Player Matchup

Ra
Ra
IDindisponible_
Ra
Level 179
God Stats
52W - 32L
1,752 SR
Queue Stats
400W - 263L
1,712 Elo+
Party 1
Charon
Charon
JezusOnlline
Charon
Level 154
God Stats
8W - 18L
1,357 SR
Queue Stats
460W - 474L
1,519 Elo+
Solo
Anhur
Anhur
XㅏㅋΣΛ7
Anhur
Level 155
God Stats
2W - 1L
1,701 SR
Queue Stats
100W - 75L
1,611 Elo+
Party 1
Team Averages
Level 163
1,603 SR
1,614 Elo+

VS

Team Averages
Level 171
1,579 SR
1,624 Elo+
Sobek
Sobek
FluchtZw3rg
Sobek
Level 191
God Stats
2W - 2L
1,745 SR
Queue Stats
91W - 64L
1,500 Elo+
Party 2
Neith
Neith
Knatschi
Neith
Level 164
God Stats
2W - 0L
1,521 SR
Queue Stats
56W - 33L
1,816 Elo+
Party 2
Anubis
Anubis
OtariusD
Anubis
Level 159
God Stats
16W - 11L
1,471 SR
Queue Stats
441W - 443L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,314
756
3,787
6,322
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
0 / 3 / 0
7,537
685
4,685
10,618
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
7,919
720
5,608
8,995
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
8,868
806
3,946
8,629
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Knatschi
Neith
12
3 / 0 / 7
9,195
836
9,617
4,836
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
OtariusD
Anubis
14
5 / 1 / 3
9,575
870
9,970
6,762
3,472
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
3
1
0.17
L
Charon
0
3
0
0
W
Neith
Knatschi
Neith
3
0
7
6.5
W
Anubis
OtariusD
Anubis
5
1
3
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,080
Damage
23,533
25,935
Taken
20,227
11,434
Mitigated
15,113
3,915
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,946
369
0
2,947
8,629
9,330
78
3,318
5,311
14,546
0
L
3,787
133
480
1,961
6,322
2,201
0
3,572
2,658
48,263
0
L
Charon
4,685
183
0
822
10,618
6,705
0
5,308
4,911
21,483
447
W
Neith
Knatschi
Neith
9,617
4,583
0
1,496
4,836
2,311
634
1,715
3,121
0
46,338
W
Anubis
OtariusD
Anubis
9,970
381
0
3,251
6,762
3,472
313
2,899
3,739
53,266
0
L
5,608
2,967
0
652
8,995
2,528
0
4,810
4,019
0
13,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,770
Gold Earned
27,638
124
Minions Killed
156
0
Camps Cleared
0
635,662
Distance Traveled
667,491
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,868
806
13
1
0
240,107
0
L
Ra
8,314
756
83
8
0
222,980
4
L
Charon
7,537
685
18
2
0
215,694
0
W
Neith
9,195
836
69
6
0
219,410
0
W
Anubis
9,575
870
74
7
0
207,974
0
L
Anhur
7,919
720
23
2
0
196,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role