Player Matchup

Morgan Le Fay
Morgan Le Fay
Eldelicioxo
Morgan Le Fay
Level 155
God Stats
6W - 9L
1,515 SR
Queue Stats
502W - 502L
1,513 Elo+
Solo
Geb
Geb
NICKCASEY
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,413 Elo+
Party 2
Thor
Thor
Pressed Burrito
Thor
Level 129
God Stats
1W - 4L
1,527 SR
Queue Stats
214W - 198L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
WheresJae
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,370 Elo+
Party 2
Ne Zha
Ne Zha
aSiaNraGe81
Ne Zha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,559 Elo+
Party 1
Team Averages
Level 132
1,508 SR
1,476 Elo+

VS

Team Averages
Level 131
1,611 SR
1,516 Elo+
Athena
Athena
Dragoon173
Athena
Level 128
God Stats
3W - 2L
1,833 SR
Queue Stats
25W - 29L
1,497 Elo+
Party 3
Merlin
Merlin
Lookout99
Merlin
Level 101
God Stats
2W - 3L
1,586 SR
Queue Stats
16W - 20L
1,526 Elo+
Party 3
Cerberus
Cerberus
M85RIPPER
Cerberus
Level 149
God Stats
6W - 1L
1,693 SR
Queue Stats
475W - 468L
1,558 Elo+
Solo
Kukulkan
Kukulkan
MPXPLYRSTV5
Kukulkan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,518 Elo+
Party 3
Bellona
Bellona
billy-ball
Bellona
Level 150
God Stats
5W - 5L
1,443 SR
Queue Stats
398W - 397L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eldelicioxo
Morgan Le Fay
19
8 / 3 / 10
11,254
804
21,495
12,864
6,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 4 / 8
9,586
685
8,272
16,320
18,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 5 / 5
9,380
670
10,648
13,201
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
WheresJae
Heimdallr
16
2 / 6 / 5
9,731
695
8,250
12,598
6,295
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
16
5 / 6 / 10
10,045
718
10,470
19,576
21,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dragoon173
Athena
17
6 / 6 / 11
10,292
735
12,797
17,314
15,445
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Lookout99
Merlin
17
5 / 4 / 10
10,566
755
14,655
10,993
5,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
M85RIPPER
Cerberus
19
5 / 2 / 16
12,086
863
10,596
17,296
24,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
MPXPLYRSTV5
Kukulkan
15
3 / 5 / 13
10,126
723
9,888
8,712
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
billy-ball
Bellona
20
5 / 3 / 16
11,681
834
15,503
16,838
20,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
90
20
Kills
24
24
Deaths
20
38
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Athena
Dragoon173
Athena
6
6
11
1.92
L
Morgan Le Fay
Eldelicioxo
Morgan Le Fay
8
3
10
4.33
W
Merlin
Lookout99
Merlin
5
4
10
2.5
W
Cerberus
M85RIPPER
Cerberus
5
2
16
6.5
W
Kukulkan
MPXPLYRSTV5
Kukulkan
3
5
13
1.9
L
0
4
8
1
L
5
5
5
1.5
L
Heimdallr
WheresJae
Heimdallr
2
6
5
0.75
L
Ne Zha
5
6
10
1.67
W
Bellona
billy-ball
Bellona
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,135
Damage
63,439
74,559
Taken
71,153
58,841
Mitigated
69,430
15,510
Healing
21,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Dragoon173
Athena
12,797
3,010
788
1,017
17,314
15,445
835
7,113
10,196
18,133
0
L
Morgan Le Fay
Eldelicioxo
Morgan Le Fay
21,495
1,103
99
1,906
12,864
6,993
594
7,247
5,367
45,234
0
W
Merlin
Lookout99
Merlin
14,655
843
777
1,129
10,993
5,587
1,159
2,921
8,072
33,010
0
W
Cerberus
M85RIPPER
Cerberus
10,596
455
3,455
7,316
17,296
24,082
108
7,318
9,978
22,800
0
W
Kukulkan
MPXPLYRSTV5
Kukulkan
9,888
915
1,637
551
8,712
3,594
988
4,374
4,338
24,779
0
L
8,272
901
2,324
3,244
16,320
18,400
0
12,093
3,802
11,603
806
L
10,648
1,242
703
926
13,201
5,699
344
9,259
3,720
0
19,388
L
Heimdallr
WheresJae
Heimdallr
8,250
3,583
389
1,197
12,598
6,295
1,019
7,121
5,162
0
25,909
L
Ne Zha
10,470
2,603
1,179
3,543
19,576
21,454
397
12,216
7,032
0
16,300
W
Bellona
billy-ball
Bellona
15,503
2,463
1,601
3,232
16,838
20,722
1,277
7,235
9,603
0
26,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,996
Gold Earned
54,751
138
Minions Killed
146
0
Camps Cleared
0
1,164,644
Distance Traveled
1,305,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,292
735
7
1
0
276,368
0
L
Morgan Le Fay
11,254
804
58
4
0
261,745
0
W
Merlin
10,566
755
34
2
0
233,015
0
W
Cerberus
12,086
863
37
3
0
319,849
0
W
Kukulkan
10,126
723
33
2
0
204,991
0
L
Geb
9,586
685
10
1
0
236,653
0
L
Thor
9,380
670
16
1
0
237,977
0
L
Heimdallr
9,731
695
40
3
0
218,733
0
L
Ne Zha
10,045
718
14
1
0
209,536
0
W
Bellona
11,681
834
35
3
0
271,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role