Player Matchup

Chronos
Chronos
FARGODOME
Chronos
Level 146
God Stats
32W - 30L
1,496 SR
Queue Stats
1,544W - 1,580L
1,470 Elo+
Solo
Thor
Thor
Noah23_Makeba
Thor
Level 43
God Stats
2W - 2L
1,487 SR
Queue Stats
115W - 120L
1,402 Elo+
Solo
Ishtar
Ishtar
PhoenX974
Ishtar
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Hades
Hades
Sfrfrfr
Hades
Level 32
God Stats
25W - 94L
1,129 SR
Queue Stats
25W - 94L
1,155 Elo+
Solo
Charon
Charon
bulter0000
Charon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Team Averages
Level 67
1,422 SR
1,405 Elo+

VS

Team Averages
Level 71
1,518 SR
1,427 Elo+
Gilgamesh
Gilgamesh
GwaDaKu
Gilgamesh
Level 142
God Stats
31W - 19L
1,529 SR
Queue Stats
790W - 798L
1,451 Elo+
Solo
Anhur
Anhur
Reece dkelly
Anhur
Level 65
God Stats
4W - 3L
1,475 SR
Queue Stats
254W - 245L
1,442 Elo+
Party 1
Arachne
Arachne
TWScotting
Arachne
Level 41
God Stats
9W - 2L
1,862 SR
Queue Stats
114W - 115L
1,473 Elo+
Party 1
Zeus
Zeus
jjscotting
Zeus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 272L
1,448 Elo+
Party 1
Set
Set
theoneATLAS34
Set
Level 40
God Stats
5W - 7L
1,223 SR
Queue Stats
98W - 100L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FARGODOME
Chronos
17
2 / 7 / 1
10,791
568
5,965
15,785
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 5 / 2
10,146
534
10,107
20,912
10,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
PhoenX974
Ishtar
14
1 / 4 / 2
7,945
418
6,129
10,451
4,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Sfrfrfr
Hades
1
0 / 0 / 0
5,636
297
0
0
0
Charon
bulter0000
Charon
13
0 / 2 / 3
8,522
449
6,452
10,349
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GwaDaKu
Gilgamesh
13
0 / 1 / 2
7,934
418
1,117
8,021
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 1 / 4
9,874
520
5,930
11,851
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
TWScotting
Arachne
19
12 / 1 / 3
12,345
650
19,172
16,105
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 3 / 6
10,261
540
8,808
9,080
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 2 / 1
11,532
607
5,605
12,524
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
18
18
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
FARGODOME
Chronos
2
7
1
0.36
W
Gilgamesh
GwaDaKu
Gilgamesh
0
1
2
1
L
5
5
2
1.2
L
Ishtar
PhoenX974
Ishtar
1
4
2
0.5
W
2
1
4
4
L
Hades
Sfrfrfr
Hades
0
0
0
0
W
Arachne
TWScotting
Arachne
12
1
3
13.5
L
Charon
bulter0000
Charon
0
2
3
0.75
W
1
3
6
1.33
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,653
Damage
40,632
57,497
Taken
57,581
34,396
Mitigated
27,260
6,983
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FARGODOME
Chronos
5,965
1,975
0
1,182
15,785
6,998
6,240
969
14,816
79,758
0
W
Gilgamesh
GwaDaKu
Gilgamesh
1,117
326
0
1,529
8,021
5,350
608
2,018
6,003
0
27,814
L
10,107
3,613
0
2,244
20,912
10,309
0
5,964
14,948
0
84,628
L
Ishtar
PhoenX974
Ishtar
6,129
3,218
0
1,285
10,451
4,159
0
1,571
8,880
0
45,133
W
5,930
2,363
0
3,597
11,851
4,929
1,550
2,845
9,006
0
69,264
L
Hades
Sfrfrfr
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
TWScotting
Arachne
19,172
12,300
0
4,180
16,105
7,278
390
3,125
12,980
0
103,308
L
Charon
bulter0000
Charon
6,452
1,038
185
2,087
10,349
12,930
0
304
10,045
29,590
0
W
8,808
1,290
0
661
9,080
2,834
2,014
284
8,796
76,215
0
W
5,605
3,388
0
955
12,524
6,869
2,852
4,145
8,379
0
95,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,040
Gold Earned
51,946
387
Minions Killed
532
0
Camps Cleared
0
1,240,703
Distance Traveled
1,701,133
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,791
568
146
8
0
279,668
0
W
Gilgamesh
7,934
418
37
2
0
285,265
0
L
Thor
10,146
534
127
7
0
343,364
0
L
Ishtar
7,945
418
76
4
0
316,300
0
W
Anhur
9,874
520
107
6
0
322,085
0
L
Hades
5,636
297
0
0
0
0
0
W
Arachne
12,345
650
132
7
0
401,871
0
L
Charon
8,522
449
38
2
0
301,371
2
W
Zeus
10,261
540
114
6
0
345,977
0
W
Set
11,532
607
142
7
0
345,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role