Player Matchup

Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AUS JEFE
Hades
Level 101
God Stats
46W - 29L
1,591 SR
Queue Stats
117W - 128L
1,452 Elo+
Party 1
Apollo
Apollo
Lego96kongen
Apollo
Level 66
God Stats
88W - 90L
1,442 SR
Queue Stats
268W - 288L
1,377 Elo+
Solo
Chaac
Chaac
PsychoticKlutch
Chaac
Level 134
God Stats
0W - 2L
1,331 SR
Queue Stats
44W - 56L
1,462 Elo+
Party 1
Team Averages
Level 101
1,473 SR
1,458 Elo+

VS

Team Averages
Level 112
1,504 SR
1,431 Elo+
Bacchus
Bacchus
BolasSM
Bacchus
Level 95
God Stats
108W - 104L
1,527 SR
Queue Stats
223W - 253L
1,458 Elo+
Party 2
Anubis
Anubis
Flamin Bacon856
Anubis
Level 106
God Stats
31W - 19L
1,592 SR
Queue Stats
238W - 238L
1,445 Elo+
Solo
Skadi
Skadi
SHUTUPWoMAN4742
Skadi
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,474 Elo+
Solo
Thor
Thor
canthitme
Thor
Level 113
God Stats
38W - 58L
1,432 SR
Queue Stats
115W - 139L
1,362 Elo+
Solo
Poseidon
Poseidon
edgarramalho_82
Poseidon
Level 144
God Stats
65W - 64L
1,467 SR
Queue Stats
828W - 877L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 3 / 2
6,518
501
4,669
8,591
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
 
Jing Wei
10
1 / 2 / 2
6,075
467
2,625
8,266
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hades
AUS JEFE
Hades
13
4 / 1 / 1
7,614
586
8,074
8,645
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
11
0 / 0 / 0
5,957
458
967
7,123
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 3
6,772
521
7,155
12,918
7,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BolasSM
Bacchus
9
0 / 2 / 3
6,591
507
3,323
7,604
6,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 4 / 1
8,697
669
12,595
12,008
6,647
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 1
7,482
576
6,300
5,554
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
10
1 / 2 / 4
6,455
497
1,966
9,979
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
15
2 / 0 / 2
8,705
670
4,340
4,763
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
11
11
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
2
1.33
L
Jing Wei
 
Jing Wei
1
2
2
1
L
Hades
AUS JEFE
Hades
4
1
1
4.5
W
Bacchus
BolasSM
Bacchus
0
2
3
0.75
W
5
4
1
1.38
L
Apollo
0
0
0
0
L
1
5
3
0.5
W
3
1
1
3.5
W
Thor
1
2
4
1.5
W
Poseidon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
28,524
45,543
Taken
39,908
22,651
Mitigated
20,503
8,692
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,669
1,813
0
1,214
8,591
2,541
0
2,868
5,635
0
30,050
L
Jing Wei
 
Jing Wei
2,625
1,768
0
352
8,266
2,821
0
2,101
6,109
0
38,214
L
Hades
AUS JEFE
Hades
8,074
125
230
4,450
8,645
4,783
0
4,058
4,294
59,297
0
W
Bacchus
BolasSM
Bacchus
3,323
387
1,149
1,415
7,604
6,397
0
1,711
5,893
15,252
0
W
12,595
953
0
6,078
12,008
6,647
401
1,373
10,635
71,812
0
L
Apollo
967
721
0
0
7,123
4,655
0
2,443
4,656
0
38,294
L
7,155
1,417
0
2,446
12,918
7,851
0
8,295
4,591
0
46,687
W
6,300
2,516
0
680
5,554
1,988
1,664
572
4,982
0
52,874
W
Thor
1,966
489
0
201
9,979
3,712
387
2,354
7,625
0
33,774
W
Poseidon
4,340
528
0
1,250
4,763
1,759
0
2,064
2,699
77,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
37,930
345
Minions Killed
423
0
Camps Cleared
0
1,133,894
Distance Traveled
1,285,882
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,518
501
34
3
0
214,512
1
L
Jing Wei
6,075
467
67
5
0
230,507
1
L
Hades
7,614
586
109
8
0
264,072
0
W
Bacchus
6,591
507
24
2
0
239,596
4
W
Anubis
8,697
669
110
8
0
224,207
0
L
Apollo
5,957
458
63
5
0
195,697
0
L
Chaac
6,772
521
72
6
0
229,106
1
W
Skadi
7,482
576
82
6
0
234,592
0
W
Thor
6,455
497
49
4
0
282,801
0
W
Poseidon
8,705
670
158
12
0
304,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role