Player Matchup

Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AlexHamilton
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,584 Elo+
Party 2
Achilles
Achilles
Darth__Mors
Achilles
Level 154
God Stats
0W - 3L
1,426 SR
Queue Stats
175W - 167L
1,566 Elo+
Party 2
Nemesis
Nemesis
Xx_EmiZuca_xX
Nemesis
Level 122
God Stats
4W - 7L
1,530 SR
Queue Stats
364W - 330L
1,507 Elo+
Solo
Vulcan
Vulcan
manuel251044
Vulcan
Level 108
God Stats
4W - 1L
1,913 SR
Queue Stats
140W - 150L
1,450 Elo+
Solo
Team Averages
Level 110
1,574 SR
1,522 Elo+

VS

Team Averages
Level 122
1,620 SR
1,550 Elo+
Neith
Neith
Broc8250
Neith
Level 108
God Stats
3W - 0L
1,543 SR
Queue Stats
22W - 22L
1,442 Elo+
Party 1
Sol
Sol
Freezing_Iceberg
Sol
Level 128
God Stats
7W - 3L
1,845 SR
Queue Stats
64W - 49L
1,617 Elo+
Party 3
Mercury
Mercury
FuZioN_LiGHTNiNG
Mercury
Level 120
God Stats
5W - 3L
1,611 SR
Queue Stats
38W - 29L
1,586 Elo+
Party 3
Amaterasu
Amaterasu
LookingForBears
Amaterasu
Level 145
God Stats
5W - 2L
1,616 SR
Queue Stats
31W - 16L
1,588 Elo+
Party 1
Jormungandr
Jormungandr
YoungPapiiii
Jormungandr
Level 108
God Stats
5W - 3L
1,486 SR
Queue Stats
137W - 132L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 0
4,809
481
3,198
7,878
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
AlexHamilton
Sylvanus
9
0 / 0 / 0
5,223
522
1,490
6,602
3,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Darth__Mors
Achilles
10
0 / 1 / 0
5,448
545
5,863
11,257
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
10
1 / 3 / 0
5,728
573
4,060
9,063
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
10
0 / 4 / 0
5,238
524
5,192
6,226
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Broc8250
Neith
10
0 / 0 / 3
5,477
548
5,303
4,451
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 4
7,152
715
5,665
8,304
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 3
6,816
682
3,508
8,017
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
LookingForBears
Amaterasu
12
1 / 0 / 0
6,906
691
6,916
10,899
8,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jormungandr
YoungPapiiii
Jormungandr
10
3 / 0 / 0
6,484
648
5,079
6,520
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
L
Sylvanus
AlexHamilton
Sylvanus
0
0
0
0
W
Neith
Broc8250
Neith
0
0
3
1.5
L
Achilles
Darth__Mors
Achilles
0
1
0
0
W
3
1
4
5
W
4
0
3
5.5
W
Amaterasu
LookingForBears
Amaterasu
1
0
0
1
L
Nemesis
1
3
0
0.33
W
Jormungandr
YoungPapiiii
Jormungandr
3
0
0
3
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,803
Damage
26,471
41,026
Taken
38,191
24,094
Mitigated
19,279
9,940
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,198
1,631
0
1,325
7,878
2,958
0
2,254
5,624
0
29,867
L
Sylvanus
AlexHamilton
Sylvanus
1,490
438
1,433
1,804
6,602
3,989
0
2,316
4,286
17,840
0
W
Neith
Broc8250
Neith
5,303
2,178
0
992
4,451
1,403
0
603
3,848
0
35,405
L
Achilles
Darth__Mors
Achilles
5,863
1,737
0
3,858
11,257
11,095
0
0
11,257
0
38,120
W
5,665
2,488
0
5,200
8,304
2,607
848
2,991
5,313
56,424
0
W
3,508
1,810
0
1,463
8,017
2,791
0
2,201
5,816
0
46,622
W
Amaterasu
LookingForBears
Amaterasu
6,916
3,613
0
5,119
10,899
8,599
0
0
10,192
0
54,070
L
Nemesis
4,060
944
0
770
9,063
3,550
0
2,903
6,160
0
46,185
W
Jormungandr
YoungPapiiii
Jormungandr
5,079
1,292
0
2,421
6,520
3,879
0
887
5,633
35,205
0
L
Vulcan
5,192
1,202
0
750
6,226
2,502
0
3,271
2,955
37,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
32,835
277
Minions Killed
387
0
Camps Cleared
0
992,921
Distance Traveled
1,100,985
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,809
481
47
5
0
167,013
3
L
Sylvanus
5,223
522
39
4
0
183,807
0
W
Neith
5,477
548
74
7
0
197,430
2
L
Achilles
5,448
545
55
6
0
187,907
0
W
Sol
7,152
715
104
10
0
216,495
0
W
Mercury
6,816
682
72
7
0
273,850
2
W
Amaterasu
6,906
691
90
9
0
221,705
1
L
Nemesis
5,728
573
75
8
0
256,591
0
W
Jormungandr
6,484
648
47
5
0
191,505
0
L
Vulcan
5,238
524
61
6
0
197,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role