Player Matchup

Pele
Pele
 
Pele
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Dead Eye 10Shot
Hou Yi
Level 124
God Stats
0W - 3L
1,225 SR
Queue Stats
314W - 171L
1,607 Elo+
Party 1
Merlin
Merlin
Soul Jackle
Merlin
Level 134
God Stats
4W - 4L
1,623 SR
Queue Stats
304W - 155L
1,572 Elo+
Party 1
Charon
Charon
mago533demente
Charon
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 116L
1,459 Elo+
Solo
Vamana
Vamana
sheephair2000
Vamana
Level 107
God Stats
2W - 2L
1,627 SR
Queue Stats
192W - 191L
1,470 Elo+
Party 1
Team Averages
Level 129
1,495 SR
1,522 Elo+

VS

Team Averages
Level 121
1,495 SR
1,464 Elo+
Sun Wukong
Sun Wukong
ErWACHE
Sun Wukong
Level 158
God Stats
5W - 0L
1,657 SR
Queue Stats
155W - 152L
1,519 Elo+
Solo
Osiris
Osiris
H0L0gRaPHiiC
Osiris
Level 187
God Stats
10W - 10L
1,584 SR
Queue Stats
1,034W - 1,027L
1,446 Elo+
Solo
Khepri
Khepri
TetraBettaz2
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,454 Elo+
Party 2
Serqet
Serqet
TtxZai
Serqet
Level 119
God Stats
8W - 16L
1,267 SR
Queue Stats
451W - 460L
1,415 Elo+
Solo
Discordia
Discordia
mllkehawk
Discordia
Level 125
God Stats
5W - 6L
1,468 SR
Queue Stats
280W - 302L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 5 / 3
8,265
751
10,407
12,426
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 5 / 2
7,714
701
6,520
9,816
4,139
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
15
4 / 4 / 4
8,726
793
12,685
8,520
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 6
7,973
725
5,086
14,897
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 4 / 4
8,084
735
5,978
11,284
11,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErWACHE
Sun Wukong
17
6 / 1 / 11
10,565
960
13,547
15,272
13,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
14
3 / 2 / 8
8,563
778
8,089
11,092
14,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
15
1 / 3 / 12
9,294
845
6,007
11,931
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
TtxZai
Serqet
14
7 / 2 / 1
9,173
834
7,732
9,634
6,230
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
mllkehawk
Discordia
17
4 / 1 / 12
9,501
864
17,976
6,326
3,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
9
Kills
21
21
Deaths
9
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
3
0.7
L
1
5
2
0.4
W
Sun Wukong
ErWACHE
Sun Wukong
6
1
11
11.5
W
Osiris
3
2
8
3.5
L
Merlin
4
4
4
1.5
W
Khepri
1
3
12
2.33
W
Serqet
TtxZai
Serqet
7
2
1
3.75
L
0
3
6
1
W
Discordia
mllkehawk
Discordia
4
1
12
10
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,676
Damage
53,351
56,943
Taken
54,255
36,816
Mitigated
50,420
12,598
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,407
1,551
0
2,562
12,426
5,873
42
5,582
6,556
0
19,273
L
6,520
3,076
0
758
9,816
4,139
0
5,912
3,856
0
15,777
W
Sun Wukong
ErWACHE
Sun Wukong
13,547
1,762
3,519
8,282
15,272
13,570
1,384
4,207
10,799
0
37,532
W
Osiris
8,089
1,348
697
1,049
11,092
14,872
705
3,823
7,175
4,852
9,081
L
Merlin
12,685
366
1,014
1,675
8,520
3,850
0
4,296
4,177
26,471
0
W
Khepri
6,007
367
229
1,122
11,931
12,603
84
3,777
7,881
10,611
0
W
Serqet
TtxZai
Serqet
7,732
2,215
2,776
1,835
9,634
6,230
1,116
3,903
5,645
0
9,649
L
5,086
96
803
4,758
14,897
11,064
0
6,183
7,974
15,327
387
W
Discordia
mllkehawk
Discordia
17,976
757
792
1,968
6,326
3,145
748
1,674
4,477
32,304
0
L
5,978
1,283
157
871
11,284
11,890
0
4,401
6,142
0
10,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,762
Gold Earned
47,096
108
Minions Killed
112
0
Camps Cleared
0
891,085
Distance Traveled
1,158,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,265
751
25
2
0
186,407
0
L
Hou Yi
7,714
701
22
2
0
173,995
0
W
Sun Wukong
10,565
960
48
4
0
232,731
0
W
Osiris
8,563
778
13
1
0
208,859
0
L
Merlin
8,726
793
32
3
0
178,272
0
W
Khepri
9,294
845
13
1
0
236,325
0
W
Serqet
9,173
834
15
1
0
253,902
0
L
Charon
7,973
725
14
1
0
173,829
0
W
Discordia
9,501
864
23
2
0
226,699
0
L
Vamana
8,084
735
15
1
0
178,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role