Player Matchup

Ymir
Ymir
Sandwich78
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,292 Elo+
Party 1
Da Ji
Da Ji
Teloah
Da Ji
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,292 Elo+
Party 1
Artemis
Artemis
Themilkman69420
Artemis
Level 108
God Stats
10W - 7L
1,662 SR
Queue Stats
156W - 151L
1,612 Elo+
Solo
Team Averages
Level 87
1,554 SR
1,398 Elo+

VS

Team Averages
Level 123
1,585 SR
1,528 Elo+
Xing Tian
Xing Tian
Jester1315
Xing Tian
Level 107
God Stats
1W - 0L
1,739 SR
Queue Stats
14W - 10L
1,550 Elo+
Solo
Anubis
Anubis
StubbyChimera02
Anubis
Level 156
God Stats
27W - 28L
1,592 SR
Queue Stats
208W - 201L
1,539 Elo+
Solo
Pele
Pele
shotpower05
Pele
Level 106
God Stats
4W - 10L
1,424 SR
Queue Stats
221W - 228L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,758
705
5,694
14,021
10,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Teloah
Da Ji
11
2 / 8 / 1
8,386
762
6,930
13,411
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 5 / 3
8,291
754
9,564
9,796
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jester1315
Xing Tian
12
3 / 3 / 12
9,298
845
6,198
12,218
9,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 1 / 6
9,879
898
16,334
9,001
3,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 0 / 11
10,100
918
10,524
10,679
3,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
18
18
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Jester1315
Xing Tian
3
3
12
3
L
1
5
3
0.5
W
8
1
6
11
L
Da Ji
Teloah
Da Ji
2
8
1
0.31
L
1
5
3
0.5
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,188
Damage
33,056
37,228
Taken
31,898
17,814
Mitigated
17,110
1,847
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Jester1315
Xing Tian
6,198
313
279
3,273
12,218
9,379
60
2,574
9,644
22,939
0
L
5,694
916
0
750
14,021
10,198
0
10,621
3,400
17,004
0
W
16,334
947
0
5,025
9,001
3,897
481
1,186
7,815
52,715
0
L
Da Ji
Teloah
Da Ji
6,930
1,315
0
527
13,411
4,861
0
7,027
6,384
0
17,128
L
9,564
2,893
0
570
9,796
2,755
0
5,208
4,588
0
40,170
W
10,524
2,768
0
3,865
10,679
3,834
901
2,301
8,378
0
42,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
29,277
92
Minions Killed
146
0
Camps Cleared
0
554,274
Distance Traveled
612,795
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,298
845
30
3
0
225,299
0
L
Ymir
7,758
705
8
1
0
185,867
0
W
Anubis
9,879
898
59
5
0
170,039
0
L
Da Ji
8,386
762
19
2
0
193,442
0
L
Artemis
8,291
754
65
6
0
174,965
0
W
Pele
10,100
918
57
5
0
217,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role