Player Matchup

Nike
Nike
Gold I
GODlikeGIRTH
Nike
Gold I
Level 63
God Stats
41W - 42L
1,543 SR
Queue Stats
182W - 182L
1,657 MMR
Party 2
Raijin
Raijin
Gold IV
yugen7825
Raijin
Gold IV
Level 125
God Stats
4W - 1L
1,640 SR
Queue Stats
62W - 62L
1,391 MMR
Solo
Fenrir
Fenrir
Gold V
zdatboitrecoldz
Fenrir
Gold V
Level 108
God Stats
10W - 15L
1,540 SR
Queue Stats
314W - 296L
1,238 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,574 SR
1,429 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,501 SR
1,387 MMR
Athena
Athena
Gold III
Full Piece J
Athena
Gold III
Level 80
God Stats
2W - 10L
1,428 SR
Queue Stats
146W - 150L
1,384 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
GLFishy
Erlang Shen
Gold IV
Level 75
God Stats
4W - 4L
1,496 SR
Queue Stats
133W - 137L
1,384 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
unionjack308
Baron Samedi
Silver I
Level 121
God Stats
16W - 13L
1,578 SR
Queue Stats
173W - 206L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 13
10,705
823
10,088
14,017
14,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
yugen7825
Raijin
15
9 / 1 / 10
12,126
933
17,142
9,662
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 4 / 13
10,792
830
6,991
9,825
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BastetHadesAchillesAtlasCharon

VS

Bans
AwilixHachimanMedusaMartichorasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 5 / 5
9,019
694
3,917
13,010
13,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
GLFishy
Erlang Shen
11
2 / 8 / 3
9,331
718
8,502
16,501
8,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
unionjack308
Baron Samedi
12
4 / 7 / 2
10,029
771
7,755
13,640
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
20
Kills
7
8
Deaths
20
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
1
5
5
0.7
L
Erlang Shen
GLFishy
Erlang Shen
2
8
3
0.44
W
5
3
13
3.83
L
Baron Samedi
unionjack308
Baron Samedi
4
7
2
0.71
W
Raijin
yugen7825
Raijin
9
1
10
14
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
20,174
33,504
Taken
43,151
28,980
Mitigated
27,497
6,667
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,917
1,472
0
1,478
13,010
13,367
0
5,117
7,592
13,473
0
L
Erlang Shen
GLFishy
Erlang Shen
8,502
5,498
0
2,056
16,501
8,255
0
6,069
10,228
0
28,462
W
10,088
932
0
3,095
14,017
14,515
476
5,313
8,704
1,254
32,408
L
Baron Samedi
unionjack308
Baron Samedi
7,755
508
744
2,920
13,640
5,875
0
7,003
6,413
26,400
0
W
Raijin
yugen7825
Raijin
17,142
1,582
0
2,694
9,662
4,233
1,313
3,200
6,462
71,794
0
W
6,991
1,822
0
878
9,825
10,232
654
4,588
5,237
0
14,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
28,379
137
Minions Killed
76
0
Camps Cleared
0
712,316
Distance Traveled
576,743
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,019
694
8
1
0
198,798
0
L
Erlang Shen
9,331
718
43
3
0
189,274
0
W
Nike
10,705
823
23
2
0
233,817
3
L
Baron Samedi
10,029
771
25
2
0
188,671
4
W
Raijin
12,126
933
94
7
0
226,642
2
W
Fenrir
10,792
830
20
2
0
251,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role