Player Matchup

Heimdallr
Heimdallr
AdeptWinter
Heimdallr
Level 21
God Stats
3W - 6L
1,423 SR
Queue Stats
29W - 34L
1,423 Elo+
Party 3
Arachne
Arachne
Kaydala
Arachne
Level 90
God Stats
3W - 4L
1,424 SR
Queue Stats
64W - 62L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
RosenGAcov
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 114L
1,445 Elo+
Party 3
Baba Yaga
Baba Yaga
gavyy8134
Baba Yaga
Level 57
God Stats
4W - 2L
1,638 SR
Queue Stats
90W - 88L
1,457 Elo+
Solo
Cthulhu
Cthulhu
mariobribo
Cthulhu
Level 15
God Stats
2W - 3L
1,291 SR
Queue Stats
12W - 16L
1,377 Elo+
Party 2
Team Averages
Level 49
1,455 SR
1,423 Elo+

VS

Team Averages
Level 56
1,490 SR
1,441 Elo+
Loki
Loki
Killerhimpro
Loki
Level 28
God Stats
19W - 18L
1,140 SR
Queue Stats
418W - 398L
1,347 Elo+
Party 1
Sol
Sol
Kr4ych
Sol
Level 49
God Stats
28W - 18L
1,463 SR
Queue Stats
357W - 337L
1,427 Elo+
Party 1
Chernobog
Chernobog
Otaku_player99
Chernobog
Level 44
God Stats
2W - 1L
1,520 SR
Queue Stats
10W - 11L
1,528 Elo+
Solo
Cabrakan
Cabrakan
Szymonio
Cabrakan
Level 113
God Stats
15W - 11L
1,559 SR
Queue Stats
130W - 91L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
good_cap
Zhong Kui
Level 45
God Stats
11W - 5L
1,766 SR
Queue Stats
140W - 152L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdeptWinter
Heimdallr
11
2 / 4 / 3
7,446
414
8,284
16,493
7,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
Kaydala
Arachne
16
10 / 3 / 2
10,157
564
12,516
17,681
8,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
RosenGAcov
Sylvanus
10
0 / 7 / 3
7,436
413
5,025
18,638
13,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
gavyy8134
Baba Yaga
13
2 / 4 / 1
8,102
450
11,749
14,385
7,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mariobribo
Cthulhu
14
2 / 5 / 3
8,880
493
8,158
20,009
18,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
9,413
523
8,889
12,675
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Kr4ych
Sol
16
3 / 3 / 2
10,234
569
12,259
13,035
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Otaku_player99
Chernobog
15
5 / 6 / 9
9,823
546
13,562
13,432
6,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Szymonio
Cabrakan
14
6 / 1 / 9
10,525
585
13,145
17,551
22,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
good_cap
Zhong Kui
16
6 / 3 / 2
10,831
602
13,749
13,393
11,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
16
Kills
23
23
Deaths
17
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AdeptWinter
Heimdallr
2
4
3
0.88
L
Arachne
Kaydala
Arachne
10
3
2
3.67
W
3
4
6
1.5
W
Sol
Kr4ych
Sol
3
3
2
1.33
W
Chernobog
Otaku_player99
Chernobog
5
6
9
1.58
L
Sylvanus
RosenGAcov
Sylvanus
0
7
3
0.21
W
Cabrakan
Szymonio
Cabrakan
6
1
9
10.5
L
Baba Yaga
gavyy8134
Baba Yaga
2
4
1
0.63
W
Zhong Kui
good_cap
Zhong Kui
6
3
2
2.33
L
Cthulhu
mariobribo
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,732
Damage
61,604
87,206
Taken
70,086
55,468
Mitigated
51,267
15,181
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AdeptWinter
Heimdallr
8,284
3,562
0
4,446
16,493
7,685
0
6,864
9,629
0
50,820
L
Arachne
Kaydala
Arachne
12,516
10,440
0
1,339
17,681
8,025
0
6,714
10,967
0
67,696
W
8,889
3,054
0
3,494
12,675
4,734
759
2,269
10,360
0
49,550
W
Sol
Kr4ych
Sol
12,259
4,022
0
5,314
13,035
6,318
1,918
7,028
5,958
68,472
12,030
W
Chernobog
Otaku_player99
Chernobog
13,562
8,694
243
2,894
13,432
6,838
2,096
4,241
9,097
0
69,017
L
Sylvanus
RosenGAcov
Sylvanus
5,025
1,613
1,746
2,991
18,638
13,685
60
8,160
10,478
19,470
0
W
Cabrakan
Szymonio
Cabrakan
13,145
2,375
0
4,698
17,551
22,214
631
4,252
13,299
41,685
0
L
Baba Yaga
gavyy8134
Baba Yaga
11,749
371
80
3,733
14,385
7,502
0
7,862
6,523
60,417
0
W
Zhong Kui
good_cap
Zhong Kui
13,749
2,659
0
6,645
13,393
11,163
523
6,264
6,440
74,332
0
L
Cthulhu
mariobribo
Cthulhu
8,158
679
0
846
20,009
18,571
0
8,818
11,191
53,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
50,826
356
Minions Killed
439
0
Camps Cleared
0
1,663,297
Distance Traveled
1,792,415
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,446
414
72
4
0
341,043
0
L
Arachne
10,157
564
95
5
0
381,708
0
W
Loki
9,413
523
59
3
0
360,607
0
W
Sol
10,234
569
138
8
0
341,507
0
W
Chernobog
9,823
546
90
5
0
443,576
1
L
Sylvanus
7,436
413
22
1
0
319,320
2
W
Cabrakan
10,525
585
43
2
0
337,631
0
L
Baba Yaga
8,102
450
88
5
0
330,604
0
W
Zhong Kui
10,831
602
109
6
0
309,094
1
L
Cthulhu
8,880
493
79
4
0
290,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role