Player Matchup

Ares
Ares
AlexeyTTV
Ares
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,363 Elo+
Party 1
Anubis
Anubis
Dyminn
Anubis
Level 29
God Stats
1W - 5L
1,276 SR
Queue Stats
4W - 8L
1,363 Elo+
Party 1
Raijin
Raijin
Hari_Gersack
Raijin
Level 51
God Stats
23W - 24L
1,813 SR
Queue Stats
208W - 257L
1,424 Elo+
Party 2
Camazotz
Camazotz
Xam3693
Camazotz
Level 88
God Stats
5W - 7L
1,427 SR
Queue Stats
172W - 173L
1,463 Elo+
Solo
Amaterasu
Amaterasu
mahatma_bambi_7
Amaterasu
Level 46
God Stats
2W - 3L
1,767 SR
Queue Stats
148W - 187L
1,394 Elo+
Party 2
Team Averages
Level 59
1,556 SR
1,401 Elo+

VS

Team Averages
Level 64
1,459 SR
1,410 Elo+
Guan Yu
Guan Yu
CALLEJABEZARES
Guan Yu
Level 52
God Stats
8W - 13L
1,371 SR
Queue Stats
74W - 85L
1,386 Elo+
Solo
Janus
Janus
Durks03
Janus
Level 45
God Stats
6W - 7L
1,524 SR
Queue Stats
62W - 86L
1,360 Elo+
Solo
Mercury
Mercury
SeGuNdO322
Mercury
Level 58
God Stats
1W - 0L
1,423 SR
Queue Stats
5W - 4L
1,451 Elo+
Solo
Xbalanque
Xbalanque
apexghost1345
Xbalanque
Level 109
God Stats
20W - 16L
1,538 SR
Queue Stats
127W - 105L
1,470 Elo+
Solo
Serqet
Serqet
iOrigamiTv
Serqet
Level 54
God Stats
1W - 3L
1,439 SR
Queue Stats
40W - 71L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 6 / 6
9,666
460
8,594
20,638
20,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Dyminn
Anubis
17
4 / 6 / 2
10,389
495
8,026
14,538
8,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
15
3 / 3 / 1
9,682
461
8,160
11,658
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Xam3693
Camazotz
16
2 / 4 / 4
9,890
471
7,849
26,966
11,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
mahatma_bambi_7
Amaterasu
14
4 / 11 / 3
9,758
465
8,589
25,839
14,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 8
10,715
510
9,935
16,772
16,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Durks03
Janus
17
6 / 4 / 4
11,642
554
19,263
12,848
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
SeGuNdO322
Mercury
19
11 / 2 / 7
12,923
615
16,802
18,053
7,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
apexghost1345
Xbalanque
18
3 / 4 / 8
11,623
553
16,697
18,831
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
iOrigamiTv
Serqet
17
5 / 2 / 8
11,090
528
7,500
15,313
6,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
15
Kills
30
30
Deaths
16
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ares
2
6
6
0.83
W
5
4
8
2.25
W
Janus
Durks03
Janus
6
4
4
2
L
Anubis
Dyminn
Anubis
4
6
2
0.83
L
Raijin
3
3
1
1.17
W
Mercury
SeGuNdO322
Mercury
11
2
7
7.25
L
Camazotz
Xam3693
Camazotz
2
4
4
1
W
Xbalanque
apexghost1345
Xbalanque
3
4
8
1.75
W
Serqet
iOrigamiTv
Serqet
5
2
8
4.5
L
Amaterasu
mahatma_bambi_7
Amaterasu
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,218
Damage
70,197
99,639
Taken
81,817
59,221
Mitigated
43,474
22,625
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,594
823
0
2,104
20,638
20,078
309
4,743
14,681
21,379
0
W
9,935
893
931
2,861
16,772
16,888
92
4,240
12,492
342
43,684
W
Janus
Durks03
Janus
19,263
173
0
1,169
12,848
5,019
476
7,375
5,467
97,234
0
L
Anubis
Dyminn
Anubis
8,026
247
189
3,430
14,538
8,683
316
6,856
7,289
66,921
0
L
Raijin
8,160
995
0
730
11,658
4,193
464
2,841
8,571
77,830
0
W
Mercury
SeGuNdO322
Mercury
16,802
7,368
0
3,440
18,053
7,107
214
5,292
12,581
0
100,547
L
Camazotz
Xam3693
Camazotz
7,849
1,625
0
11,658
26,966
11,627
0
4,561
21,417
0
79,085
W
Xbalanque
apexghost1345
Xbalanque
16,697
7,862
0
8,881
18,831
7,849
3,011
7,560
10,873
0
103,397
W
Serqet
iOrigamiTv
Serqet
7,500
2,380
0
1,110
15,313
6,611
0
5,265
9,984
0
64,951
L
Amaterasu
mahatma_bambi_7
Amaterasu
8,589
3,706
0
4,514
25,839
14,640
0
952
24,279
0
32,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,385
Gold Earned
57,993
408
Minions Killed
532
0
Camps Cleared
0
2,062,207
Distance Traveled
2,133,988
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,666
460
21
1
0
425,037
6
W
Guan Yu
10,715
510
56
3
0
438,209
0
W
Janus
11,642
554
134
6
0
382,292
0
L
Anubis
10,389
495
105
5
0
395,082
0
L
Raijin
9,682
461
134
6
0
369,183
0
W
Mercury
12,923
615
127
6
0
469,742
0
L
Camazotz
9,890
471
101
5
0
473,881
0
W
Xbalanque
11,623
553
139
7
0
393,142
5
W
Serqet
11,090
528
76
4
0
450,603
0
L
Amaterasu
9,758
465
47
2
0
399,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role