Player Matchup

Kuzenbo
Kuzenbo
KINGJUANMA
Kuzenbo
Level 152
God Stats
2W - 2L
1,592 SR
Queue Stats
11W - 20L
1,312 Elo+
Solo
Xbalanque
Xbalanque
NajjacaKonjina
Xbalanque
Level 100
God Stats
2W - 1L
1,372 SR
Queue Stats
157W - 165L
1,523 Elo+
Party 1
Thoth
Thoth
krrrle
Thoth
Level 68
God Stats
3W - 3L
1,601 SR
Queue Stats
43W - 48L
1,533 Elo+
Party 1
Team Averages
Level 107
1,521 SR
1,456 Elo+

VS

Team Averages
Level 142
1,408 SR
1,504 Elo+
Vamana
Vamana
SillySlaP-Stick
Vamana
Level 126
God Stats
6W - 5L
1,205 SR
Queue Stats
492W - 502L
1,532 Elo+
Solo
Chernobog
Chernobog
Skírnír
Chernobog
Level 143
God Stats
1W - 2L
1,335 SR
Queue Stats
24W - 26L
1,499 Elo+
Solo
Nu Wa
Nu Wa
gagagleizes
Nu Wa
Level 158
God Stats
8W - 6L
1,685 SR
Queue Stats
1,083W - 1,109L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KINGJUANMA
Kuzenbo
14
3 / 3 / 3
11,779
736
11,925
29,056
46,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Xbalanque
NajjacaKonjina
Xbalanque
13
1 / 6 / 5
11,448
716
14,423
21,911
9,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
krrrle
Thoth
15
6 / 7 / 1
12,834
802
18,592
14,248
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
12,844
803
18,338
21,404
18,587
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Skírnír
Chernobog
13
3 / 6 / 4
11,442
715
14,548
15,822
6,640
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 2 / 6
14,572
911
23,585
14,266
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
16
16
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
KINGJUANMA
Kuzenbo
3
3
3
1.5
L
Xbalanque
NajjacaKonjina
Xbalanque
1
6
5
0.58
W
4
2
8
4
W
Chernobog
Skírnír
Chernobog
3
6
4
0.83
W
9
2
6
6
L
Thoth
krrrle
Thoth
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,940
Damage
56,471
65,215
Taken
51,492
61,490
Mitigated
30,622
13,047
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
KINGJUANMA
Kuzenbo
11,925
2,466
0
4,523
29,056
46,872
193
9,840
19,216
29,021
781
L
Xbalanque
NajjacaKonjina
Xbalanque
14,423
9,698
0
6,718
21,911
9,249
0
9,068
12,843
0
69,353
W
18,338
6,854
0
1,007
21,404
18,587
960
10,163
11,241
4,396
36,911
W
Chernobog
Skírnír
Chernobog
14,548
11,030
0
343
15,822
6,640
562
10,260
5,562
0
36,979
W
23,585
7,784
75
3,738
14,266
5,395
1,480
9,683
4,583
77,951
0
L
Thoth
krrrle
Thoth
18,592
519
0
1,806
14,248
5,369
0
6,447
7,801
80,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,061
Gold Earned
38,858
202
Minions Killed
193
0
Camps Cleared
0
834,111
Distance Traveled
834,857
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,779
736
32
2
0
296,484
0
L
Xbalanque
11,448
716
78
5
0
270,803
6
W
Vamana
12,844
803
30
2
0
305,558
1
W
Chernobog
11,442
715
55
3
0
258,709
1
W
Nu Wa
14,572
911
108
7
0
270,590
0
L
Thoth
12,834
802
92
6
0
266,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role