Player Matchup

Anubis
Anubis
Platinum I
OmegaIcarus
Anubis
Platinum I
Level 109
God Stats
1W - 0L
1,623 SR
Queue Stats
123W - 98L
2,004 MMR
Party 2
Artemis
Artemis
Gold II
Schenkzilla94
Artemis
Gold II
Level 113
God Stats
19W - 15L
1,571 SR
Queue Stats
111W - 98L
1,492 MMR
Party 2
Ymir
Ymir
Gold III
ZoSo1893
Ymir
Gold III
Level 141
God Stats
36W - 19L
1,640 SR
Queue Stats
172W - 163L
1,531 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,611 SR
1,676 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,591 SR
1,604 MMR
Poseidon
Poseidon
Gold IV
Assasssin 8
Poseidon
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,637 MMR
Solo
Odin
Odin
Bronze III
DockingHail666
Odin
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold V
Heyimkio
Cerberus
Gold V
Level 62
God Stats
2W - 3L
1,772 SR
Queue Stats
17W - 16L
1,674 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 2 / 7
12,366
773
14,713
12,335
7,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
16
5 / 2 / 6
12,550
784
17,297
12,735
5,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
15
2 / 2 / 8
11,798
737
5,767
12,515
13,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AthenaMorgan Le FayHeraKuzenboAchilles

VS

Bans
SurtrMedusaHerculesAh Muzen CabAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Assasssin 8
Poseidon
14
5 / 5 / 1
12,003
750
12,862
11,981
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 5
10,583
661
11,206
13,210
15,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Heyimkio
Cerberus
13
0 / 3 / 5
10,694
668
7,620
20,030
21,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
11
Kills
6
6
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Assasssin 8
Poseidon
5
5
1
1.1
L
1
3
5
1.17
L
Cerberus
Heyimkio
Cerberus
0
3
5
0.83
W
Anubis
4
2
7
3.75
W
Artemis
5
2
6
4
W
Ymir
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
31,688
37,585
Taken
45,221
26,665
Mitigated
41,613
8,536
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Assasssin 8
Poseidon
12,862
1,537
0
990
11,981
4,714
0
6,552
5,429
71,321
0
L
11,206
1,222
0
150
13,210
15,050
0
6,590
6,620
511
20,981
L
Cerberus
Heyimkio
Cerberus
7,620
460
0
5,527
20,030
21,849
0
7,567
12,463
28,867
0
W
Anubis
14,713
1,209
0
4,422
12,335
7,631
815
7,404
4,931
57,811
0
W
Artemis
17,297
7,605
0
3,614
12,735
5,893
2,190
7,978
4,757
0
68,002
W
Ymir
5,767
794
0
500
12,515
13,141
120
5,363
7,152
17,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
33,280
188
Minions Killed
159
0
Camps Cleared
0
852,130
Distance Traveled
832,849
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,003
750
101
6
0
267,810
1
L
Odin
10,583
661
27
2
0
288,537
3
L
Cerberus
10,694
668
31
2
0
276,502
0
W
Anubis
12,366
773
84
5
0
293,276
5
W
Artemis
12,550
784
83
5
0
264,619
0
W
Ymir
11,798
737
21
1
0
294,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role