Player Matchup

Achilles
Achilles
Rhyts
Achilles
Level 74
God Stats
0W - 4L
1,113 SR
Queue Stats
187W - 165L
1,487 Elo+
Solo
Bakasura
Bakasura
SilverSoul030
Bakasura
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 42L
1,178 Elo+
Party 2
Ymir
Ymir
TheRacaa
Ymir
Level 121
God Stats
2W - 3L
1,695 SR
Queue Stats
90W - 81L
1,381 Elo+
Solo
Discordia
Discordia
auspril420
Discordia
Level 28
God Stats
6W - 8L
1,238 SR
Queue Stats
19W - 40L
1,174 Elo+
Party 2
Izanami
Izanami
snorlax2253
Izanami
Level 46
God Stats
4W - 4L
1,508 SR
Queue Stats
40W - 55L
1,332 Elo+
Solo
Team Averages
Level 61
1,411 SR
1,311 Elo+

VS

Team Averages
Level 76
1,580 SR
1,402 Elo+
Baron Samedi
Baron Samedi
AllTerminator85
Baron Samedi
Level 77
God Stats
149W - 135L
1,526 SR
Queue Stats
168W - 156L
1,454 Elo+
Party 3
Anubis
Anubis
Anubis_Joestar
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,307 Elo+
Solo
Danzaburou
Danzaburou
BlazedMonkey
Danzaburou
Level 100
God Stats
5W - 0L
1,687 SR
Queue Stats
9W - 7L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
XTurboMonkey
Aphrodite
Level 69
God Stats
3W - 1L
1,687 SR
Queue Stats
10W - 7L
1,383 Elo+
Party 1
Fenrir
Fenrir
asesinoloco59
Fenrir
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 112L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rhyts
Achilles
11
3 / 3 / 2
6,316
526
4,784
11,605
8,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
SilverSoul030
Bakasura
10
1 / 3 / 2
5,663
472
3,021
11,904
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
8
0 / 3 / 0
5,463
455
2,901
10,823
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
auspril420
Discordia
10
2 / 5 / 0
6,017
501
5,232
6,068
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
snorlax2253
Izanami
9
0 / 2 / 0
5,359
447
3,144
8,007
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllTerminator85
Baron Samedi
12
3 / 3 / 0
6,659
555
5,210
6,265
2,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 1 / 4
8,354
696
11,546
7,847
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BlazedMonkey
Danzaburou
11
3 / 0 / 3
6,330
528
7,670
5,087
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
XTurboMonkey
Aphrodite
10
0 / 0 / 2
5,952
496
3,537
6,650
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 8
6,053
504
5,389
9,118
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
16
16
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AllTerminator85
Baron Samedi
3
3
0
1
W
8
1
4
10
W
Danzaburou
BlazedMonkey
Danzaburou
3
0
3
4.5
L
Achilles
Rhyts
Achilles
3
3
2
1.33
L
Bakasura
SilverSoul030
Bakasura
1
3
2
0.67
L
Ymir
0
3
0
0
W
Aphrodite
XTurboMonkey
Aphrodite
0
0
2
1
W
2
3
8
2
L
Discordia
auspril420
Discordia
2
5
0
0.4
L
Izanami
snorlax2253
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,082
Damage
33,352
48,407
Taken
34,967
24,631
Mitigated
14,214
11,704
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AllTerminator85
Baron Samedi
5,210
357
137
758
6,265
2,602
0
470
5,781
38,005
0
W
11,546
294
0
6,180
7,847
3,626
0
2,403
4,888
82,263
0
W
Danzaburou
BlazedMonkey
Danzaburou
7,670
2,949
0
2,375
5,087
1,908
0
1,440
3,647
0
36,672
L
Achilles
Rhyts
Achilles
4,784
589
0
2,540
11,605
8,581
0
5,340
6,265
0
36,156
L
Bakasura
SilverSoul030
Bakasura
3,021
2,293
0
3,854
11,904
4,088
0
4,680
7,224
0
27,106
L
Ymir
2,901
148
0
2,070
10,823
7,912
0
3,866
6,957
15,117
0
W
Aphrodite
XTurboMonkey
Aphrodite
3,537
798
1,623
5,255
6,650
3,119
0
1,398
5,252
38,438
0
W
5,389
894
0
215
9,118
2,959
0
1,918
6,825
0
24,566
L
Discordia
auspril420
Discordia
5,232
442
0
595
6,068
1,462
0
4,140
1,928
35,591
0
L
Izanami
snorlax2253
Izanami
3,144
2,730
0
2,645
8,007
2,588
0
2,267
5,740
0
46,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
33,348
279
Minions Killed
355
0
Camps Cleared
0
1,179,093
Distance Traveled
1,133,518
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,659
555
56
5
0
218,227
1
W
Anubis
8,354
696
129
11
0
232,698
0
W
Danzaburou
6,330
528
60
5
0
218,271
2
L
Achilles
6,316
526
46
4
0
224,451
0
L
Bakasura
5,663
472
57
5
0
286,841
0
L
Ymir
5,463
455
16
1
0
235,332
3
W
Aphrodite
5,952
496
74
6
0
200,008
2
W
Fenrir
6,053
504
36
3
0
264,314
1
L
Discordia
6,017
501
63
5
0
217,267
0
L
Izanami
5,359
447
97
8
0
215,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role