Player Matchup

Ra
Ra
Chepe3R_
Ra
Level 96
God Stats
13W - 10L
1,560 SR
Queue Stats
54W - 59L
1,430 Elo+
Party 1
King Arthur
King Arthur
M-Trazo-M
King Arthur
Level 83
God Stats
18W - 16L
1,544 SR
Queue Stats
70W - 70L
1,434 Elo+
Party 1
Charon
Charon
NexusGinja
Charon
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,774 Elo+
Party 2
Thanatos
Thanatos
iiDoprah
Thanatos
Level 101
God Stats
7W - 7L
1,706 SR
Queue Stats
28W - 23L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
likwidrabbette
Danzaburou
Level 68
God Stats
3W - 1L
1,533 SR
Queue Stats
20W - 22L
1,489 Elo+
Party 2
Team Averages
Level 75
1,568 SR
1,536 Elo+

VS

Team Averages
Level 49
1,461 SR
1,403 Elo+
Raijin
Raijin
 
Raijin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FireBoy12123
King Arthur
Level 39
God Stats
2W - 3L
1,304 SR
Queue Stats
6W - 12L
1,319 Elo+
Party 3
Thanatos
Thanatos
SpaceBandit76
Thanatos
Level 37
God Stats
9W - 11L
1,499 SR
Queue Stats
140W - 143L
1,198 Elo+
Solo
Artemis
Artemis
The_GremReaper
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
8,503
607
9,366
7,689
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
M-Trazo-M
King Arthur
13
2 / 1 / 5
7,745
553
6,651
13,489
12,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon
NexusGinja
Charon
12
0 / 3 / 10
7,339
524
4,636
8,755
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
iiDoprah
Thanatos
16
6 / 0 / 10
9,386
670
14,252
12,611
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
likwidrabbette
Danzaburou
14
10 / 0 / 3
9,495
678
12,625
8,394
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 3 / 0
7,324
523
5,129
10,390
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
 
Yemoja
8
1 / 5 / 2
6,255
447
2,930
13,907
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
FireBoy12123
King Arthur
11
0 / 3 / 1
7,204
515
5,359
12,801
10,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
SpaceBandit76
Thanatos
11
2 / 6 / 2
6,938
496
11,084
16,860
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 6 / 0
5,251
375
2,053
9,440
3,591
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
6
6
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
3
0
1
L
Yemoja
 
Yemoja
1
5
2
0.4
W
5
2
6
4
L
King Arthur
FireBoy12123
King Arthur
0
3
1
0.17
W
King Arthur
M-Trazo-M
King Arthur
2
1
5
4.5
W
Charon
NexusGinja
Charon
0
3
10
1.67
L
Thanatos
SpaceBandit76
Thanatos
2
6
2
0.5
L
0
6
0
0
W
Thanatos
iiDoprah
Thanatos
6
0
10
11
W
Danzaburou
likwidrabbette
Danzaburou
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,530
Damage
26,555
50,938
Taken
63,398
29,846
Mitigated
34,250
20,852
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,129
513
0
2,189
10,390
3,649
0
2,869
7,343
42,562
0
L
Yemoja
 
Yemoja
2,930
508
798
1,842
13,907
10,306
0
2,731
11,046
21,151
0
W
9,366
1,084
396
1,146
7,689
3,005
1,141
3,202
4,151
50,138
0
L
King Arthur
FireBoy12123
King Arthur
5,359
312
0
896
12,801
10,016
0
3,002
9,667
0
42,275
W
King Arthur
M-Trazo-M
King Arthur
6,651
1,156
0
809
13,489
12,516
116
1,433
11,979
0
49,096
W
Charon
NexusGinja
Charon
4,636
518
0
1,562
8,755
5,790
548
954
7,801
21,373
0
L
Thanatos
SpaceBandit76
Thanatos
11,084
3,049
0
8,318
16,860
6,688
0
3,170
13,632
0
51,014
L
2,053
447
0
41
9,440
3,591
0
1,732
7,708
0
15,788
W
Thanatos
iiDoprah
Thanatos
14,252
3,862
0
13,087
12,611
5,107
0
1,198
11,341
0
89,061
W
Danzaburou
likwidrabbette
Danzaburou
12,625
6,764
0
3,852
8,394
3,428
2,779
787
7,607
0
74,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,468
Gold Earned
32,972
404
Minions Killed
281
0
Camps Cleared
0
1,492,236
Distance Traveled
1,333,945
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,324
523
85
6
0
267,159
0
L
Yemoja
6,255
447
29
2
0
243,671
2
W
Ra
8,503
607
84
6
0
299,950
2
L
King Arthur
7,204
515
75
5
0
260,817
0
W
King Arthur
7,745
553
62
4
0
287,967
0
W
Charon
7,339
524
18
1
0
261,992
0
L
Thanatos
6,938
496
65
5
0
313,117
0
L
Artemis
5,251
375
27
2
0
249,181
0
W
Thanatos
9,386
670
119
9
0
372,597
5
W
Danzaburou
9,495
678
121
9
0
269,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role