Player Matchup

Yemoja
Yemoja
Valor2023G
Yemoja
Level 91
God Stats
6W - 2L
1,278 SR
Queue Stats
114W - 132L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
causticsTOXIC
Sun Wukong
Level 108
God Stats
1W - 1L
1,842 SR
Queue Stats
458W - 448L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
probablydrunk420
Baron Samedi
Level 69
God Stats
24W - 9L
1,823 SR
Queue Stats
227W - 190L
1,550 Elo+
Solo
Team Averages
Level 89
1,648 SR
1,532 Elo+

VS

Team Averages
Level 80
1,657 SR
1,487 Elo+
Cthulhu
Cthulhu
Alegorgon
Cthulhu
Level 76
God Stats
2W - 2L
1,565 SR
Queue Stats
28W - 33L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raku5874611
Morgan Le Fay
Level 101
God Stats
3W - 1L
1,808 SR
Queue Stats
248W - 224L
1,506 Elo+
Solo
Thanatos
Thanatos
wuwenzhong
Thanatos
Level 62
God Stats
34W - 37L
1,597 SR
Queue Stats
198W - 181L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Valor2023G
Yemoja
11
0 / 7 / 9
9,501
731
5,880
18,148
15,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
causticsTOXIC
Sun Wukong
13
7 / 3 / 1
10,971
844
14,120
18,973
14,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
probablydrunk420
Baron Samedi
13
4 / 7 / 5
10,544
811
11,773
16,598
10,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alegorgon
Cthulhu
15
7 / 2 / 10
11,627
894
17,901
17,057
17,040
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Morgan Le Fay
Raku5874611
Morgan Le Fay
13
3 / 4 / 10
10,891
838
18,046
11,112
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
wuwenzhong
Thanatos
13
7 / 5 / 7
11,239
865
12,467
11,893
6,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
17
17
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alegorgon
Cthulhu
7
2
10
6
W
Morgan Le Fay
Raku5874611
Morgan Le Fay
3
4
10
2
L
Yemoja
Valor2023G
Yemoja
0
7
9
0.64
L
Sun Wukong
causticsTOXIC
Sun Wukong
7
3
1
2.5
L
Baron Samedi
probablydrunk420
Baron Samedi
4
7
5
0.93
W
Thanatos
wuwenzhong
Thanatos
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
48,414
53,719
Taken
40,062
40,750
Mitigated
27,933
12,778
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alegorgon
Cthulhu
17,901
2,222
403
1,979
17,057
17,040
0
8,120
8,937
38,152
1,617
W
Morgan Le Fay
Raku5874611
Morgan Le Fay
18,046
1,251
0
763
11,112
4,517
39
3,949
7,163
53,677
0
L
Yemoja
Valor2023G
Yemoja
5,880
2,218
1,102
2,843
18,148
15,941
0
10,211
7,937
20,134
0
L
Sun Wukong
causticsTOXIC
Sun Wukong
14,120
2,433
0
5,066
18,973
14,555
0
13,822
5,151
0
36,704
L
Baron Samedi
probablydrunk420
Baron Samedi
11,773
1,126
791
2,976
16,598
10,254
0
10,685
5,913
40,453
0
W
Thanatos
wuwenzhong
Thanatos
12,467
3,368
0
5,988
11,893
6,376
0
5,978
5,915
0
34,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
33,757
103
Minions Killed
150
0
Camps Cleared
0
688,032
Distance Traveled
770,919
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,627
894
44
3
0
274,661
0
W
Morgan Le Fay
10,891
838
72
6
0
231,379
8
L
Yemoja
9,501
731
17
1
0
203,981
8
L
Sun Wukong
10,971
844
48
4
0
281,294
0
L
Baron Samedi
10,544
811
38
3
0
202,757
0
W
Thanatos
11,239
865
34
3
0
264,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role