Player Matchup

Sol
Sol
Artsie20
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,212 Elo+
Party 1
King Arthur
King Arthur
Flash230
King Arthur
Level 66
God Stats
0W - 2L
1,775 SR
Queue Stats
4W - 10L
1,438 Elo+
Party 1
Loki
Loki
Maximus6215
Loki
Level 152
God Stats
75W - 64L
1,607 SR
Queue Stats
1,395W - 1,330L
1,585 Elo+
Party 1
Charon
Charon
NecroGenesis28
Charon
Level 104
God Stats
2W - 4L
1,568 SR
Queue Stats
378W - 341L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Pacetheace33
Baron Samedi
Level 125
God Stats
4W - 7L
1,546 SR
Queue Stats
227W - 256L
1,489 Elo+
Party 1
Team Averages
Level 94
1,599 SR
1,453 Elo+

VS

Team Averages
Level 136
1,503 SR
1,480 Elo+
Scylla
Scylla
Arthdal
Scylla
Level 149
God Stats
7W - 5L
1,519 SR
Queue Stats
335W - 321L
1,516 Elo+
Party 2
Neith
Neith
BlueBigDaddy635
Neith
Level 148
God Stats
1W - 0L
1,340 SR
Queue Stats
97W - 99L
1,458 Elo+
Party 2
Bakasura
Bakasura
Joze6197
Bakasura
Level 144
God Stats
13W - 11L
1,550 SR
Queue Stats
98W - 89L
1,507 Elo+
Solo
Cerberus
Cerberus
iCamiikase
Cerberus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 61L
1,417 Elo+
Party 2
Khepri
Khepri
iTzKaii
Khepri
Level 140
God Stats
4W - 6L
1,604 SR
Queue Stats
190W - 188L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,170
517
3,303
6,722
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Flash230
King Arthur
7
0 / 1 / 0
4,247
425
998
6,304
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 1
5,893
589
3,827
7,878
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 1
5,080
508
2,292
7,367
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Pacetheace33
Baron Samedi
10
1 / 2 / 0
5,325
533
2,302
5,253
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arthdal
Scylla
11
1 / 1 / 1
6,021
602
3,704
2,137
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 2
6,096
610
6,013
6,562
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Joze6197
Bakasura
10
3 / 0 / 0
6,068
607
2,447
6,832
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
iCamiikase
Cerberus
11
1 / 0 / 0
6,387
639
4,243
4,931
4,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
iTzKaii
Khepri
11
2 / 0 / 5
6,591
659
2,671
3,785
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arthdal
Scylla
1
1
1
1.5
L
0
4
0
0
W
3
1
2
4
L
King Arthur
Flash230
King Arthur
0
1
0
0
W
Bakasura
Joze6197
Bakasura
3
0
0
3
L
1
1
1
1.5
L
0
2
1
0.25
L
Baron Samedi
Pacetheace33
Baron Samedi
1
2
0
0.5
W
Cerberus
iCamiikase
Cerberus
1
0
0
1
W
Khepri
iTzKaii
Khepri
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,722
Damage
19,078
33,524
Taken
24,247
13,700
Mitigated
13,389
8,695
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arthdal
Scylla
3,704
434
0
569
2,137
624
0
799
1,338
55,183
0
L
3,303
1,949
0
1,983
6,722
1,935
0
666
5,891
36,965
0
W
6,013
3,116
0
1,892
6,562
3,016
0
2,605
3,957
0
48,517
L
King Arthur
Flash230
King Arthur
998
116
0
682
6,304
2,728
0
3,991
2,313
0
13,659
W
Bakasura
Joze6197
Bakasura
2,447
1,869
0
2,149
6,832
2,541
0
1,057
5,775
0
38,237
L
3,827
913
0
3,795
7,878
2,932
0
664
7,082
0
51,852
L
2,292
429
0
1,322
7,367
3,966
0
2,077
5,016
12,518
0
L
Baron Samedi
Pacetheace33
Baron Samedi
2,302
108
166
747
5,253
2,139
0
3,048
2,026
35,177
0
W
Cerberus
iCamiikase
Cerberus
4,243
207
0
1,201
4,931
4,479
0
601
4,330
39,237
0
W
Khepri
iTzKaii
Khepri
2,671
507
0
1,954
3,785
2,729
0
2,835
950
14,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
31,163
272
Minions Killed
363
0
Camps Cleared
0
966,443
Distance Traveled
1,052,537
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,021
602
92
9
0
195,549
2
L
Sol
5,170
517
70
7
0
178,777
0
W
Neith
6,096
610
82
8
0
188,331
0
L
King Arthur
4,247
425
17
2
0
163,837
0
W
Bakasura
6,068
607
83
8
0
243,418
0
L
Loki
5,893
589
88
9
0
233,833
0
L
Charon
5,080
508
14
1
0
199,657
0
L
Baron Samedi
5,325
533
83
8
0
190,339
0
W
Cerberus
6,387
639
85
9
0
188,459
0
W
Khepri
6,591
659
21
2
0
236,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role