Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MackenToof
Izanami
Level 62
God Stats
19W - 5L
1,739 SR
Queue Stats
28W - 18L
1,475 Elo+
Solo
Arachne
Arachne
PorpoiseVenom_
Arachne
Level 41
God Stats
65W - 47L
1,536 SR
Queue Stats
154W - 132L
1,422 Elo+
Party 1
Anubis
Anubis
SheLooksLegal_
Anubis
Level 56
God Stats
52W - 38L
1,576 SR
Queue Stats
110W - 98L
1,450 Elo+
Party 1
Horus
Horus
SinOfWrath1x
Horus
Level 69
God Stats
10W - 9L
1,502 SR
Queue Stats
142W - 147L
1,479 Elo+
Solo
Team Averages
Level 57
1,570 SR
1,465 Elo+

VS

Team Averages
Level 81
1,458 SR
1,461 Elo+
Thor
Thor
CNSixSixSix
Thor
Level 68
God Stats
40W - 61L
1,450 SR
Queue Stats
58W - 76L
1,422 Elo+
Solo
Anubis
Anubis
Cetto2797
Anubis
Level 64
God Stats
24W - 24L
1,508 SR
Queue Stats
260W - 291L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
Mrplatypus6
Kuzenbo
Level 47
God Stats
0W - 3L
1,279 SR
Queue Stats
7W - 8L
1,544 Elo+
Solo
He Bo
He Bo
Soggyracoon
He Bo
Level 141
God Stats
2W - 1L
1,552 SR
Queue Stats
211W - 238L
1,461 Elo+
Solo
Izanami
Izanami
xSOZA777x
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
1
0 / 0 / 0
2,210
201
0
0
0
Izanami
MackenToof
Izanami
11
1 / 1 / 3
6,814
619
4,978
5,102
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
6 / 0 / 3
7,113
647
8,293
9,708
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 0 / 3
7,518
683
8,137
5,905
2,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 0
7,555
687
6,178
5,987
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,508
501
2,674
9,673
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Cetto2797
Anubis
11
0 / 4 / 0
5,610
510
2,421
6,641
2,182
Kuzenbo
Mrplatypus6
Kuzenbo
9
0 / 2 / 1
5,616
511
2,890
10,938
8,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 0
5,538
503
2,612
10,601
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
xSOZA777x
Izanami
9
0 / 2 / 0
5,205
473
2,365
6,820
2,676
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
14
Kills
1
1
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
0
1
0
0
L
Anubis
Cetto2797
Anubis
0
4
0
0
W
Izanami
MackenToof
Izanami
1
1
3
2.5
L
Kuzenbo
Mrplatypus6
Kuzenbo
0
2
1
0.25
W
6
0
3
7.5
W
6
0
3
7.5
W
1
0
0
1
L
1
5
0
0.2
L
Izanami
xSOZA777x
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,586
Damage
12,962
26,702
Taken
44,673
11,532
Mitigated
22,547
9,763
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
2,674
500
0
1,530
9,673
6,170
0
0
9,673
0
37,439
L
Anubis
Cetto2797
Anubis
2,421
263
0
2,284
6,641
2,182
0
4,414
2,227
38,552
0
W
Izanami
MackenToof
Izanami
4,978
2,860
0
898
5,102
1,742
723
2,475
2,585
0
46,577
L
Kuzenbo
Mrplatypus6
Kuzenbo
2,890
1,456
1,099
1,641
10,938
8,585
0
597
10,341
19,349
0
W
8,293
5,976
0
2,878
9,708
3,553
303
3,221
6,402
0
35,919
W
8,137
396
0
4,796
5,905
2,700
270
2,227
3,596
60,858
0
W
6,178
2,922
0
1,191
5,987
3,537
0
0
5,987
0
65,701
L
2,612
259
0
4,110
10,601
2,934
0
1,863
8,738
42,282
0
L
Izanami
xSOZA777x
Izanami
2,365
1,507
0
810
6,820
2,676
0
1,263
5,557
0
42,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
27,477
327
Minions Killed
318
0
Camps Cleared
0
875,199
Distance Traveled
986,687
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
2,210
201
0
0
0
0
0
L
Thor
5,508
501
66
6
0
178,882
0
L
Anubis
5,610
510
78
7
0
193,380
0
W
Izanami
6,814
619
89
8
0
230,433
0
L
Kuzenbo
5,616
511
26
2
0
217,568
2
W
Arachne
7,113
647
52
5
0
244,867
0
W
Anubis
7,518
683
92
8
0
204,244
0
W
Horus
7,555
687
94
9
0
195,655
0
L
He Bo
5,538
503
70
6
0
195,735
0
L
Izanami
5,205
473
78
7
0
201,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role