Player Matchup

King Arthur
King Arthur
Dreadic
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,397 Elo+
Party 3
Apollo
Apollo
RagingNightman
Apollo
Level 95
God Stats
12W - 10L
1,602 SR
Queue Stats
290W - 263L
1,441 Elo+
Solo
Chang'e
Chang'e
Sieg1357
Chang'e
Level 101
God Stats
23W - 26L
1,444 SR
Queue Stats
414W - 393L
1,441 Elo+
Solo
Agni
Agni
TheUnclePwn
Agni
Level 156
God Stats
6W - 1L
1,815 SR
Queue Stats
63W - 55L
1,546 Elo+
Party 3
Maui
Maui
xOnemanclanx
Maui
Level 64
God Stats
4W - 2L
1,568 SR
Queue Stats
18W - 17L
1,506 Elo+
Party 3
Team Averages
Level 89
1,586 SR
1,466 Elo+

VS

Team Averages
Level 57
1,451 SR
1,442 Elo+
Scylla
Scylla
CaptianEggnog
Scylla
Level 47
God Stats
10W - 9L
1,317 SR
Queue Stats
173W - 161L
1,399 Elo+
Party 2
Arachne
Arachne
JustSumWater
Arachne
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 106L
1,426 Elo+
Party 2
Chaac
Chaac
KPLover
Chaac
Level 39
God Stats
0W - 1L
1,606 SR
Queue Stats
3W - 3L
1,462 Elo+
Party 1
Neith
Neith
No_mames_que_asc
Neith
Level 81
God Stats
2W - 4L
1,420 SR
Queue Stats
70W - 73L
1,421 Elo+
Solo
Athena
Athena
RoryXI
Athena
Level 53
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dreadic
King Arthur
14
2 / 2 / 5
8,955
597
9,630
14,519
16,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 3
8,319
555
8,358
12,171
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Sieg1357
Chang'e
15
7 / 2 / 5
9,694
646
9,542
9,792
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
8 / 1 / 6
9,363
624
10,446
9,066
3,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 1
7,156
477
4,414
9,315
6,703
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,116
474
6,016
8,854
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
JustSumWater
Arachne
14
6 / 5 / 1
8,705
580
11,641
13,508
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
KPLover
Chaac
13
1 / 4 / 2
7,711
514
6,759
13,532
9,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
6,627
442
5,351
7,546
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
RoryXI
Athena
10
0 / 5 / 1
6,686
446
4,677
15,714
13,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
22
Kills
8
8
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
King Arthur
Dreadic
King Arthur
2
2
5
2.25
L
Arachne
JustSumWater
Arachne
6
5
1
1.3
L
Chaac
KPLover
Chaac
1
4
2
0.5
L
1
2
0
0.5
W
3
3
3
1.5
L
Athena
RoryXI
Athena
0
5
1
0.1
W
Chang'e
Sieg1357
Chang'e
7
2
5
4.75
W
8
1
6
11
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,390
Damage
34,444
54,863
Taken
59,154
35,876
Mitigated
34,295
12,762
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,016
845
0
475
8,854
3,031
0
5,811
2,953
46,118
0
W
King Arthur
Dreadic
King Arthur
9,630
1,123
0
0
14,519
16,730
90
1,058
13,461
0
53,071
L
Arachne
JustSumWater
Arachne
11,641
8,238
0
4,329
13,508
5,547
0
9,077
4,347
0
45,829
L
Chaac
KPLover
Chaac
6,759
1,429
0
1,512
13,532
9,616
0
2,354
11,178
0
46,113
L
5,351
1,615
0
2,392
7,546
2,828
0
2,627
4,836
0
48,421
W
8,358
6,112
0
3,078
12,171
5,109
1,848
2,278
9,867
0
70,080
L
Athena
RoryXI
Athena
4,677
1,689
0
3,315
15,714
13,273
0
4,198
11,438
23,274
0
W
Chang'e
Sieg1357
Chang'e
9,542
346
1,040
4,811
9,792
4,063
0
3,048
6,556
61,591
0
W
10,446
1,196
0
2,386
9,066
3,271
392
2,026
6,930
70,995
0
W
4,414
1,273
0
1,447
9,315
6,703
572
2,602
6,649
19,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,487
Gold Earned
36,845
460
Minions Killed
327
0
Camps Cleared
0
1,496,759
Distance Traveled
1,498,498
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,116
474
78
5
0
288,577
0
W
King Arthur
8,955
597
102
7
0
263,102
1
L
Arachne
8,705
580
61
4
0
323,870
0
L
Chaac
7,711
514
72
5
0
320,010
0
L
Neith
6,627
442
88
6
0
229,607
0
W
Apollo
8,319
555
116
8
0
290,193
4
L
Athena
6,686
446
28
2
0
336,434
0
W
Chang'e
9,694
646
110
7
0
320,645
2
W
Agni
9,363
624
98
7
0
341,110
0
W
Maui
7,156
477
34
2
0
281,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role