Player Matchup

Kuzenbo
Kuzenbo
Kodarion
Kuzenbo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,449 Elo+
Party 1
Pele
Pele
ScorpionSaibot
Pele
Level 146
God Stats
1W - 0L
1,552 SR
Queue Stats
50W - 50L
1,466 Elo+
Party 1
Charybdis
Charybdis
dipa0228
Charybdis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,512 Elo+
Solo
Anhur
Anhur
haha ur great
Anhur
Level 113
God Stats
3W - 2L
1,514 SR
Queue Stats
146W - 135L
1,463 Elo+
Solo
Cthulhu
Cthulhu
郭先生abc
Cthulhu
Level 28
God Stats
1W - 1L
1,338 SR
Queue Stats
11W - 24L
1,321 Elo+
Solo
Team Averages
Level 105
1,481 SR
1,442 Elo+

VS

Team Averages
Level 126
1,516 SR
1,385 Elo+
Ne Zha
Ne Zha
JotaStark
Ne Zha
Level 145
God Stats
15W - 6L
1,811 SR
Queue Stats
627W - 648L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
Luango01
Ao Kuang
Level 108
God Stats
0W - 2L
1,272 SR
Queue Stats
50W - 53L
1,434 Elo+
Solo
Chernobog
Chernobog
Ssj2 Watson
Chernobog
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 118L
1,438 Elo+
Solo
Tyr
Tyr
cannibus69
Tyr
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
415W - 445L
1,449 Elo+
Solo
Persephone
Persephone
x88varuska88x
Persephone
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kodarion
Kuzenbo
17
4 / 2 / 10
10,683
822
10,562
14,956
24,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 5 / 5
11,649
896
16,825
15,384
8,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
dipa0228
Charybdis
17
3 / 3 / 4
11,029
848
10,963
10,461
4,872
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 5 / 13
10,955
843
7,896
14,099
7,240
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
郭先生abc
Cthulhu
15
0 / 3 / 11
9,789
753
5,591
14,070
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JotaStark
Ne Zha
17
8 / 5 / 3
10,165
782
15,008
16,983
14,635
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Luango01
Ao Kuang
17
6 / 5 / 5
10,083
776
9,606
13,198
7,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Ssj2 Watson
Chernobog
17
0 / 4 / 6
9,049
696
11,167
11,338
6,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 1 / 0
3,332
256
0
1,409
272
Persephone
x88varuska88x
Persephone
19
4 / 4 / 8
10,786
830
13,868
12,497
6,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
19
Kills
18
18
Deaths
19
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
JotaStark
Ne Zha
8
5
3
1.9
W
Kuzenbo
Kodarion
Kuzenbo
4
2
10
4.5
L
Ao Kuang
Luango01
Ao Kuang
6
5
5
1.7
W
9
5
5
2.3
L
Chernobog
Ssj2 Watson
Chernobog
0
4
6
0.75
L
0
1
0
0
W
Charybdis
dipa0228
Charybdis
3
3
4
1.67
W
3
5
13
1.9
L
Persephone
x88varuska88x
Persephone
4
4
8
2
W
Cthulhu
郭先生abc
Cthulhu
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,837
Damage
49,649
68,970
Taken
55,425
62,475
Mitigated
34,684
17,734
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
JotaStark
Ne Zha
15,008
3,252
314
2,683
16,983
14,635
0
4,741
12,001
0
29,866
W
Kuzenbo
Kodarion
Kuzenbo
10,562
2,771
931
3,290
14,956
24,038
372
5,213
9,254
14,059
216
L
Ao Kuang
Luango01
Ao Kuang
9,606
1,839
266
2,699
13,198
7,474
0
1,957
11,106
16,240
0
W
16,825
3,015
767
3,264
15,384
8,652
1,470
3,834
10,938
0
32,477
L
Chernobog
Ssj2 Watson
Chernobog
11,167
5,903
664
1,554
11,338
6,000
0
3,325
7,877
0
25,846
L
0
0
0
0
1,409
272
0
170
1,239
0
0
W
Charybdis
dipa0228
Charybdis
10,963
5,583
2,164
1,711
10,461
4,872
3,669
3,997
6,464
0
35,065
W
7,896
4,002
1,155
1,812
14,099
7,240
1,696
6,358
7,741
0
23,588
L
Persephone
x88varuska88x
Persephone
13,868
1,227
9
893
12,497
6,303
96
4,664
7,173
34,515
0
W
Cthulhu
郭先生abc
Cthulhu
5,591
230
1,500
1,140
14,070
17,673
581
4,072
9,998
15,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,105
Gold Earned
43,415
147
Minions Killed
131
0
Camps Cleared
0
1,088,213
Distance Traveled
836,996
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,165
782
24
2
0
201,257
0
W
Kuzenbo
10,683
822
8
1
0
240,940
0
L
Ao Kuang
10,083
776
28
2
0
201,923
0
W
Pele
11,649
896
34
3
0
239,538
1
L
Chernobog
9,049
696
28
2
0
184,416
0
L
Tyr
3,332
256
0
0
0
0
0
W
Charybdis
11,029
848
56
4
0
202,071
0
W
Anhur
10,955
843
35
3
0
198,186
0
L
Persephone
10,786
830
51
4
0
249,400
0
W
Cthulhu
9,789
753
14
1
0
207,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role