Player Matchup

King Arthur
King Arthur
CoFake
King Arthur
Level 103
God Stats
1W - 0L
1,394 SR
Queue Stats
22W - 12L
1,639 Elo+
Party 2
Neith
Neith
IshtARR3
Neith
Level 83
God Stats
2W - 1L
1,531 SR
Queue Stats
28W - 20L
1,549 Elo+
Party 2
Yemoja
Yemoja
Thesquib
Yemoja
Level 27
God Stats
3W - 2L
1,647 SR
Queue Stats
5W - 4L
1,520 Elo+
Party 2
Thanatos
Thanatos
Zoomys
Thanatos
Level 153
God Stats
4W - 0L
1,786 SR
Queue Stats
23W - 12L
1,603 Elo+
Party 2
Hel
Hel
richonhabbo
Hel
Level 127
God Stats
16W - 3L
1,762 SR
Queue Stats
192W - 155L
1,525 Elo+
Solo
Team Averages
Level 99
1,624 SR
1,567 Elo+

VS

Team Averages
Level 136
1,546 SR
1,501 Elo+
Discordia
Discordia
Destructinotron
Discordia
Level 125
God Stats
0W - 1L
1,541 SR
Queue Stats
60W - 46L
1,526 Elo+
Party 1
Lancelot
Lancelot
Especter123
Lancelot
Level 154
God Stats
7W - 6L
1,535 SR
Queue Stats
116W - 104L
1,515 Elo+
Party 1
Xing Tian
Xing Tian
JuozOuryuken
Xing Tian
Level 156
God Stats
2W - 2L
1,649 SR
Queue Stats
55W - 55L
1,492 Elo+
Party 1
Apollo
Apollo
OLAFGOD
Apollo
Level 147
God Stats
0W - 3L
1,457 SR
Queue Stats
96W - 87L
1,539 Elo+
Party 1
Ares
Ares
TUXENragnar68
Ares
Level 99
God Stats
8W - 6L
1,548 SR
Queue Stats
800W - 815L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoFake
King Arthur
13
3 / 3 / 2
8,168
628
8,057
13,149
10,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
IshtARR3
Neith
11
0 / 0 / 4
6,643
511
6,792
9,129
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Thesquib
Yemoja
10
0 / 0 / 2
6,114
470
720
2,504
978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Zoomys
Thanatos
15
6 / 2 / 4
8,592
661
10,329
15,276
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 2
8,724
671
7,712
8,551
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Destructinotron
Discordia
11
0 / 5 / 1
6,289
484
5,533
9,048
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Especter123
Lancelot
11
1 / 3 / 0
6,601
508
5,391
9,965
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
JuozOuryuken
Xing Tian
10
1 / 0 / 1
6,837
526
4,642
7,415
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
OLAFGOD
Apollo
11
0 / 1 / 0
6,577
506
2,639
7,126
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
4 / 5 / 0
7,509
578
7,488
14,291
13,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
6
6
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CoFake
King Arthur
3
3
2
1.33
L
Discordia
Destructinotron
Discordia
0
5
1
0.1
L
Lancelot
Especter123
Lancelot
1
3
0
0.33
W
Neith
IshtARR3
Neith
0
0
4
2
L
Xing Tian
JuozOuryuken
Xing Tian
1
0
1
1.5
L
Apollo
OLAFGOD
Apollo
0
1
0
0
L
4
5
0
0.8
W
Yemoja
Thesquib
Yemoja
0
0
2
1
W
Thanatos
Zoomys
Thanatos
6
2
4
4
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
25,693
48,609
Taken
47,845
24,811
Mitigated
28,398
26,709
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CoFake
King Arthur
8,057
824
0
750
13,149
10,500
266
5,658
7,048
0
54,158
L
Discordia
Destructinotron
Discordia
5,533
718
0
250
9,048
2,788
0
4,141
4,613
43,716
0
L
Lancelot
Especter123
Lancelot
5,391
761
0
410
9,965
4,652
0
1,725
8,143
0
56,537
W
Neith
IshtARR3
Neith
6,792
1,937
0
2,035
9,129
3,770
678
739
8,390
0
54,226
L
Xing Tian
JuozOuryuken
Xing Tian
4,642
254
0
1,492
7,415
5,533
0
1,867
5,476
21,714
0
L
Apollo
OLAFGOD
Apollo
2,639
1,539
0
2,643
7,126
2,208
985
94
7,032
0
49,656
L
7,488
534
0
1,890
14,291
13,217
0
142
14,149
41,300
0
W
Yemoja
Thesquib
Yemoja
720
668
5,387
1,662
2,504
978
333
484
2,020
10,029
0
W
Thanatos
Zoomys
Thanatos
10,329
3,280
0
11,072
15,276
5,865
0
3,876
11,312
0
78,878
W
7,712
164
994
4,809
8,551
3,698
0
6,375
2,176
57,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
33,813
389
Minions Killed
344
0
Camps Cleared
0
1,277,687
Distance Traveled
1,300,989
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,168
628
73
6
0
248,731
0
L
Discordia
6,289
484
73
6
0
238,645
4
L
Lancelot
6,601
508
85
7
0
308,182
0
W
Neith
6,643
511
86
7
0
242,958
0
L
Xing Tian
6,837
526
22
2
0
275,583
3
L
Apollo
6,577
506
91
7
0
248,874
0
L
Ares
7,509
578
73
6
0
229,705
0
W
Yemoja
6,114
470
17
1
0
191,338
0
W
Thanatos
8,592
661
102
8
0
322,385
2
W
Hel
8,724
671
111
9
0
272,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role