Player Matchup

Raijin
Raijin
DatBoiJoe
Raijin
Level 56
God Stats
13W - 9L
1,634 SR
Queue Stats
404W - 386L
1,569 Elo+
Party 2
Pele
Pele
MF_Shadow__
Pele
Level 106
God Stats
2W - 1L
1,698 SR
Queue Stats
58W - 52L
1,513 Elo+
Party 2
Charon
Charon
NutterButter286
Charon
Level 69
God Stats
3W - 5L
1,376 SR
Queue Stats
175W - 183L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
SamuriceLad
Jormungandr
Level 66
God Stats
140W - 125L
1,628 SR
Queue Stats
354W - 342L
1,579 Elo+
Party 2
Chronos
Chronos
widowmain
Chronos
Level 89
God Stats
10W - 5L
1,633 SR
Queue Stats
511W - 498L
1,462 Elo+
Party 1
Team Averages
Level 77
1,594 SR
1,519 Elo+

VS

Team Averages
Level 61
1,612 SR
1,521 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HazyKushCloud
Anubis
Level 63
God Stats
19W - 9L
1,862 SR
Queue Stats
201W - 195L
1,475 Elo+
Solo
Hachiman
Hachiman
MyGodBryan
Hachiman
Level 27
God Stats
6W - 2L
1,590 SR
Queue Stats
220W - 212L
1,556 Elo+
Party 3
Skadi
Skadi
Sosalossss
Skadi
Level 67
God Stats
4W - 0L
1,863 SR
Queue Stats
139W - 105L
1,563 Elo+
Party 3
Thanatos
Thanatos
Valkryewarrior
Thanatos
Level 38
God Stats
4W - 5L
1,246 SR
Queue Stats
44W - 41L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DatBoiJoe
Raijin
11
1 / 3 / 1
6,428
536
5,496
7,127
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
6,875
573
2,963
10,412
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
6,277
523
2,526
8,793
6,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
SamuriceLad
Jormungandr
11
0 / 5 / 2
6,349
529
2,995
13,964
5,415
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
widowmain
Chronos
9
1 / 3 / 0
5,968
497
5,584
7,575
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 0 / 2
6,933
578
5,130
6,925
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 2 / 1
8,436
703
12,013
8,573
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
MyGodBryan
Hachiman
10
1 / 1 / 2
6,249
521
5,877
8,374
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
12
5 / 1 / 0
7,186
599
9,011
9,174
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
12
1 / 1 / 3
6,485
540
3,432
7,780
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
15
15
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
2
5
L
Raijin
DatBoiJoe
Raijin
1
3
1
0.5
W
4
2
1
2.25
L
2
2
1
1.25
W
Hachiman
MyGodBryan
Hachiman
1
1
2
2
L
0
2
1
0.25
L
Jormungandr
SamuriceLad
Jormungandr
0
5
2
0.2
W
Skadi
5
1
0
5
W
Thanatos
1
1
3
2.5
L
Chronos
widowmain
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,564
Damage
35,463
47,871
Taken
40,826
20,098
Mitigated
20,079
11,899
Healing
16,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,130
236
0
2,542
6,925
5,516
0
2,933
3,963
16,323
0
L
Raijin
DatBoiJoe
Raijin
5,496
385
0
1,103
7,127
2,493
0
1,120
6,007
46,556
0
W
12,013
319
0
4,619
8,573
4,689
0
2,743
5,716
80,458
0
L
2,963
703
0
1,772
10,412
3,378
0
2,532
7,880
0
34,428
W
Hachiman
MyGodBryan
Hachiman
5,877
3,821
0
2,359
8,374
3,840
0
5,980
2,348
0
43,871
L
2,526
355
148
2,797
8,793
6,297
0
2,213
6,580
18,683
0
L
Jormungandr
SamuriceLad
Jormungandr
2,995
650
0
4,619
13,964
5,415
0
10,316
3,648
41,907
0
W
Skadi
9,011
2,770
0
2,257
9,174
3,128
102
3,240
5,664
0
60,449
W
Thanatos
3,432
1,137
0
4,734
7,780
2,906
0
1,152
6,534
0
42,408
L
Chronos
widowmain
Chronos
5,584
1,510
0
1,460
7,575
2,515
0
962
6,613
39,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
35,289
308
Minions Killed
380
0
Camps Cleared
0
1,247,871
Distance Traveled
1,228,853
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,933
578
18
2
0
270,126
2
L
Raijin
6,428
536
85
7
0
241,882
0
W
Anubis
8,436
703
127
11
0
199,794
3
L
Pele
6,875
573
66
6
0
285,346
2
W
Hachiman
6,249
521
66
6
0
232,039
3
L
Charon
6,277
523
19
2
0
222,925
1
L
Jormungandr
6,349
529
75
6
0
238,237
3
W
Skadi
7,186
599
97
8
0
222,736
1
W
Thanatos
6,485
540
72
6
0
304,158
2
L
Chronos
5,968
497
63
5
0
259,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role