Player Matchup

Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BannerBoy26
Ymir
Level 145
God Stats
0W - 1L
1,479 SR
Queue Stats
365W - 364L
1,547 Elo+
Party 1
Nox
Nox
Big_Daddy_J30
Nox
Level 107
God Stats
1W - 1L
1,788 SR
Queue Stats
68W - 53L
1,514 Elo+
Solo
Ishtar
Ishtar
beniam02john
Ishtar
Level 30
God Stats
7W - 2L
1,689 SR
Queue Stats
15W - 10L
1,725 Elo+
Party 2
Serqet
Serqet
inkedOlly
Serqet
Level 66
God Stats
3W - 4L
1,476 SR
Queue Stats
134W - 145L
1,530 Elo+
Party 1
Team Averages
Level 82
1,586 SR
1,563 Elo+

VS

Team Averages
Level 113
1,438 SR
1,483 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CreativeBaker
King Arthur
Level 68
God Stats
3W - 5L
1,439 SR
Queue Stats
111W - 115L
1,468 Elo+
Solo
Scylla
Scylla
Turnham31
Scylla
Level 97
God Stats
3W - 8L
1,308 SR
Queue Stats
236W - 231L
1,463 Elo+
Solo
Janus
Janus
lujanplayer
Janus
Level 164
God Stats
7W - 15L
1,443 SR
Queue Stats
87W - 103L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 2 / 1
8,103
737
8,036
8,194
4,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
6,971
634
3,853
13,219
10,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 3 / 1
7,376
671
2,860
6,696
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
2 / 2 / 1
7,328
666
4,772
6,893
2,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
inkedOlly
Serqet
13
2 / 4 / 1
7,254
659
4,679
9,169
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 2 / 3
9,541
867
7,258
7,929
3,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
 
Thor
15
3 / 1 / 6
8,433
767
11,021
10,210
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
CreativeBaker
King Arthur
14
2 / 1 / 7
8,113
738
6,083
10,179
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Turnham31
Scylla
15
2 / 1 / 7
8,678
789
7,545
5,193
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 4
8,589
781
6,102
4,732
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
15
15
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
1
1.75
W
Hou Yi
 
Hou Yi
7
2
3
4.25
W
Thor
 
Thor
3
1
6
6
L
0
4
3
0.38
L
0
3
1
0.17
W
King Arthur
CreativeBaker
King Arthur
2
1
7
5.5
W
Scylla
Turnham31
Scylla
2
1
7
5.5
L
Ishtar
2
2
1
1.25
L
Serqet
inkedOlly
Serqet
2
4
1
0.63
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,200
Damage
38,009
44,171
Taken
38,243
24,881
Mitigated
20,229
5,477
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,036
99
0
2,853
8,194
4,254
0
3,761
4,158
35,632
0
W
Hou Yi
 
Hou Yi
7,258
3,244
0
1,301
7,929
3,391
991
2,330
5,599
0
26,952
W
Thor
 
Thor
11,021
1,078
0
1,600
10,210
3,826
1,015
3,544
6,337
0
30,641
L
3,853
68
0
230
13,219
10,108
0
5,731
6,999
6,367
0
L
2,860
338
0
0
6,696
3,009
0
438
6,137
23,272
0
W
King Arthur
CreativeBaker
King Arthur
6,083
1,178
0
1,674
10,179
9,302
148
4,273
5,631
0
10,640
W
Scylla
Turnham31
Scylla
7,545
775
0
450
5,193
2,020
690
2,110
3,083
30,064
0
L
Ishtar
4,772
2,917
0
1,121
6,893
2,723
0
2,227
4,636
0
15,959
L
Serqet
inkedOlly
Serqet
4,679
1,401
0
1,273
9,169
4,787
0
1,054
7,942
0
14,514
W
6,102
222
0
307
4,732
1,690
1,540
2,492
1,832
33,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
43,354
182
Minions Killed
256
0
Camps Cleared
0
994,054
Distance Traveled
1,121,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,103
737
61
6
0
189,696
0
W
Hou Yi
9,541
867
55
5
0
209,806
0
W
Thor
8,433
767
46
4
0
236,408
0
L
Ymir
6,971
634
13
1
0
183,107
0
L
Nox
7,376
671
56
5
0
180,246
0
W
King Arthur
8,113
738
17
2
0
234,823
0
W
Scylla
8,678
789
65
6
0
229,964
0
L
Ishtar
7,328
666
33
3
0
226,791
0
L
Serqet
7,254
659
19
2
0
214,214
0
W
Janus
8,589
781
73
7
0
210,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role