Player Matchup

Osiris
Osiris
CorIDaILeZ
Osiris
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,507 Elo+
Party 2
Vulcan
Vulcan
KasloSWE
Vulcan
Level 115
God Stats
0W - 4L
1,525 SR
Queue Stats
271W - 261L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
Mr_TaschenTuch
Ao Kuang
Level 124
God Stats
6W - 6L
1,602 SR
Queue Stats
25W - 19L
1,586 Elo+
Party 2
Izanami
Izanami
Scuff_The_Dr4m
Izanami
Level 105
God Stats
1W - 5L
1,477 SR
Queue Stats
34W - 30L
1,509 Elo+
Party 2
Ganesha
Ganesha
xSchachti
Ganesha
Level 143
God Stats
6W - 6L
1,590 SR
Queue Stats
18W - 16L
1,557 Elo+
Party 2
Team Averages
Level 125
1,539 SR
1,538 Elo+

VS

Team Averages
Level 128
1,638 SR
1,566 Elo+
Mulan
Mulan
Just NightzZ x
Mulan
Level 108
God Stats
3W - 3L
1,600 SR
Queue Stats
498W - 489L
1,450 Elo+
Solo
Apollo
Apollo
Morduu
Apollo
Level 149
God Stats
11W - 8L
1,822 SR
Queue Stats
106W - 85L
1,542 Elo+
Solo
Arachne
Arachne
Seriamx
Arachne
Level 89
God Stats
3W - 2L
1,769 SR
Queue Stats
71W - 46L
1,645 Elo+
Party 1
Eset
Eset
TheDocthoor
Eset
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 41L
1,609 Elo+
Solo
Agni
Agni
Ungelmann
Agni
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 69L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CorIDaILeZ
Osiris
8
1 / 3 / 0
5,968
426
4,223
10,912
9,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
KasloSWE
Vulcan
9
0 / 8 / 1
5,873
420
7,700
10,782
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
10
1 / 4 / 0
6,227
445
4,114
11,151
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 5 / 0
5,228
373
1,553
7,956
2,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
xSchachti
Ganesha
10
1 / 2 / 1
6,690
478
4,016
13,009
8,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,394
671
7,893
11,390
9,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Morduu
Apollo
14
10 / 0 / 2
9,344
667
11,128
6,703
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Seriamx
Arachne
14
2 / 0 / 5
7,973
570
4,697
10,775
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 11
8,445
603
6,002
10,732
8,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
14
5 / 1 / 3
8,512
608
10,790
7,930
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
22
22
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
CorIDaILeZ
Osiris
1
3
0
0.33
W
3
1
2
4
L
Vulcan
KasloSWE
Vulcan
0
8
1
0.06
W
Apollo
Morduu
Apollo
10
0
2
11
L
Ao Kuang
1
4
0
0.25
L
0
5
0
0
W
Arachne
Seriamx
Arachne
2
0
5
4.5
W
2
1
11
7.5
W
Agni
5
1
3
6.5
L
Ganesha
xSchachti
Ganesha
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
40,510
53,810
Taken
47,530
29,105
Mitigated
27,872
13,275
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CorIDaILeZ
Osiris
4,223
2,022
0
4,064
10,912
9,689
0
0
10,912
0
31,800
W
7,893
1,914
0
3,516
11,390
9,596
239
809
10,581
0
71,485
L
Vulcan
KasloSWE
Vulcan
7,700
2,367
0
500
10,782
4,554
0
6,251
4,153
46,070
0
W
Apollo
Morduu
Apollo
11,128
7,374
0
2,699
6,703
3,092
2,918
2,368
4,335
0
70,913
L
Ao Kuang
4,114
1,081
0
2,387
11,151
3,832
0
2,090
8,953
47,732
0
L
1,553
918
0
723
7,956
2,229
0
1,209
6,747
0
27,183
W
Arachne
Seriamx
Arachne
4,697
3,087
0
5,191
10,775
4,207
609
3,549
7,226
0
55,152
W
6,002
578
462
4,004
10,732
8,003
252
5,677
5,055
30,806
0
W
Agni
10,790
372
0
750
7,930
2,974
984
4,045
3,885
63,792
0
L
Ganesha
xSchachti
Ganesha
4,016
246
1,437
4,164
13,009
8,801
0
6,482
6,253
23,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
43,668
270
Minions Killed
460
0
Camps Cleared
0
1,132,809
Distance Traveled
1,413,914
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,968
426
48
3
0
171,430
2
W
Mulan
9,394
671
115
8
0
254,764
0
L
Vulcan
5,873
420
79
6
0
248,434
0
W
Apollo
9,344
667
113
8
0
270,328
0
L
Ao Kuang
6,227
445
69
5
0
239,892
0
L
Izanami
5,228
373
65
5
0
209,293
1
W
Arachne
7,973
570
85
6
0
309,964
0
W
Eset
8,445
603
36
3
0
273,496
1
W
Agni
8,512
608
111
8
0
305,362
2
L
Ganesha
6,690
478
9
1
0
263,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role