Player Matchup

Athena
Athena
Platinum IV
HideInTheShadow
Athena
Platinum IV
Level 38
God Stats
2W - 0L
1,768 SR
Queue Stats
26W - 20L
1,846 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Rhaegal96
Yu Huang
Platinum III
Level 146
God Stats
5W - 3L
1,516 SR
Queue Stats
269W - 257L
1,848 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Wolveerrine01
Baron Samedi
Platinum I
Level 69
God Stats
14W - 10L
1,628 SR
Queue Stats
726W - 719L
1,827 MMR
Solo
Chernobog
Chernobog
Platinum III
easied
Chernobog
Platinum III
Level 157
God Stats
11W - 9L
1,618 SR
Queue Stats
127W - 117L
1,849 MMR
Solo
Thor
Thor
Platinum II
xFlouD
Thor
Platinum II
Level 120
God Stats
59W - 35L
1,722 SR
Queue Stats
201W - 199L
1,825 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,651 SR
1,839 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,496 SR
1,620 MMR
Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum I
 
Charon
Platinum I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
Aristeo61
Agni
Platinum IV
Level 134
God Stats
17W - 18L
1,549 SR
Queue Stats
194W - 199L
1,816 MMR
Solo
Izanami
Izanami
Platinum V
MuslitoDCangrejo
Izanami
Platinum V
Level 140
God Stats
2W - 4L
1,432 SR
Queue Stats
65W - 62L
1,783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,265
636
4,495
12,627
8,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Rhaegal96
Yu Huang
14
0 / 1 / 8
7,786
599
6,469
5,743
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Wolveerrine01
Baron Samedi
14
5 / 4 / 1
8,870
682
10,850
11,742
8,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
easied
Chernobog
15
5 / 0 / 6
9,099
700
8,666
7,831
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
xFlouD
Thor
14
7 / 0 / 3
8,438
649
8,866
10,682
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
FreyaRaijinKali

VS

Bans
ArachneSusanoAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 2 / 0
8,131
625
4,797
10,533
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
 
Charon
12
1 / 5 / 3
7,289
561
6,577
15,290
9,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
 
Ares
9
0 / 5 / 0
5,944
457
4,940
12,558
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
11
0 / 4 / 0
6,455
497
5,970
7,758
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
6,725
517
3,974
9,646
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
5
5
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
2
0
2
L
Charon
 
Charon
1
5
3
0.5
L
Ares
 
Ares
0
5
0
0
L
Agni
0
4
0
0
W
3
0
7
6.5
L
0
5
0
0
W
Yu Huang
Rhaegal96
Yu Huang
0
1
8
4
W
Baron Samedi
Wolveerrine01
Baron Samedi
5
4
1
1.38
W
Chernobog
easied
Chernobog
5
0
6
8
W
Thor
xFlouD
Thor
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,346
Damage
26,258
48,625
Taken
55,785
27,001
Mitigated
29,919
20,639
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,797
774
0
3,316
10,533
3,989
0
1,366
9,167
0
75,832
L
Charon
 
Charon
6,577
1,162
0
3,135
15,290
9,685
0
11,113
4,177
52,117
0
L
Ares
 
Ares
4,940
651
0
1,598
12,558
10,807
0
5,866
6,692
18,152
0
L
Agni
5,970
417
0
797
7,758
2,475
0
2,756
5,002
53,645
0
W
4,495
1,526
1,877
4,393
12,627
8,723
0
5,288
7,175
25,705
0
L
3,974
2,475
0
474
9,646
2,963
813
713
8,933
0
49,364
W
Yu Huang
Rhaegal96
Yu Huang
6,469
829
0
1,387
5,743
2,256
0
2,357
3,248
71,423
0
W
Baron Samedi
Wolveerrine01
Baron Samedi
10,850
1,707
0
4,399
11,742
8,015
460
6,180
5,562
60,616
0
W
Chernobog
easied
Chernobog
8,666
4,830
0
4,959
7,831
3,628
0
687
7,142
0
84,944
W
Thor
xFlouD
Thor
8,866
2,514
0
3,624
10,682
4,379
0
3,226
7,308
0
63,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
34,544
475
Minions Killed
420
0
Camps Cleared
0
1,410,432
Distance Traveled
1,358,816
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,131
625
125
10
0
328,891
0
L
Charon
7,289
561
69
5
0
253,247
0
L
Ares
5,944
457
26
2
0
251,721
3
L
Agni
6,455
497
109
8
0
259,544
2
W
Athena
8,265
636
37
3
0
314,252
5
L
Izanami
6,725
517
91
7
0
265,413
0
W
Yu Huang
7,786
599
127
10
0
252,346
1
W
Baron Samedi
8,870
682
100
8
0
257,368
2
W
Chernobog
9,099
700
118
9
0
275,372
3
W
Thor
8,438
649
93
7
0
311,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role