Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BuggyJee
Maui
Level 118
God Stats
19W - 26L
1,585 SR
Queue Stats
415W - 410L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Lord-Youngblood
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 51L
1,311 Elo+
Solo
Bakasura
Bakasura
bravetrigger
Bakasura
Level 82
God Stats
20W - 30L
1,465 SR
Queue Stats
297W - 256L
1,452 Elo+
Solo
Sol
Sol
elperrerok9
Sol
Level 64
God Stats
16W - 9L
1,454 SR
Queue Stats
130W - 124L
1,422 Elo+
Solo
Team Averages
Level 86
1,501 SR
1,433 Elo+

VS

Team Averages
Level 103
1,378 SR
1,415 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Darkwiizzard
Achilles
Level 154
God Stats
1W - 3L
1,419 SR
Queue Stats
53W - 71L
1,393 Elo+
Solo
Hachiman
Hachiman
JayParkel
Hachiman
Level 66
God Stats
79W - 81L
1,371 SR
Queue Stats
136W - 137L
1,373 Elo+
Solo
Nu Wa
Nu Wa
Majordaddyizzuez
Nu Wa
Level 101
God Stats
28W - 45L
1,357 SR
Queue Stats
266W - 328L
1,405 Elo+
Party 1
Mercury
Mercury
Shai-HuludH20
Mercury
Level 106
God Stats
0W - 2L
1,244 SR
Queue Stats
347W - 396L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 0
5,932
593
1,961
4,458
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
9
0 / 0 / 1
5,423
542
822
4,926
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
10
1 / 0 / 1
5,971
597
2,864
6,468
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
bravetrigger
Bakasura
9
2 / 0 / 0
5,781
578
3,565
8,018
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
5,604
560
4,690
4,461
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
0 / 2 / 1
5,020
502
3,178
8,639
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Darkwiizzard
Achilles
10
2 / 1 / 0
5,468
547
3,104
6,836
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
JayParkel
Hachiman
9
0 / 0 / 0
4,935
494
4,218
5,822
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
5,218
522
4,464
3,483
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
8
0 / 0 / 0
4,462
446
0
4,728
1,705
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
2
0
0
L
Cliodhna
 
Cliodhna
0
2
1
0.25
W
Maui
0
0
1
0.5
L
Achilles
Darkwiizzard
Achilles
2
1
0
2
L
Hachiman
JayParkel
Hachiman
0
0
0
0
W
Sylvanus
1
0
1
1.5
L
0
1
0
0
L
Mercury
0
0
0
0
W
Bakasura
bravetrigger
Bakasura
2
0
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,902
Damage
14,964
28,331
Taken
29,508
11,929
Mitigated
12,604
12,383
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,961
176
0
892
4,458
1,437
0
243
4,215
40,988
0
L
Cliodhna
 
Cliodhna
3,178
238
0
4,050
8,639
2,699
0
1,191
7,166
0
34,449
W
Maui
822
135
0
2,311
4,926
3,229
0
205
4,721
9,423
0
L
Achilles
Darkwiizzard
Achilles
3,104
329
0
2,515
6,836
5,082
0
2,873
3,881
0
19,812
L
Hachiman
JayParkel
Hachiman
4,218
2,116
0
3,340
5,822
2,100
0
3,524
2,298
0
30,925
W
Sylvanus
2,864
1,020
312
3,491
6,468
3,091
390
3,049
3,419
36,912
0
L
4,464
1,860
0
1,036
3,483
1,018
0
1,776
1,707
31,365
0
L
Mercury
0
0
0
1,361
4,728
1,705
0
973
3,755
0
20,551
W
Bakasura
bravetrigger
Bakasura
3,565
2,853
0
2,245
8,018
2,874
369
719
7,299
0
27,371
W
4,690
2,300
106
3,026
4,461
1,298
889
248
4,213
45,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,711
Gold Earned
25,103
285
Minions Killed
259
0
Camps Cleared
0
987,934
Distance Traveled
1,014,863
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,932
593
75
8
0
182,552
1
L
Cliodhna
5,020
502
59
6
0
209,755
0
W
Maui
5,423
542
10
1
0
210,444
2
L
Achilles
5,468
547
36
4
0
219,036
0
L
Hachiman
4,935
494
56
6
0
189,846
0
W
Sylvanus
5,971
597
62
6
0
166,115
1
L
Nu Wa
5,218
522
62
6
0
173,069
3
L
Mercury
4,462
446
46
5
0
223,157
0
W
Bakasura
5,781
578
58
6
0
240,322
0
W
Sol
5,604
560
80
8
0
188,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role