Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HaydenAlfonzo
Zhong Kui
Level 109
God Stats
4W - 0L
1,651 SR
Queue Stats
112W - 90L
1,451 Elo+
Solo
Danzaburou
Danzaburou
ImAszend
Danzaburou
Level 48
God Stats
5W - 0L
1,781 SR
Queue Stats
103W - 102L
1,619 Elo+
Solo
Chronos
Chronos
Jackrat2427
Chronos
Level 64
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 18L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
LegendairyBeary
Gilgamesh
Level 44
God Stats
7W - 4L
1,452 SR
Queue Stats
378W - 359L
1,508 Elo+
Solo
Team Averages
Level 75
1,620 SR
1,531 Elo+

VS

Team Averages
Level 66
1,418 SR
1,388 Elo+
Pele
Pele
Icatchfish47
Pele
Level 98
God Stats
10W - 18L
1,397 SR
Queue Stats
884W - 916L
1,394 Elo+
Solo
Ullr
Ullr
Mistybloom
Ullr
Level 59
God Stats
3W - 2L
1,658 SR
Queue Stats
114W - 166L
1,370 Elo+
Solo
Raijin
Raijin
UN dead121
Raijin
Level 66
God Stats
0W - 3L
1,238 SR
Queue Stats
108W - 107L
1,460 Elo+
Solo
Ratatoskr
Ratatoskr
Wilberr816
Ratatoskr
Level 90
God Stats
0W - 4L
1,295 SR
Queue Stats
168W - 176L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
YURGRANNY_70
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 1 / 28
9,907
901
8,857
11,927
14,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
HaydenAlfonzo
Zhong Kui
16
13 / 3 / 14
10,548
959
17,174
12,994
9,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
ImAszend
Danzaburou
15
3 / 2 / 18
9,392
854
11,590
6,302
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Jackrat2427
Chronos
18
7 / 1 / 21
10,911
992
15,815
9,972
4,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LegendairyBeary
Gilgamesh
17
9 / 3 / 16
9,812
892
14,645
13,202
13,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 1
9,684
880
12,903
17,843
7,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 3
8,319
756
2,966
10,529
4,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
UN dead121
Raijin
15
2 / 7 / 5
8,600
782
10,314
13,428
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Wilberr816
Ratatoskr
13
1 / 4 / 1
7,375
670
4,214
12,659
9,018
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
YURGRANNY_70
Kumbhakarna
11
0 / 9 / 4
7,512
683
4,015
18,495
14,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
24
33
Kills
10
10
Deaths
33
97
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
28
15
W
Zhong Kui
HaydenAlfonzo
Zhong Kui
13
3
14
6.67
L
6
9
1
0.72
W
Danzaburou
ImAszend
Danzaburou
3
2
18
6
W
Chronos
Jackrat2427
Chronos
7
1
21
17.5
W
Gilgamesh
LegendairyBeary
Gilgamesh
9
3
16
5.67
L
1
4
3
0.63
L
Raijin
UN dead121
Raijin
2
7
5
0.64
L
Ratatoskr
Wilberr816
Ratatoskr
1
4
1
0.38
L
Kumbhakarna
YURGRANNY_70
Kumbhakarna
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,081
Damage
34,412
54,397
Taken
72,954
45,086
Mitigated
42,703
20,190
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,857
815
1,552
4,175
11,927
14,273
71
2,974
8,777
16,579
0
W
Zhong Kui
HaydenAlfonzo
Zhong Kui
17,174
1,295
1,030
5,237
12,994
9,738
173
3,210
9,578
24,041
0
L
12,903
1,334
317
2,306
17,843
7,787
0
11,303
6,169
0
24,871
W
Danzaburou
ImAszend
Danzaburou
11,590
5,352
608
1,309
6,302
2,761
2,135
1,564
4,588
0
27,743
W
Chronos
Jackrat2427
Chronos
15,815
5,482
633
2,638
9,972
4,507
2,444
3,343
6,431
35,841
0
W
Gilgamesh
LegendairyBeary
Gilgamesh
14,645
4,831
813
2,195
13,202
13,807
194
2,256
10,694
754
16,799
L
2,966
1,550
369
1,281
10,529
4,807
0
5,559
4,826
0
19,111
L
Raijin
UN dead121
Raijin
10,314
464
246
1,692
13,428
6,302
0
9,045
4,108
19,490
0
L
Ratatoskr
Wilberr816
Ratatoskr
4,214
799
1,228
3,842
12,659
9,018
0
7,754
4,782
0
9,441
L
Kumbhakarna
YURGRANNY_70
Kumbhakarna
4,015
481
1,670
1,364
18,495
14,789
46
8,539
9,676
7,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,570
Gold Earned
41,490
123
Minions Killed
110
0
Camps Cleared
0
1,033,885
Distance Traveled
859,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,907
901
0
0
0
211,075
0
W
Zhong Kui
10,548
959
24
2
0
201,998
0
L
Pele
9,684
880
20
2
0
162,055
0
W
Danzaburou
9,392
854
28
3
0
188,145
0
W
Chronos
10,911
992
61
6
0
212,502
0
W
Gilgamesh
9,812
892
10
1
0
220,165
0
L
Ullr
8,319
756
39
4
0
175,617
0
L
Raijin
8,600
782
38
3
0
141,362
0
L
Ratatoskr
7,375
670
7
1
0
208,886
0
L
Kumbhakarna
7,512
683
6
1
0
171,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role