Player Matchup

Ne Zha
Ne Zha
CBG FOUNK
Ne Zha
Level 153
God Stats
2W - 3L
1,738 SR
Queue Stats
524W - 539L
1,475 Elo+
Solo
Horus
Horus
RBNerd
Horus
Level 151
God Stats
23W - 12L
1,657 SR
Queue Stats
155W - 152L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
SaLtYgR33Ne
Jing Wei
Level 171
God Stats
3W - 2L
1,674 SR
Queue Stats
203W - 178L
1,530 Elo+
Party 1
Charon
Charon
Tacticalwolf18_
Charon
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
215W - 241L
1,406 Elo+
Solo
Hera
Hera
aCupOfSwag
Hera
Level 89
God Stats
27W - 20L
1,628 SR
Queue Stats
296W - 290L
1,445 Elo+
Solo
Team Averages
Level 123
1,639 SR
1,468 Elo+

VS

Team Averages
Level 116
1,515 SR
1,471 Elo+
Ares
Ares
InfectousShadow
Ares
Level 140
God Stats
21W - 13L
1,627 SR
Queue Stats
185W - 168L
1,503 Elo+
Solo
Medusa
Medusa
Lvl1Mew
Medusa
Level 139
God Stats
9W - 8L
1,500 SR
Queue Stats
178W - 158L
1,446 Elo+
Solo
Anubis
Anubis
Unveranosinti
Anubis
Level 108
God Stats
1W - 0L
1,452 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
mtizle
Mercury
Level 156
God Stats
35W - 32L
1,549 SR
Queue Stats
954W - 915L
1,421 Elo+
Solo
Ra
Ra
wizeasscanBnuts
Ra
Level 35
God Stats
44W - 39L
1,446 SR
Queue Stats
135W - 135L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CBG FOUNK
Ne Zha
10
0 / 4 / 0
5,258
478
1,769
10,193
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
RBNerd
Horus
7
0 / 2 / 0
4,918
447
1,999
7,203
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
SaLtYgR33Ne
Jing Wei
11
0 / 1 / 0
5,997
545
4,110
7,116
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,240
476
2,564
8,082
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
5,232
476
3,583
6,135
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,578
598
3,171
5,225
4,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Lvl1Mew
Medusa
11
0 / 0 / 2
6,384
580
4,709
5,744
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
7 / 0 / 0
8,046
731
7,430
5,062
2,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
mtizle
Mercury
12
1 / 0 / 4
6,755
614
4,291
6,433
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 5
6,103
555
2,369
5,029
1,959
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
12
13
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CBG FOUNK
Ne Zha
0
4
0
0
W
4
0
3
5.5
W
Medusa
Lvl1Mew
Medusa
0
0
2
1
L
Horus
RBNerd
Horus
0
2
0
0
L
Jing Wei
SaLtYgR33Ne
Jing Wei
0
1
0
0
L
0
3
0
0
W
7
0
0
7
L
0
3
0
0
W
Mercury
mtizle
Mercury
1
0
4
3
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,025
Damage
21,970
38,729
Taken
27,493
16,997
Mitigated
13,052
14,163
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CBG FOUNK
Ne Zha
1,769
745
0
4,522
10,193
3,294
0
1,680
8,513
0
40,748
W
3,171
235
0
1,903
5,225
4,006
0
1,708
3,517
10,921
0
W
Medusa
Lvl1Mew
Medusa
4,709
1,731
0
1,306
5,744
2,323
0
0
5,744
0
48,666
L
Horus
RBNerd
Horus
1,999
1,074
1,101
3,018
7,203
4,775
0
3,461
3,742
0
9,315
L
Jing Wei
SaLtYgR33Ne
Jing Wei
4,110
3,549
0
2,677
7,116
2,685
0
816
6,300
0
53,399
L
2,564
129
0
1,230
8,082
4,375
0
3,778
4,304
28,580
0
W
7,430
417
0
4,162
5,062
2,465
0
2,163
2,899
59,520
0
L
3,583
1,002
11
1,604
6,135
1,868
0
3,235
2,900
38,313
0
W
Mercury
mtizle
Mercury
4,291
2,048
0
1,390
6,433
2,299
413
990
5,443
0
56,035
W
2,369
364
264
2,944
5,029
1,959
465
1,286
3,743
50,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,645
Gold Earned
33,866
316
Minions Killed
358
0
Camps Cleared
0
1,006,890
Distance Traveled
1,179,969
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,258
478
76
7
0
217,794
0
W
Ares
6,578
598
23
2
0
240,209
2
W
Medusa
6,384
580
69
6
0
212,045
1
L
Horus
4,918
447
17
2
0
223,528
5
L
Jing Wei
5,997
545
96
9
0
184,290
0
L
Charon
5,240
476
51
5
0
180,291
1
W
Anubis
8,046
731
99
9
0
205,971
0
L
Hera
5,232
476
76
7
0
200,987
2
W
Mercury
6,755
614
90
8
0
280,550
1
W
Ra
6,103
555
77
7
0
241,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role