Player Matchup

Bacchus
Bacchus
PrijiPati
Bacchus
Level 118
God Stats
4W - 5L
1,321 SR
Queue Stats
33W - 34L
1,478 Elo+
Party 2
Thanatos
Thanatos
dlink193
Thanatos
Level 143
God Stats
7W - 4L
1,437 SR
Queue Stats
49W - 40L
1,504 Elo+
Solo
Vulcan
Vulcan
jacobmillstead54
Vulcan
Level 128
God Stats
4W - 3L
1,585 SR
Queue Stats
92W - 83L
1,500 Elo+
Party 2
Team Averages
Level 130
1,448 SR
1,494 Elo+

VS

Team Averages
Level 128
1,367 SR
1,549 Elo+
Hera
Hera
DeathBringer924
Hera
Level 158
God Stats
0W - 5L
1,146 SR
Queue Stats
532W - 521L
1,500 Elo+
Solo
Raijin
Raijin
Fearsntears
Raijin
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 35L
1,613 Elo+
Party 1
Anhur
Anhur
TheCurrentMeta
Anhur
Level 139
God Stats
1W - 2L
1,454 SR
Queue Stats
68W - 56L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PrijiPati
Bacchus
11
4 / 1 / 5
8,396
840
3,761
7,472
5,820
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
dlink193
Thanatos
11
6 / 0 / 4
8,788
879
5,142
6,586
2,219
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 7
7,800
780
9,186
4,930
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,906
791
3,741
5,483
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
6
0 / 4 / 1
6,240
624
2,171
7,165
1,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 4 / 1
6,200
620
1,768
7,373
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Raijin
0
4
1
0.13
W
Bacchus
PrijiPati
Bacchus
4
1
5
6.5
L
0
4
1
0.13
W
Thanatos
dlink193
Thanatos
6
0
4
8
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,089
Damage
7,680
18,988
Taken
20,021
9,873
Mitigated
5,343
8,737
Healing
1,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,741
330
0
578
5,483
2,052
0
3,478
1,903
29,742
0
L
Raijin
2,171
653
0
7
7,165
1,614
0
4,836
2,217
5,243
0
W
Bacchus
PrijiPati
Bacchus
3,761
495
253
3,349
7,472
5,820
725
2,746
3,556
19,031
0
L
1,768
1,224
0
991
7,373
1,677
0
4,371
2,830
0
6,744
W
Thanatos
dlink193
Thanatos
5,142
719
0
4,851
6,586
2,219
974
1,153
4,641
0
24,877
W
9,186
2,282
0
284
4,930
1,834
925
2,237
2,693
39,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
20,346
110
Minions Killed
79
0
Camps Cleared
0
537,342
Distance Traveled
303,995
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,906
791
62
6
0
150,300
0
L
Raijin
6,240
624
7
1
0
71,417
0
W
Bacchus
8,396
840
26
3
0
185,270
0
L
Anhur
6,200
620
10
1
0
82,278
0
W
Thanatos
8,788
879
30
3
0
161,195
0
W
Vulcan
7,800
780
54
5
0
190,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role