Player Matchup

Guan Yu
Guan Yu
AlbinusOfAngers
Guan Yu
Level 88
God Stats
122W - 68L
1,675 SR
Queue Stats
217W - 187L
1,543 Elo+
Party 1
Janus
Janus
Ravaxer
Janus
Level 116
God Stats
30W - 22L
1,601 SR
Queue Stats
122W - 132L
1,503 Elo+
Party 1
Thor
Thor
Semblance
Thor
Level 105
God Stats
22W - 18L
1,671 SR
Queue Stats
58W - 68L
1,434 Elo+
Party 1
Athena
Athena
boujeebill
Athena
Level 47
God Stats
204W - 137L
1,621 SR
Queue Stats
490W - 426L
1,551 Elo+
Party 1
Izanami
Izanami
shasocais
Izanami
Level 86
God Stats
9W - 3L
1,847 SR
Queue Stats
164W - 188L
1,493 Elo+
Party 1
Team Averages
Level 88
1,683 SR
1,505 Elo+

VS

Team Averages
Level 35
1,463 SR
1,299 Elo+
Scylla
Scylla
IRNoobPlsNoRekt
Scylla
Level 29
God Stats
6W - 5L
1,696 SR
Queue Stats
48W - 41L
1,470 Elo+
Solo
Surtr
Surtr
LaCiok
Surtr
Level 94
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 5L
1,133 Elo+
Party 2
Janus
Janus
SDruidS
Janus
Level 8
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 2
Pele
Pele
banauser5
Pele
Level 30
God Stats
2W - 3L
1,370 SR
Queue Stats
3W - 6L
1,509 Elo+
Party 2
Anhur
Anhur
glhfezgamenoobs
Anhur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
7,805
781
7,407
11,704
7,916
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Ravaxer
Janus
16
6 / 0 / 9
9,090
909
12,060
5,513
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
14
3 / 1 / 8
7,972
797
6,223
6,253
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
boujeebill
Athena
14
3 / 2 / 9
8,093
809
5,877
11,008
8,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
shasocais
Izanami
14
3 / 1 / 12
7,835
784
8,288
6,973
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
7,588
759
8,972
7,201
2,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
LaCiok
Surtr
12
1 / 6 / 1
6,510
651
4,860
12,883
8,983
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
SDruidS
Janus
11
0 / 6 / 1
6,414
641
3,136
8,377
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
3 / 1 / 0
7,727
773
4,985
7,623
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 2
6,651
665
3,805
9,579
2,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
18
Kills
5
5
Deaths
18
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
0
2
4
1
L
Surtr
LaCiok
Surtr
1
6
1
0.25
W
Janus
Ravaxer
Janus
6
0
9
10.5
L
Janus
SDruidS
Janus
0
6
1
0.08
W
Thor
3
1
8
7
L
Pele
3
1
0
3
W
Athena
boujeebill
Athena
3
2
9
3.75
L
1
3
2
0.67
W
Izanami
shasocais
Izanami
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,855
Damage
25,758
41,451
Taken
45,663
23,935
Mitigated
18,721
14,021
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,407
218
3,739
5,854
11,704
7,916
275
3,774
7,861
0
16,888
L
8,972
103
0
1,580
7,201
2,230
0
2,864
3,884
38,579
0
L
Surtr
LaCiok
Surtr
4,860
781
0
839
12,883
8,983
24
5,735
6,681
3,150
5,998
W
Janus
Ravaxer
Janus
12,060
391
0
418
5,513
2,316
149
2,465
2,916
47,190
0
L
Janus
SDruidS
Janus
3,136
312
0
250
8,377
2,334
0
2,982
5,071
13,287
0
W
Thor
6,223
307
0
1,050
6,253
2,646
172
2,724
3,487
0
21,123
L
Pele
4,985
541
0
1,282
7,623
2,506
0
2,387
4,934
0
30,343
W
Athena
boujeebill
Athena
5,877
1,035
400
951
11,008
8,267
131
2,349
8,531
19,433
0
L
3,805
1,882
0
595
9,579
2,668
0
2,729
6,442
0
9,596
W
Izanami
shasocais
Izanami
8,288
5,238
0
1,609
6,973
2,790
2,160
2,091
4,872
0
28,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
34,890
248
Minions Killed
190
0
Camps Cleared
0
1,194,728
Distance Traveled
1,054,501
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,805
781
22
2
0
255,500
0
L
Scylla
7,588
759
70
7
0
218,019
0
L
Surtr
6,510
651
10
1
0
210,169
0
W
Janus
9,090
909
108
11
0
252,351
0
L
Janus
6,414
641
22
2
0
180,114
0
W
Thor
7,972
797
38
4
0
233,937
0
L
Pele
7,727
773
71
7
0
243,260
0
W
Athena
8,093
809
35
4
0
265,241
2
L
Anhur
6,651
665
17
2
0
202,939
0
W
Izanami
7,835
784
45
5
0
187,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role