Player Matchup

Serqet
Serqet
Ahcra
Serqet
Level 157
God Stats
1W - 4L
1,381 SR
Queue Stats
65W - 68L
1,437 Elo+
Solo
Mulan
Mulan
AlexeyTTV
Mulan
Level 79
God Stats
0W - 3L
1,276 SR
Queue Stats
4W - 8L
1,231 Elo+
Party 2
Ymir
Ymir
Dyminn
Ymir
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
4W - 8L
1,231 Elo+
Party 2
Hou Yi
Hou Yi
Froseh_
Hou Yi
Level 42
God Stats
6W - 5L
1,733 SR
Queue Stats
225W - 214L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Jarillo_6
Kukulkan
Level 87
God Stats
5W - 6L
1,657 SR
Queue Stats
378W - 394L
1,391 Elo+
Solo
Team Averages
Level 79
1,557 SR
1,349 Elo+

VS

Team Averages
Level 46
1,433 SR
1,369 Elo+
Anubis
Anubis
Carlosph17
Anubis
Level 47
God Stats
5W - 3L
1,160 SR
Queue Stats
178W - 165L
1,420 Elo+
Solo
Neith
Neith
Decisen
Neith
Level 61
God Stats
2W - 1L
1,621 SR
Queue Stats
54W - 60L
1,313 Elo+
Party 1
Bellona
Bellona
Derg12338
Bellona
Level 32
God Stats
2W - 1L
1,434 SR
Queue Stats
40W - 53L
1,293 Elo+
Party 1
Baron Samedi
Baron Samedi
GreenRodent
Baron Samedi
Level 49
God Stats
5W - 5L
1,433 SR
Queue Stats
235W - 253L
1,415 Elo+
Solo
Arachne
Arachne
Wonhaipaueziom
Arachne
Level 42
God Stats
17W - 11L
1,519 SR
Queue Stats
50W - 59L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ahcra
Serqet
14
5 / 4 / 7
9,021
475
9,434
13,928
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
AlexeyTTV
Mulan
13
4 / 7 / 2
8,665
456
13,463
22,195
17,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
Dyminn
Ymir
11
0 / 6 / 12
7,627
401
4,185
24,774
18,389
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Froseh_
Hou Yi
13
7 / 4 / 5
8,643
455
17,031
18,172
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Jarillo_6
Kukulkan
13
0 / 11 / 1
8,231
433
7,100
16,309
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Carlosph17
Anubis
13
5 / 8 / 4
8,756
461
16,814
14,872
7,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Decisen
Neith
18
7 / 1 / 8
11,506
606
21,276
14,938
7,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Derg12338
Bellona
17
9 / 0 / 5
11,376
599
15,122
17,065
19,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
GreenRodent
Baron Samedi
13
0 / 5 / 6
8,569
451
8,328
17,576
15,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
9 / 2 / 4
11,105
584
12,335
16,594
7,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
16
Kills
30
32
Deaths
16
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ahcra
Serqet
5
4
7
2.13
L
Mulan
AlexeyTTV
Mulan
4
7
2
0.71
W
Anubis
Carlosph17
Anubis
5
8
4
0.88
W
Neith
Decisen
Neith
7
1
8
11
W
Bellona
Derg12338
Bellona
9
0
5
11.5
L
Ymir
Dyminn
Ymir
0
6
12
1
L
Hou Yi
Froseh_
Hou Yi
7
4
5
2.38
W
Baron Samedi
GreenRodent
Baron Samedi
0
5
6
0.6
L
Kukulkan
Jarillo_6
Kukulkan
0
11
1
0.05
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,213
Damage
73,875
95,378
Taken
81,045
56,758
Mitigated
56,862
14,429
Healing
28,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ahcra
Serqet
9,434
2,661
0
811
13,928
6,121
0
3,073
10,855
0
57,582
L
Mulan
AlexeyTTV
Mulan
13,463
1,720
0
2,842
22,195
17,729
0
1,433
20,762
10
44,343
W
Anubis
Carlosph17
Anubis
16,814
1,235
306
3,397
14,872
7,141
815
2,415
12,069
59,137
0
W
Neith
Decisen
Neith
21,276
13,381
0
5,251
14,938
7,403
2,488
3,785
11,135
0
106,685
W
Bellona
Derg12338
Bellona
15,122
3,553
0
6,508
17,065
19,668
902
2,129
14,771
0
73,641
L
Ymir
Dyminn
Ymir
4,185
521
525
2,733
24,774
18,389
35
12,625
12,149
22,513
0
L
Hou Yi
Froseh_
Hou Yi
17,031
8,644
0
6,908
18,172
7,303
0
7,647
10,525
0
65,533
W
Baron Samedi
GreenRodent
Baron Samedi
8,328
959
638
4,601
17,576
15,072
273
2,486
14,886
29,862
0
L
Kukulkan
Jarillo_6
Kukulkan
7,100
484
0
610
16,309
7,216
0
1,127
15,182
68,614
0
W
12,335
8,189
0
7,908
16,594
7,578
0
451
16,011
0
102,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,187
Gold Earned
51,312
356
Minions Killed
473
0
Camps Cleared
0
1,696,810
Distance Traveled
1,839,533
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,021
475
79
4
0
408,335
1
L
Mulan
8,665
456
59
3
0
331,204
0
W
Anubis
8,756
461
62
3
0
309,738
0
W
Neith
11,506
606
150
8
0
362,979
0
W
Bellona
11,376
599
103
5
0
398,204
2
L
Ymir
7,627
401
20
1
0
323,956
0
L
Hou Yi
8,643
455
81
4
0
319,790
2
W
Baron Samedi
8,569
451
36
2
0
331,591
0
L
Kukulkan
8,231
433
117
6
0
313,525
6
W
Arachne
11,105
584
122
6
0
437,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role