Player Matchup

Ix Chel
Ix Chel
ATIIz21
Ix Chel
Level 146
God Stats
7W - 8L
1,489 SR
Queue Stats
347W - 318L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
Arkhan_Dragonys
Guan Yu
Level 157
God Stats
2W - 2L
1,641 SR
Queue Stats
526W - 488L
1,491 Elo+
Party 1
Pele
Pele
Charme
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,515 Elo+
Solo
Ullr
Ullr
Yoiinkzz
Ullr
Level 150
God Stats
5W - 6L
1,607 SR
Queue Stats
138W - 174L
1,425 Elo+
Party 1
Hachiman
Hachiman
jaluvisi
Hachiman
Level 193
God Stats
4W - 6L
1,500 SR
Queue Stats
476W - 483L
1,379 Elo+
Solo
Team Averages
Level 155
1,547 SR
1,458 Elo+

VS

Team Averages
Level 114
1,648 SR
1,488 Elo+
Artemis
Artemis
JongTaeSe
Artemis
Level 129
God Stats
11W - 8L
1,892 SR
Queue Stats
94W - 94L
1,531 Elo+
Solo
Ra
Ra
MadamePaladin
Ra
Level 118
God Stats
12W - 7L
1,709 SR
Queue Stats
217W - 214L
1,523 Elo+
Solo
Charon
Charon
santorini7
Charon
Level 105
God Stats
6W - 4L
1,594 SR
Queue Stats
466W - 452L
1,518 Elo+
Solo
Mercury
Mercury
xKarmaHakase
Mercury
Level 69
God Stats
7W - 2L
1,390 SR
Queue Stats
80W - 77L
1,377 Elo+
Solo
Anubis
Anubis
xxpadixx3
Anubis
Level 148
God Stats
99W - 65L
1,656 SR
Queue Stats
435W - 445L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ATIIz21
Ix Chel
13
2 / 3 / 1
7,604
543
7,701
9,578
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 3
6,521
466
4,407
11,927
10,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Charme
Pele
12
6 / 2 / 2
7,431
531
8,316
12,829
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
13
3 / 1 / 4
7,501
536
8,860
10,237
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
jaluvisi
Hachiman
7
0 / 2 / 0
5,066
362
2,049
5,260
1,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JongTaeSe
Artemis
15
5 / 0 / 2
9,058
647
10,770
4,886
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 1
7,426
530
5,627
9,268
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
santorini7
Charon
11
0 / 0 / 6
7,122
509
6,994
8,155
6,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
xKarmaHakase
Mercury
12
1 / 4 / 2
6,916
494
4,656
12,168
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
xxpadixx3
Anubis
14
2 / 4 / 2
8,676
620
6,749
13,938
6,199
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
10
10
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ATIIz21
Ix Chel
2
3
1
0.83
L
0
2
3
0.75
L
Pele
Charme
Pele
6
2
2
3.5
W
Artemis
JongTaeSe
Artemis
5
0
2
6
W
2
3
1
0.83
L
Ullr
3
1
4
5
L
Hachiman
jaluvisi
Hachiman
0
2
0
0
W
Charon
santorini7
Charon
0
0
6
3
W
Mercury
xKarmaHakase
Mercury
1
4
2
0.5
W
Anubis
xxpadixx3
Anubis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,333
Damage
34,796
49,831
Taken
48,415
26,877
Mitigated
22,880
11,326
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ATIIz21
Ix Chel
7,701
718
85
2,276
9,578
5,686
0
5,726
3,852
56,658
0
L
4,407
350
588
2,805
11,927
10,632
0
4,784
7,143
0
17,416
L
Pele
Charme
Pele
8,316
2,423
0
2,715
12,829
5,027
0
3,720
9,109
0
52,718
W
Artemis
JongTaeSe
Artemis
10,770
5,360
0
1,646
4,886
2,012
269
0
4,886
0
73,863
W
5,627
893
721
3,281
9,268
3,482
0
41
9,227
61,884
0
L
Ullr
8,860
3,038
0
1,096
10,237
3,904
0
3,622
6,615
0
58,861
L
Hachiman
jaluvisi
Hachiman
2,049
1,466
0
1,761
5,260
1,628
0
1,232
4,028
0
22,392
W
Charon
santorini7
Charon
6,994
1,562
0
1,607
8,155
6,967
0
188
7,967
19,725
286
W
Mercury
xKarmaHakase
Mercury
4,656
2,103
0
523
12,168
4,220
0
1,111
11,008
0
43,542
W
Anubis
xxpadixx3
Anubis
6,749
150
0
7,150
13,938
6,199
602
5,633
7,626
71,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,123
Gold Earned
39,198
319
Minions Killed
439
0
Camps Cleared
0
1,184,281
Distance Traveled
1,422,857
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,604
543
98
7
0
242,257
1
L
Guan Yu
6,521
466
18
1
0
260,628
5
L
Pele
7,431
531
72
5
0
290,803
0
W
Artemis
9,058
647
131
9
0
252,559
4
W
Ra
7,426
530
108
8
0
298,224
2
L
Ullr
7,501
536
93
7
0
260,273
0
L
Hachiman
5,066
362
38
3
0
130,320
2
W
Charon
7,122
509
18
1
0
290,511
3
W
Mercury
6,916
494
67
5
0
346,046
0
W
Anubis
8,676
620
115
8
0
235,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role