Player Matchup

Artio
Artio
 
Artio
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
GodslAyersAce
Hun Batz
Level 108
God Stats
0W - 2L
1,297 SR
Queue Stats
140W - 132L
1,474 Elo+
Party 1
Zeus
Zeus
On_speed1
Zeus
Level 149
God Stats
2W - 2L
1,516 SR
Queue Stats
185W - 187L
1,403 Elo+
Solo
Horus
Horus
Ryoho20-04
Horus
Level 106
God Stats
3W - 2L
1,656 SR
Queue Stats
207W - 187L
1,467 Elo+
Party 1
Freya
Freya
yenericplay-wolf
Freya
Level 123
God Stats
19W - 13L
1,534 SR
Queue Stats
90W - 80L
1,450 Elo+
Party 3
Team Averages
Level 120
1,501 SR
1,459 Elo+

VS

Team Averages
Level 125
1,598 SR
1,462 Elo+
Janus
Janus
BryanSanz
Janus
Level 138
God Stats
1W - 2L
1,258 SR
Queue Stats
76W - 81L
1,439 Elo+
Solo
Cabrakan
Cabrakan
MRELEPHENTTRUNK
Cabrakan
Level 157
God Stats
4W - 7L
1,550 SR
Queue Stats
178W - 167L
1,467 Elo+
Solo
Chernobog
Chernobog
NilixCapalot
Chernobog
Level 43
God Stats
15W - 11L
1,763 SR
Queue Stats
344W - 332L
1,463 Elo+
Party 2
Chaac
Chaac
PandaJC9378
Chaac
Level 139
God Stats
23W - 18L
1,802 SR
Queue Stats
695W - 639L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
blackwinds37
Sylvanus
Level 146
God Stats
14W - 14L
1,617 SR
Queue Stats
74W - 83L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 4 / 1
4,572
416
3,389
10,280
6,437
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
GodslAyersAce
Hun Batz
8
0 / 2 / 2
5,086
462
3,900
8,689
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
11
2 / 3 / 0
6,233
567
3,978
5,347
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
8
0 / 1 / 0
5,256
478
4,039
6,834
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 4 / 0
4,869
443
7,125
7,954
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BryanSanz
Janus
11
4 / 1 / 4
6,432
585
5,485
5,065
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
10
7 / 1 / 4
6,503
591
5,241
8,143
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
NilixCapalot
Chernobog
8
2 / 0 / 6
5,532
503
5,137
5,340
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 0
6,877
625
5,230
8,933
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
blackwinds37
Sylvanus
8
0 / 1 / 8
4,833
439
3,436
9,224
5,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
1
0.13
W
Janus
BryanSanz
Janus
4
1
4
6
L
Hun Batz
GodslAyersAce
Hun Batz
0
2
2
0.5
W
Cabrakan
7
1
4
9
W
Chernobog
NilixCapalot
Chernobog
2
0
6
5
L
Zeus
2
3
0
0.67
W
1
0
0
1
L
Horus
0
1
0
0
W
Sylvanus
blackwinds37
Sylvanus
0
1
8
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
24,529
39,104
Taken
36,705
19,141
Mitigated
18,367
9,559
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,389
57
495
2,139
10,280
6,437
0
4,139
6,031
15,430
0
W
Janus
BryanSanz
Janus
5,485
894
0
0
5,065
1,974
168
3,231
1,514
48,307
0
L
Hun Batz
GodslAyersAce
Hun Batz
3,900
1,245
0
1,912
8,689
3,083
0
2,598
6,065
0
29,323
W
Cabrakan
5,241
762
0
3,700
8,143
4,675
0
1,629
6,313
34,377
0
W
Chernobog
NilixCapalot
Chernobog
5,137
3,181
0
1,590
5,340
1,916
70
4,157
946
0
27,627
L
Zeus
3,978
652
0
625
5,347
1,691
0
2,483
2,776
39,464
0
W
5,230
1,033
0
4,605
8,933
4,421
0
84
8,849
0
50,729
L
Horus
4,039
2,031
70
1,795
6,834
4,979
0
536
6,298
199
22,633
W
Sylvanus
blackwinds37
Sylvanus
3,436
593
2,323
3,799
9,224
5,381
154
4,340
4,485
13,825
0
L
7,125
2,181
0
2,523
7,954
2,951
0
4,086
3,772
27,401
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
30,177
226
Minions Killed
286
0
Camps Cleared
0
1,035,253
Distance Traveled
1,068,387
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,572
416
24
2
0
235,203
0
W
Janus
6,432
585
84
8
0
211,880
0
L
Hun Batz
5,086
462
39
4
0
207,969
0
W
Cabrakan
6,503
591
52
5
0
235,303
0
W
Chernobog
5,532
503
37
3
0
186,309
0
L
Zeus
6,233
567
84
8
0
209,771
0
W
Chaac
6,877
625
93
8
0
227,957
4
L
Horus
5,256
478
34
3
0
180,022
0
W
Sylvanus
4,833
439
20
2
0
206,938
5
L
Freya
4,869
443
45
4
0
202,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role