Player Matchup

Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Justinho
Rama
Level 114
God Stats
5W - 2L
1,751 SR
Queue Stats
28W - 25L
1,547 Elo+
Party 1
Janus
Janus
Robzily
Janus
Level 25
God Stats
14W - 8L
1,643 SR
Queue Stats
32W - 17L
1,647 Elo+
Party 1
Jormungandr
Jormungandr
SGTSERGIO77
Jormungandr
Level 147
God Stats
6W - 3L
1,689 SR
Queue Stats
130W - 96L
1,562 Elo+
Party 1
Ix Chel
Ix Chel
getwrrrecked
Ix Chel
Level 149
God Stats
9W - 5L
1,631 SR
Queue Stats
80W - 53L
1,651 Elo+
Party 1
Team Averages
Level 118
1,643 SR
1,581 Elo+

VS

Team Averages
Level 73
1,542 SR
1,555 Elo+
Loki
Loki
HakaishinZoldyk
Loki
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Nox
Nox
OGHDUB6513
Nox
Level 109
God Stats
50W - 52L
1,502 SR
Queue Stats
687W - 722L
1,503 Elo+
Solo
Cthulhu
Cthulhu
SenpaiSukehiro
Cthulhu
Level 66
God Stats
2W - 3L
1,590 SR
Queue Stats
14W - 17L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheWrathofGohan
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,683 Elo+
Party 2
Chiron
Chiron
barracuda-fero2
Chiron
Level 113
God Stats
4W - 6L
1,615 SR
Queue Stats
480W - 478L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
8 / 0 / 17
10,539
1,171
14,077
9,922
12,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
17
9 / 0 / 22
11,006
1,223
20,096
8,718
4,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Robzily
Janus
17
6 / 0 / 20
10,526
1,170
15,083
7,352
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
SGTSERGIO77
Jormungandr
17
8 / 0 / 25
11,026
1,225
14,339
9,339
14,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
getwrrrecked
Ix Chel
17
9 / 0 / 18
10,739
1,193
15,471
5,612
2,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

389

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 0
7,844
872
4,522
17,465
6,946
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
7,462
829
1,115
3,052
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 0
8,077
897
8,614
21,628
18,112
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
TheWrathofGohan
Morgan Le Fay
12
0 / 9 / 0
7,939
882
6,846
18,931
7,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 12 / 0
8,009
890
10,362
20,878
8,396
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
0
40
Kills
0
0
Deaths
40
102
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
0
17
16.5
L
0
11
0
0
W
Rama
9
0
22
20
L
0
1
0
0
W
Janus
Robzily
Janus
6
0
20
16
W
Jormungandr
SGTSERGIO77
Jormungandr
8
0
25
20.5
L
0
7
0
0
L
Morgan Le Fay
TheWrathofGohan
Morgan Le Fay
0
9
0
0
L
0
12
0
0
W
Ix Chel
getwrrrecked
Ix Chel
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,066
Damage
31,459
40,943
Taken
81,954
37,083
Mitigated
42,316
12,227
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,077
1,476
0
2,224
9,922
12,445
0
3,860
6,062
0
20,650
L
4,522
1,083
0
0
17,465
6,946
0
8,800
7,753
0
8,755
W
Rama
20,096
13,967
0
1,823
8,718
4,184
0
4,799
3,919
0
34,510
L
1,115
180
0
250
3,052
1,089
0
1,983
1,061
1,859
0
W
Janus
Robzily
Janus
15,083
809
0
994
7,352
3,414
0
3,317
4,035
34,596
0
W
Jormungandr
SGTSERGIO77
Jormungandr
14,339
1,465
0
1,334
9,339
14,071
0
3,438
5,754
17,399
1,897
L
8,614
726
143
219
21,628
18,112
0
10,667
10,486
22,527
0
L
Morgan Le Fay
TheWrathofGohan
Morgan Le Fay
6,846
1,383
0
702
18,931
7,773
0
9,199
9,241
25,586
0
L
10,362
4,369
300
1,717
20,878
8,396
0
10,753
9,187
0
22,429
W
Ix Chel
getwrrrecked
Ix Chel
15,471
1,268
2,844
3,008
5,612
2,969
0
2,045
3,567
42,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,836
Gold Earned
39,331
206
Minions Killed
106
8
Camps Cleared
3
924,434
Distance Traveled
554,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,539
1,171
28
3
3
192,131
0
L
Loki
7,844
872
10
1
0
115,612
0
W
Rama
11,006
1,223
28
3
0
166,239
0
L
Nox
7,462
829
0
0
0
41,212
0
W
Janus
10,526
1,170
61
7
1
188,812
0
W
Jormungandr
11,026
1,225
30
3
1
184,496
0
L
Cthulhu
8,077
897
39
4
2
150,088
0
L
Morgan Le Fay
7,939
882
31
3
1
110,076
0
L
Chiron
8,009
890
26
3
0
137,415
0
W
Ix Chel
10,739
1,193
59
7
3
192,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role