Player Matchup

Osiris
Osiris
Silver IV
B00G3MZ
Osiris
Silver IV
Level 165
God Stats
0W - 5L
1,395 SR
Queue Stats
44W - 65L
1,049 MMR
Solo
Artemis
Artemis
Silver III
DeathxLife1656
Artemis
Silver III
Level 158
God Stats
95W - 74L
1,544 SR
Queue Stats
683W - 736L
861 MMR
Solo
Lancelot
Lancelot
Silver I
KillJamil
Lancelot
Silver I
Level 121
God Stats
46W - 46L
1,497 SR
Queue Stats
311W - 331L
1,045 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Mr-Deep_In_You
Sylvanus
Bronze IV
Level 118
God Stats
1W - 5L
1,716 SR
Queue Stats
4W - 18L
1,226 MMR
Solo
Kukulkan
Kukulkan
Silver IV
riptoafriend
Kukulkan
Silver IV
Level 103
God Stats
5W - 2L
1,687 SR
Queue Stats
12W - 21L
1,218 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,568 SR
1,080 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,527 SR
1,198 MMR
Horus
Horus
Silver IV
 
Horus
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
BlanketMedal250
Agni
Silver I
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 126L
1,260 MMR
Solo
Anhur
Anhur
Silver III
FARIFARI
Anhur
Silver III
Level 107
God Stats
17W - 15L
1,502 SR
Queue Stats
466W - 498L
907 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Mocuddy
Erlang Shen
Silver II
Level 126
God Stats
1W - 1L
1,698 SR
Queue Stats
166W - 175L
1,053 MMR
Solo
Bacchus
Bacchus
Silver IV
WrathKing II
Bacchus
Silver IV
Level 148
God Stats
10W - 14L
1,436 SR
Queue Stats
88W - 90L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B00G3MZ
Osiris
10
1 / 1 / 0
5,887
654
3,802
7,180
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
4,988
554
6,249
4,644
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
KillJamil
Lancelot
8
0 / 2 / 0
4,932
548
3,103
8,153
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
7
0 / 2 / 0
4,393
488
1,909
4,302
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
riptoafriend
Kukulkan
10
0 / 1 / 0
5,474
608
1,336
4,857
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangIzanamiZhong KuiAwilix

VS

Bans
ScyllaArachneMartichorasAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 0 / 2
5,539
615
3,123
6,393
3,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 3
5,856
651
2,870
3,207
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
FARIFARI
Anhur
9
1 / 1 / 1
5,418
602
2,299
6,845
2,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Mocuddy
Erlang Shen
10
2 / 1 / 2
5,887
654
3,801
8,246
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
WrathKing II
Bacchus
10
2 / 0 / 3
5,651
628
4,698
5,991
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
7
7
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
2
2
L
Osiris
B00G3MZ
Osiris
1
1
0
1
W
1
0
3
2.5
L
1
1
0
1
W
Anhur
FARIFARI
Anhur
1
1
1
1.5
L
Lancelot
KillJamil
Lancelot
0
2
0
0
W
Erlang Shen
Mocuddy
Erlang Shen
2
1
2
3
L
Sylvanus
0
2
0
0
W
Bacchus
WrathKing II
Bacchus
2
0
3
3.5
L
Kukulkan
riptoafriend
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,399
Damage
16,791
29,136
Taken
30,682
14,360
Mitigated
14,308
7,182
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,123
1,851
520
3,032
6,393
3,620
0
914
5,479
0
10,632
L
Osiris
B00G3MZ
Osiris
3,802
1,687
0
2,555
7,180
5,970
0
871
6,309
0
36,808
W
2,870
424
0
625
3,207
1,108
405
1,089
2,118
37,270
0
L
6,249
1,852
0
2,054
4,644
1,332
546
307
4,337
0
30,763
W
Anhur
FARIFARI
Anhur
2,299
1,979
0
2,709
6,845
2,150
768
777
6,068
0
36,533
L
Lancelot
KillJamil
Lancelot
3,103
1,153
0
6
8,153
3,104
0
2,644
5,509
0
37,336
W
Erlang Shen
Mocuddy
Erlang Shen
3,801
2,315
0
3,091
8,246
4,302
0
413
7,833
0
35,052
L
Sylvanus
1,909
723
373
1,214
4,302
2,211
0
999
3,303
13,591
4,464
W
Bacchus
WrathKing II
Bacchus
4,698
1,200
0
896
5,991
3,128
0
537
5,454
36,690
217
L
Kukulkan
riptoafriend
Kukulkan
1,336
140
0
980
4,857
1,743
371
2,664
2,193
40,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
28,351
254
Minions Killed
265
0
Camps Cleared
0
861,911
Distance Traveled
980,791
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,539
615
13
1
0
209,223
0
L
Osiris
5,887
654
48
5
0
150,522
0
W
Agni
5,856
651
74
8
0
196,806
0
L
Artemis
4,988
554
42
5
0
153,020
3
W
Anhur
5,418
602
59
7
0
166,911
1
L
Lancelot
4,932
548
58
6
0
234,541
0
W
Erlang Shen
5,887
654
59
7
0
182,936
2
L
Sylvanus
4,393
488
37
4
0
140,155
2
W
Bacchus
5,651
628
60
7
0
224,915
0
L
Kukulkan
5,474
608
69
8
0
183,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role