
0
408,006
1
L
Izanami
7,453
414
78
4
0
249,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role