Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CoolHaloBoy
Thanatos
Level 116
God Stats
2W - 2L
1,150 SR
Queue Stats
207W - 207L
1,485 Elo+
Party 2
Tiamat
Tiamat
Secretlol300094
Tiamat
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 130L
1,502 Elo+
Party 2
Hades
Hades
XxBaDEdGaRXD2023
Hades
Level 38
God Stats
49W - 51L
1,583 SR
Queue Stats
74W - 83L
1,489 Elo+
Solo
Scylla
Scylla
teamrocketing
Scylla
Level 153
God Stats
7W - 6L
1,548 SR
Queue Stats
158W - 143L
1,567 Elo+
Solo
Team Averages
Level 99
1,456 SR
1,509 Elo+

VS

Team Averages
Level 114
1,479 SR
1,433 Elo+
Ah Puch
Ah Puch
KyleRepp13
Ah Puch
Level 121
God Stats
10W - 8L
1,620 SR
Queue Stats
222W - 220L
1,483 Elo+
Party 1
Mercury
Mercury
SakaPoubb
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Solo
Sobek
Sobek
chanceisgreat
Sobek
Level 144
God Stats
15W - 12L
1,472 SR
Queue Stats
139W - 117L
1,527 Elo+
Party 1
Neith
Neith
derrickhalford
Neith
Level 123
God Stats
8W - 11L
1,525 SR
Queue Stats
284W - 275L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
redace100
Cabrakan
Level 149
God Stats
1W - 3L
1,278 SR
Queue Stats
82W - 71L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 0 / 0
5,400
600
3,721
4,578
1,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CoolHaloBoy
Thanatos
10
1 / 1 / 2
5,510
612
5,224
10,005
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 3
5,157
573
3,036
8,426
6,455
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 2 / 0
6,925
769
7,042
8,471
4,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 2
5,835
648
4,292
5,080
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KyleRepp13
Ah Puch
10
3 / 3 / 0
6,067
674
6,961
8,031
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SakaPoubb
Mercury
6
0 / 2 / 1
4,161
462
1,186
5,355
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 1 / 1
4,886
543
3,490
9,245
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 0 / 1
5,395
599
4,264
3,924
1,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
redace100
Cabrakan
9
1 / 4 / 1
5,321
591
3,717
10,420
6,601
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
6
6
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
0
1
W
Thanatos
CoolHaloBoy
Thanatos
1
1
2
2
L
Ah Puch
KyleRepp13
Ah Puch
3
3
0
1
L
Mercury
SakaPoubb
Mercury
0
2
1
0.25
W
0
2
3
0.75
W
5
2
0
2.5
L
1
1
1
1.5
L
1
0
1
1.5
L
Cabrakan
redace100
Cabrakan
1
4
1
0.38
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,315
Damage
19,618
36,560
Taken
36,975
17,821
Mitigated
19,563
19,304
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,721
1,938
0
2,476
4,578
1,574
0
491
4,087
0
39,440
W
Thanatos
CoolHaloBoy
Thanatos
5,224
1,017
0
6,090
10,005
3,808
0
3,855
6,150
0
38,408
L
Ah Puch
KyleRepp13
Ah Puch
6,961
1,266
0
3,213
8,031
2,694
0
2,876
5,155
41,311
0
L
Mercury
SakaPoubb
Mercury
1,186
668
0
430
5,355
1,518
0
1,876
3,479
0
17,445
W
3,036
492
0
3,959
8,426
6,455
104
2,348
6,078
18,422
0
W
7,042
1,991
120
5,592
8,471
4,231
0
5,250
3,221
46,970
0
L
3,490
585
0
4,353
9,245
7,416
0
3,076
6,169
13,964
0
L
4,264
2,289
0
1,538
3,924
1,334
0
769
3,155
0
40,275
L
Cabrakan
redace100
Cabrakan
3,717
863
0
3,546
10,420
6,601
0
5,773
4,647
33,279
0
W
4,292
833
0
1,067
5,080
1,753
336
2,224
2,856
39,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
25,830
306
Minions Killed
247
0
Camps Cleared
0
921,627
Distance Traveled
866,883
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,400
600
69
8
0
179,957
2
W
Thanatos
5,510
612
59
7
0
212,551
1
L
Ah Puch
6,067
674
81
9
0
154,043
1
L
Mercury
4,161
462
29
3
0
185,989
0
W
Tiamat
5,157
573
21
2
0
181,081
3
W
Hades
6,925
769
84
9
0
158,556
0
L
Sobek
4,886
543
14
2
0
190,814
0
L
Neith
5,395
599
72
8
0
175,940
4
L
Cabrakan
5,321
591
51
6
0
160,097
0
W
Scylla
5,835
648
73
8
0
189,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role