Player Matchup

Scylla
Scylla
SSTTECCKK
Scylla
Level 26
God Stats
1W - 2L
1,320 SR
Queue Stats
6W - 6L
1,387 Elo+
Party 2
Anubis
Anubis
alan_piranya2
Anubis
Level 29
God Stats
7W - 6L
1,600 SR
Queue Stats
18W - 24L
1,268 Elo+
Party 2
Ymir
Ymir
damiaijoan
Ymir
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,223 Elo+
Party 2
Team Averages
Level 31
1,473 SR
1,292 Elo+

VS

Team Averages
Level 104
1,678 SR
1,539 Elo+
Anubis
Anubis
Darthomir
Anubis
Level 108
God Stats
1W - 2L
1,674 SR
Queue Stats
183W - 121L
1,637 Elo+
Party 1
King Arthur
King Arthur
Hastryk
King Arthur
Level 67
God Stats
4W - 2L
1,384 SR
Queue Stats
264W - 268L
1,379 Elo+
Solo
Fenrir
Fenrir
SmetterDeath
Fenrir
Level 137
God Stats
2W - 0L
1,977 SR
Queue Stats
228W - 147L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SSTTECCKK
Scylla
12
5 / 10 / 1
10,550
959
7,537
12,756
2,360
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 12 / 4
8,807
801
10,038
15,471
5,484
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 3
7,801
709
4,639
11,259
7,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darthomir
Anubis
15
11 / 1 / 11
11,551
1,050
18,582
8,774
5,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Hastryk
King Arthur
13
3 / 1 / 17
9,878
898
5,042
10,776
7,514
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
13 / 4 / 9
11,533
1,048
13,561
13,772
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
27
27
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
Darthomir
Anubis
11
1
11
16.5
W
King Arthur
Hastryk
King Arthur
3
1
17
11.5
L
Scylla
SSTTECCKK
Scylla
5
10
1
0.55
W
Fenrir
13
4
9
4.38
L
1
12
4
0.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
37,185
39,486
Taken
33,322
15,610
Mitigated
19,262
2,741
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Darthomir
Anubis
18,582
518
0
2,714
8,774
5,531
794
6,296
2,478
53,527
0
W
King Arthur
Hastryk
King Arthur
5,042
1,063
0
3,526
10,776
7,514
270
7,774
3,002
0
24,581
L
Scylla
SSTTECCKK
Scylla
7,537
1,168
60
498
12,756
2,360
0
5,869
6,641
21,071
0
W
Fenrir
13,561
4,591
0
4,909
13,772
6,217
2,012
8,538
5,234
0
41,107
L
10,038
0
0
2,003
15,471
5,484
0
7,341
7,810
30,284
0
L
4,639
490
0
180
11,259
7,766
0
5,372
5,651
17,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
32,962
90
Minions Killed
118
0
Camps Cleared
0
534,492
Distance Traveled
641,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,551
1,050
50
5
0
202,850
0
W
King Arthur
9,878
898
28
3
0
232,110
0
L
Scylla
10,550
959
25
2
0
181,663
0
W
Fenrir
11,533
1,048
40
4
0
206,282
0
L
Anubis
8,807
801
41
4
0
163,764
0
L
Ymir
7,801
709
24
2
0
189,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role