Player Matchup

Raijin
Raijin
Juradodub
Raijin
Level 69
God Stats
20W - 23L
1,655 SR
Queue Stats
456W - 465L
1,455 Elo+
Solo
Arachne
Arachne
Levi novelist
Arachne
Level 44
God Stats
1W - 3L
1,450 SR
Queue Stats
10W - 15L
1,352 Elo+
Solo
Ishtar
Ishtar
Respect_German3
Ishtar
Level 14
God Stats
1W - 9L
1,148 SR
Queue Stats
1W - 13L
1,080 Elo+
Party 2
Kali
Kali
VvargasV
Kali
Level 74
God Stats
1W - 1L
1,634 SR
Queue Stats
3W - 15L
1,216 Elo+
Party 2
Ganesha
Ganesha
hypermonkey1024
Ganesha
Level 64
God Stats
0W - 2L
1,347 SR
Queue Stats
148W - 124L
1,496 Elo+
Solo
Team Averages
Level 53
1,447 SR
1,320 Elo+

VS

Team Averages
Level 74
1,501 SR
1,418 Elo+
Aphrodite
Aphrodite
CoxInhibitor
Aphrodite
Level 89
God Stats
115W - 82L
1,608 SR
Queue Stats
347W - 330L
1,413 Elo+
Party 1
Pele
Pele
GRREEEEED
Pele
Level 60
God Stats
25W - 14L
1,820 SR
Queue Stats
191W - 192L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
PotatoePapi
Erlang Shen
Level 60
God Stats
163W - 129L
1,509 SR
Queue Stats
221W - 209L
1,426 Elo+
Party 1
Olorun
Olorun
TTerr34
Olorun
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 177L
1,423 Elo+
Solo
Neith
Neith
joedidilly
Neith
Level 59
God Stats
1W - 4L
1,070 SR
Queue Stats
34W - 36L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Juradodub
Raijin
13
4 / 3 / 0
7,926
495
13,077
10,045
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
11
0 / 5 / 1
6,734
421
3,548
12,155
5,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 1
7,686
480
4,443
12,369
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Kali
13
2 / 2 / 2
7,613
476
6,604
14,455
6,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 5
7,370
461
5,137
16,902
15,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CoxInhibitor
Aphrodite
13
5 / 4 / 7
8,693
543
9,226
14,531
5,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pele
15
2 / 1 / 5
8,874
555
7,617
13,592
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
PotatoePapi
Erlang Shen
14
5 / 0 / 3
9,665
604
9,798
12,258
7,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
TTerr34
Olorun
15
6 / 1 / 4
9,787
612
10,319
10,397
4,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
3 / 2 / 5
8,154
510
9,430
10,867
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
21
21
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CoxInhibitor
Aphrodite
5
4
7
2.13
W
Pele
2
1
5
4.5
L
Raijin
Juradodub
Raijin
4
3
0
1.33
L
Arachne
0
5
1
0.1
W
Erlang Shen
PotatoePapi
Erlang Shen
5
0
3
6.5
L
1
5
1
0.3
W
Olorun
TTerr34
Olorun
6
1
4
8
L
Kali
2
2
2
1.5
L
0
6
5
0.42
W
Neith
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,809
Damage
46,390
65,926
Taken
61,645
37,228
Mitigated
28,705
14,327
Healing
27,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CoxInhibitor
Aphrodite
9,226
832
2,753
7,647
14,531
5,880
166
5,123
9,408
38,814
0
W
Pele
7,617
2,077
0
6,521
13,592
5,494
693
2,241
11,351
0
90,773
L
Raijin
Juradodub
Raijin
13,077
557
0
2,290
10,045
4,400
468
1,880
8,165
60,307
0
L
Arachne
3,548
2,078
0
1,509
12,155
5,436
0
823
11,332
0
43,485
W
Erlang Shen
PotatoePapi
Erlang Shen
9,798
5,376
16
4,421
12,258
7,704
1,888
3,195
9,063
0
65,359
L
4,443
2,139
0
3,173
12,369
4,954
0
7,459
4,910
0
43,718
W
Olorun
TTerr34
Olorun
10,319
5,285
0
3,576
10,397
4,881
630
1,065
9,332
66,875
11,506
L
Kali
6,604
2,770
0
3,104
14,455
6,986
0
2,922
11,533
0
55,701
L
5,137
758
1,827
2,424
16,902
15,452
0
6,143
10,759
25,201
0
W
Neith
9,430
3,745
0
2,467
10,867
4,746
147
6,998
3,869
0
44,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
45,173
336
Minions Killed
479
0
Camps Cleared
0
1,464,513
Distance Traveled
1,500,202
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,693
543
46
3
0
290,892
1
W
Pele
8,874
555
124
8
0
322,438
2
L
Raijin
7,926
495
88
6
0
268,555
0
L
Arachne
6,734
421
68
4
0
286,222
0
W
Erlang Shen
9,665
604
116
7
0
327,448
0
L
Ishtar
7,686
480
90
6
0
275,678
0
W
Olorun
9,787
612
120
8
0
292,308
4
L
Kali
7,613
476
85
5
0
354,634
5
L
Ganesha
7,370
461
5
0
0
279,424
0
W
Neith
8,154
510
73
5
0
267,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role