Player Matchup

Persephone
Persephone
NEON_9445
Persephone
Level 102
God Stats
8W - 10L
1,536 SR
Queue Stats
585W - 516L
1,473 Elo+
Solo
Hades
Hades
NaTiVe_SkItZ
Hades
Level 123
God Stats
28W - 11L
1,707 SR
Queue Stats
60W - 62L
1,456 Elo+
Party 2
Cupid
Cupid
PurpleBullet799
Cupid
Level 79
God Stats
71W - 84L
1,480 SR
Queue Stats
199W - 224L
1,385 Elo+
Solo
He Bo
He Bo
UndeadHitman420
He Bo
Level 118
God Stats
4W - 3L
1,388 SR
Queue Stats
170W - 175L
1,451 Elo+
Party 2
Thor
Thor
lautrecc24
Thor
Level 120
God Stats
6W - 10L
1,501 SR
Queue Stats
77W - 84L
1,467 Elo+
Solo
Team Averages
Level 108
1,522 SR
1,446 Elo+

VS

Team Averages
Level 74
1,460 SR
1,389 Elo+
Anhur
Anhur
Big_Nut_Berry
Anhur
Level 55
God Stats
7W - 9L
1,410 SR
Queue Stats
92W - 112L
1,429 Elo+
Party 1
King Arthur
King Arthur
OBG_RAMBO
King Arthur
Level 31
God Stats
3W - 6L
1,500 SR
Queue Stats
128W - 150L
1,227 Elo+
Solo
Loki
Loki
OxtailStew13377
Loki
Level 99
God Stats
27W - 37L
1,397 SR
Queue Stats
242W - 259L
1,418 Elo+
Solo
Nox
Nox
PakoCoolOn
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 310L
1,448 Elo+
Solo
Ganesha
Ganesha
Tee_Wally
Ganesha
Level 59
God Stats
35W - 27L
1,493 SR
Queue Stats
185W - 184L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
NEON_9445
Persephone
16
7 / 2 / 4
10,746
597
13,720
7,451
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 0 / 9
11,001
611
14,271
11,704
6,203
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 1 / 3
8,946
497
9,679
12,202
3,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 10
9,522
529
7,422
11,085
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 10
9,500
528
12,067
20,271
16,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,173
454
7,127
15,388
6,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
OBG_RAMBO
King Arthur
11
0 / 6 / 0
6,811
378
5,832
19,753
15,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 4 / 1
8,131
452
4,388
14,819
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 0
8,075
449
8,892
14,481
6,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Tee_Wally
Ganesha
10
0 / 5 / 3
7,860
437
6,935
17,491
15,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
25
Kills
6
6
Deaths
25
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Persephone
NEON_9445
Persephone
7
2
4
4.5
W
6
0
9
10.5
L
King Arthur
OBG_RAMBO
King Arthur
0
6
0
0
L
2
4
1
0.63
L
2
5
0
0.4
W
4
1
3
5.5
L
Ganesha
Tee_Wally
Ganesha
0
5
3
0.3
W
3
1
10
8
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,159
Damage
33,174
62,713
Taken
81,932
32,797
Mitigated
49,201
22,551
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,127
4,455
0
3,121
15,388
6,410
701
4,474
10,836
0
57,359
W
Persephone
NEON_9445
Persephone
13,720
177
0
3,169
7,451
2,574
662
3,134
4,009
71,901
0
W
14,271
1,082
601
8,288
11,704
6,203
1,668
1,946
9,678
85,889
0
L
King Arthur
OBG_RAMBO
King Arthur
5,832
645
0
250
19,753
15,060
0
9,475
10,230
429
40,137
L
4,388
1,344
199
5,031
14,819
5,407
0
4,947
9,538
0
50,242
L
8,892
301
0
3,248
14,481
6,612
585
8,834
5,378
56,870
0
W
9,679
5,942
133
3,571
12,202
3,971
919
3,606
8,526
0
54,277
L
Ganesha
Tee_Wally
Ganesha
6,935
1,566
2,107
2,284
17,491
15,712
197
7,395
10,060
21,851
0
W
7,422
1,382
0
5,209
11,085
3,661
367
1,406
9,599
65,391
0
W
12,067
3,202
0
1,580
20,271
16,388
0
5,392
14,709
477
59,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
39,050
471
Minions Killed
349
0
Camps Cleared
0
1,749,896
Distance Traveled
1,651,513
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,173
454
109
6
0
331,378
2
W
Persephone
10,746
597
116
6
0
352,393
0
W
Hades
11,001
611
128
7
0
320,246
7
L
King Arthur
6,811
378
45
3
0
317,141
0
L
Loki
8,131
452
80
4
0
354,030
0
L
Nox
8,075
449
113
6
0
300,032
0
W
Cupid
8,946
497
83
5
0
367,456
0
L
Ganesha
7,860
437
2
0
0
348,932
2
W
He Bo
9,522
529
92
5
0
393,178
3
W
Thor
9,500
528
52
3
0
316,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role