Player Matchup

Atlas
Atlas
Cha0ticGood
Atlas
Level 149
God Stats
9W - 9L
1,735 SR
Queue Stats
1,040W - 1,031L
1,533 Elo+
Solo
Osiris
Osiris
LDDK
Osiris
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,726 Elo+
Solo
Zeus
Zeus
Siggi KKM
Zeus
Level 147
God Stats
6W - 3L
1,516 SR
Queue Stats
534W - 529L
1,513 Elo+
Party 1
Bastet
Bastet
Star-Jet
Bastet
Level 158
God Stats
9W - 7L
1,563 SR
Queue Stats
656W - 649L
1,524 Elo+
Party 1
Chang'e
Chang'e
moejoe030
Chang'e
Level 155
God Stats
15W - 10L
1,594 SR
Queue Stats
736W - 752L
1,520 Elo+
Party 1
Team Averages
Level 131
1,582 SR
1,563 Elo+

VS

Team Averages
Level 134
1,598 SR
1,538 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Capt-DogWarrior
Cthulhu
Level 108
God Stats
2W - 1L
1,777 SR
Queue Stats
61W - 66L
1,575 Elo+
Party 2
Maui
Maui
Gusabyss
Maui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,564 Elo+
Party 2
Agni
Agni
Klingo
Agni
Level 148
God Stats
9W - 5L
1,712 SR
Queue Stats
415W - 398L
1,523 Elo+
Solo
Ra
Ra
Mrsinsieme
Ra
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 59L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
9,797
891
18,080
17,191
16,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
LDDK
Osiris
14
1 / 4 / 9
8,018
729
10,223
15,907
22,071
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
16
3 / 0 / 9
8,939
813
21,820
6,909
3,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Star-Jet
Bastet
15
4 / 0 / 8
8,887
808
11,647
12,262
6,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
moejoe030
Chang'e
15
2 / 0 / 10
8,498
773
9,250
9,988
9,836
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 1 / 3
8,257
751
3,600
14,643
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 3 / 1
7,329
666
16,075
16,549
13,262
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
13
0 / 4 / 3
7,884
717
4,827
18,964
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Klingo
Agni
12
0 / 3 / 1
6,872
625
12,610
11,892
6,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 1
7,623
693
6,302
13,042
7,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
13
Kills
4
4
Deaths
13
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
3
2.5
L
1
3
1
0.5
W
3
0
10
8
L
Maui
0
4
3
0.38
L
Agni
Klingo
Agni
0
3
1
0.17
W
Osiris
LDDK
Osiris
1
4
9
1.38
L
2
2
1
1.25
W
Zeus
3
0
9
7.5
W
Bastet
Star-Jet
Bastet
4
0
8
8
W
Chang'e
moejoe030
Chang'e
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,020
Damage
43,414
62,257
Taken
75,090
58,144
Mitigated
63,284
45,558
Healing
35,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,600
167
697
2,940
14,643
15,689
0
9,615
4,766
8,938
0
L
16,075
468
2,321
1,023
16,549
13,262
0
11,457
4,913
29,381
0
W
18,080
7,247
2,925
2,467
17,191
16,178
0
11,819
5,372
31,088
0
L
Maui
4,827
789
681
2,668
18,964
20,137
0
12,348
6,103
7,450
0
L
Agni
Klingo
Agni
12,610
224
1,306
1,852
11,892
6,216
0
6,548
5,214
24,064
0
W
Osiris
LDDK
Osiris
10,223
2,937
486
1,289
15,907
22,071
0
8,139
7,694
0
17,472
L
6,302
407
14,794
7,140
13,042
7,980
0
9,182
3,691
23,394
0
W
Zeus
21,820
1,822
393
455
6,909
3,923
832
6,056
778
41,814
0
W
Bastet
Star-Jet
Bastet
11,647
2,871
2,925
3,614
12,262
6,136
329
8,839
3,423
0
17,180
W
Chang'e
moejoe030
Chang'e
9,250
897
23,511
7,493
9,988
9,836
755
8,412
1,576
19,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
37,965
127
Minions Killed
115
0
Camps Cleared
0
1,138,147
Distance Traveled
1,094,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,257
751
12
1
0
229,187
0
L
Cthulhu
7,329
666
29
3
0
216,633
0
W
Atlas
9,797
891
15
1
0
216,957
0
L
Maui
7,884
717
8
1
0
208,006
0
L
Agni
6,872
625
20
2
0
217,786
0
W
Osiris
8,018
729
19
2
0
196,121
0
L
Ra
7,623
693
46
4
0
223,019
0
W
Zeus
8,939
813
62
6
0
227,334
0
W
Bastet
8,887
808
10
1
0
263,318
0
W
Chang'e
8,498
773
21
2
0
234,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role