Player Matchup

Cliodhna
Cliodhna
HeydanTheGhost
Cliodhna
Level 139
God Stats
2W - 1L
1,835 SR
Queue Stats
261W - 254L
1,610 Elo+
Party 3
Arachne
Arachne
TheDirewolf420
Arachne
Level 93
God Stats
24W - 31L
1,523 SR
Queue Stats
236W - 234L
1,595 Elo+
Party 3
Anubis
Anubis
Weruzach
Anubis
Level 109
God Stats
35W - 32L
1,611 SR
Queue Stats
351W - 324L
1,551 Elo+
Solo
Nox
Nox
Yeldarbx
Nox
Level 137
God Stats
7W - 10L
1,520 SR
Queue Stats
137W - 132L
1,526 Elo+
Party 1
Izanami
Izanami
honeybadger314
Izanami
Level 138
God Stats
6W - 9L
1,674 SR
Queue Stats
108W - 109L
1,496 Elo+
Party 1
Team Averages
Level 123
1,633 SR
1,556 Elo+

VS

Team Averages
Level 122
1,626 SR
1,520 Elo+
Nike
Nike
AlexKUNGI
Nike
Level 183
God Stats
43W - 21L
1,617 SR
Queue Stats
432W - 386L
1,523 Elo+
Solo
Apollo
Apollo
GawrBuu
Apollo
Level 93
God Stats
4W - 1L
1,917 SR
Queue Stats
174W - 158L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
LoyalArtifact67
Sun Wukong
Level 101
God Stats
53W - 30L
1,650 SR
Queue Stats
201W - 181L
1,509 Elo+
Party 2
Lancelot
Lancelot
MistuuhToro
Lancelot
Level 97
God Stats
1W - 4L
1,328 SR
Queue Stats
219W - 196L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PatriotP22
Morgan Le Fay
Level 138
God Stats
6W - 6L
1,617 SR
Queue Stats
475W - 428L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
2 / 4 / 1
9,348
584
12,166
16,343
9,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 2
8,313
520
5,957
14,279
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Weruzach
Anubis
12
0 / 6 / 1
7,500
469
3,166
13,514
5,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 5
7,536
471
5,280
12,031
10,422
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 2
7,932
496
11,300
13,237
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
4 / 4 / 4
7,802
488
12,994
17,206
12,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
GawrBuu
Apollo
14
2 / 1 / 1
8,443
528
9,012
12,140
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
LoyalArtifact67
Sun Wukong
15
2 / 3 / 2
9,010
563
9,930
16,235
13,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
MistuuhToro
Lancelot
15
4 / 2 / 1
8,577
536
5,362
11,991
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
PatriotP22
Morgan Le Fay
15
4 / 1 / 4
9,125
570
14,551
7,105
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
16
16
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
4
4
4
1.5
W
Apollo
GawrBuu
Apollo
2
1
1
2.5
L
Cliodhna
2
4
1
0.63
W
Sun Wukong
LoyalArtifact67
Sun Wukong
2
3
2
1
W
Lancelot
MistuuhToro
Lancelot
4
2
1
2.25
W
Morgan Le Fay
PatriotP22
Morgan Le Fay
4
1
4
6
L
4
2
2
2.5
L
Anubis
Weruzach
Anubis
0
6
1
0.08
L
1
1
5
3.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
51,849
69,404
Taken
64,677
40,204
Mitigated
40,125
19,090
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
12,994
835
397
4,171
17,206
12,232
0
4,217
12,989
502
39,349
W
Apollo
GawrBuu
Apollo
9,012
6,873
0
3,816
12,140
5,329
2,090
1,742
10,171
0
73,002
L
Cliodhna
12,166
2,075
0
4,633
16,343
9,925
0
1,081
15,262
0
79,289
W
Sun Wukong
LoyalArtifact67
Sun Wukong
9,930
2,613
0
4,260
16,235
13,939
260
0
16,235
0
66,790
W
Lancelot
MistuuhToro
Lancelot
5,362
593
0
939
11,991
5,742
0
902
11,036
0
68,634
W
Morgan Le Fay
PatriotP22
Morgan Le Fay
14,551
494
0
609
7,105
2,883
69
1,585
5,520
73,261
0
L
5,957
3,617
0
5,574
14,279
6,009
0
3,757
10,522
0
64,384
L
Anubis
Weruzach
Anubis
3,166
159
0
3,912
13,514
5,818
0
7,211
6,303
64,936
0
L
5,280
804
408
2,470
12,031
10,422
0
2,413
9,618
23,694
0
L
11,300
7,032
0
2,093
13,237
8,030
689
591
12,646
0
61,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
42,957
460
Minions Killed
503
0
Camps Cleared
0
1,554,244
Distance Traveled
1,710,262
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,802
488
43
3
0
340,612
0
W
Apollo
8,443
528
114
7
0
318,750
4
L
Cliodhna
9,348
584
123
8
0
309,055
1
W
Sun Wukong
9,010
563
105
7
0
336,486
0
W
Lancelot
8,577
536
107
7
0
385,417
1
W
Morgan Le Fay
9,125
570
134
8
0
328,997
2
L
Arachne
8,313
520
91
6
0
353,905
7
L
Anubis
7,500
469
119
7
0
269,128
0
L
Nox
7,536
471
27
2
0
329,186
2
L
Izanami
7,932
496
100
6
0
292,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role