Player Matchup

Discordia
Discordia
Platinum II
JoeVillalobs
Discordia
Platinum II
Level 109
God Stats
4W - 0L
1,818 SR
Queue Stats
75W - 70L
1,873 MMR
Party 1
Hercules
Hercules
Gold II
berna1234
Hercules
Gold II
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,513 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
xGS Benita
Ah Muzen Cab
Platinum V
Level 126
God Stats
7W - 2L
1,909 SR
Queue Stats
91W - 96L
1,787 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 91
1,742 SR
1,724 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,560 SR
1,528 MMR
Merlin
Merlin
Gold III
BENIDRIL1
Merlin
Gold III
Level 109
God Stats
69W - 64L
1,589 SR
Queue Stats
179W - 188L
1,546 MMR
Party 2
Anhur
Anhur
Platinum III
Primmzy
Anhur
Platinum III
Level 128
God Stats
7W - 3L
1,809 SR
Queue Stats
205W - 219L
1,564 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
iWantIgudala
Sun Wukong
Gold III
Level 123
God Stats
3W - 6L
1,282 SR
Queue Stats
228W - 250L
1,473 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JoeVillalobs
Discordia
16
8 / 0 / 12
13,551
847
17,765
10,041
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
berna1234
Hercules
14
1 / 3 / 18
11,958
747
13,759
20,318
25,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
xGS Benita
Ah Muzen Cab
16
12 / 2 / 9
13,611
851
16,062
13,527
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayCharonAchillesBacchusThoth

VS

Bans
KuzenboAtlasAresGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BENIDRIL1
Merlin
13
2 / 7 / 1
11,062
691
9,902
14,663
7,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Primmzy
Anhur
14
3 / 6 / 1
11,732
733
10,868
18,281
6,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
iWantIgudala
Sun Wukong
12
0 / 8 / 4
10,400
650
9,857
21,172
20,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
21
Kills
5
5
Deaths
21
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
BENIDRIL1
Merlin
2
7
1
0.36
W
Discordia
JoeVillalobs
Discordia
8
0
12
14
L
Anhur
Primmzy
Anhur
3
6
1
0.58
W
Hercules
berna1234
Hercules
1
3
18
3.33
L
Sun Wukong
iWantIgudala
Sun Wukong
0
8
4
0.25
W
Ah Muzen Cab
xGS Benita
Ah Muzen Cab
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,586
Damage
30,627
43,886
Taken
54,116
35,544
Mitigated
34,319
5,986
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BENIDRIL1
Merlin
9,902
40
130
1,618
14,663
7,160
0
3,189
10,951
54,432
0
W
Discordia
JoeVillalobs
Discordia
17,765
1,416
0
726
10,041
4,251
589
2,152
7,611
62,573
0
L
Anhur
Primmzy
Anhur
10,868
5,958
0
2,123
18,281
6,970
0
7,705
10,161
0
38,431
W
Hercules
berna1234
Hercules
13,759
2,963
0
4,910
20,318
25,378
194
5,081
14,514
0
21,570
L
Sun Wukong
iWantIgudala
Sun Wukong
9,857
2,197
0
1,677
21,172
20,189
0
7,299
13,246
0
23,842
W
Ah Muzen Cab
xGS Benita
Ah Muzen Cab
16,062
6,068
0
350
13,527
5,915
2,020
3,009
10,253
0
63,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,120
Gold Earned
33,194
156
Minions Killed
167
0
Camps Cleared
0
931,297
Distance Traveled
797,112
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,062
691
80
5
0
241,610
1
W
Discordia
13,551
847
74
5
0
333,777
0
L
Anhur
11,732
733
55
3
0
247,104
0
W
Hercules
11,958
747
14
1
0
300,604
4
L
Sun Wukong
10,400
650
32
2
0
308,398
5
W
Ah Muzen Cab
13,611
851
68
4
0
296,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role