Player Matchup

Fenrir
Fenrir
Ahlick
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 67L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
RadiationBlues
Jormungandr
Level 69
God Stats
2W - 1L
1,163 SR
Queue Stats
40W - 41L
1,415 Elo+
Solo
Kukulkan
Kukulkan
harveer_07
Kukulkan
Level 68
God Stats
19W - 23L
1,413 SR
Queue Stats
93W - 92L
1,453 Elo+
Party 1
Team Averages
Level 54
1,358 SR
1,444 Elo+

VS

Team Averages
Level 109
1,569 SR
1,471 Elo+
Baba Yaga
Baba Yaga
Brymad
Baba Yaga
Level 69
God Stats
3W - 4L
1,426 SR
Queue Stats
23W - 22L
1,322 Elo+
Party 2
Surtr
Surtr
Penagium
Surtr
Level 104
God Stats
12W - 4L
1,809 SR
Queue Stats
29W - 17L
1,630 Elo+
Party 2
Thor
Thor
hurricanepete88
Thor
Level 154
God Stats
21W - 28L
1,471 SR
Queue Stats
114W - 120L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ahlick
Fenrir
13
4 / 0 / 10
10,074
775
7,470
11,038
7,544
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RadiationBlues
Jormungandr
14
7 / 2 / 7
10,738
826
11,337
13,215
14,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
harveer_07
Kukulkan
14
5 / 2 / 9
10,715
824
13,275
5,088
2,148
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Brymad
Baba Yaga
12
1 / 8 / 3
9,304
716
8,635
13,134
5,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Penagium
Surtr
12
0 / 3 / 2
8,745
673
7,978
15,280
14,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 0
9,024
694
4,161
9,626
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
3
4
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ahlick
Fenrir
4
0
10
9
L
Baba Yaga
Brymad
Baba Yaga
1
8
3
0.31
L
Surtr
Penagium
Surtr
0
3
2
0.33
W
Jormungandr
RadiationBlues
Jormungandr
7
2
7
5.25
W
Kukulkan
harveer_07
Kukulkan
5
2
9
4.75
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,082
Damage
20,774
29,341
Taken
38,040
24,257
Mitigated
24,946
2,955
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ahlick
Fenrir
7,470
2,455
683
1,218
11,038
7,544
150
3,589
6,920
0
14,731
L
Baba Yaga
Brymad
Baba Yaga
8,635
103
55
1,687
13,134
5,635
0
7,955
4,741
31,626
0
L
Surtr
Penagium
Surtr
7,978
2,813
202
2,415
15,280
14,667
0
9,858
4,807
907
33,797
W
Jormungandr
RadiationBlues
Jormungandr
11,337
3,060
0
1,007
13,215
14,565
0
3,372
8,972
32,130
689
W
Kukulkan
harveer_07
Kukulkan
13,275
522
0
47
5,088
2,148
0
2,506
2,339
66,888
0
L
4,161
396
0
868
9,626
4,644
0
5,406
3,925
0
17,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
27,073
160
Minions Killed
111
0
Camps Cleared
0
732,540
Distance Traveled
639,582
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,074
775
19
1
0
260,554
0
L
Baba Yaga
9,304
716
37
3
0
217,055
0
L
Surtr
8,745
673
58
4
0
227,723
0
W
Jormungandr
10,738
826
40
3
0
230,985
0
W
Kukulkan
10,715
824
101
8
0
241,001
2
L
Thor
9,024
694
16
1
0
194,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role