Player Matchup

Neith
Neith
GFofDet
Neith
Level 107
God Stats
106W - 98L
1,610 SR
Queue Stats
108W - 103L
1,568 Elo+
Party 3
Achilles
Achilles
Vinqxy
Achilles
Level 128
God Stats
13W - 16L
1,558 SR
Queue Stats
390W - 372L
1,501 Elo+
Solo
Arachne
Arachne
det11212
Arachne
Level 128
God Stats
7W - 3L
1,691 SR
Queue Stats
123W - 115L
1,571 Elo+
Party 3
Ymir
Ymir
slamofan02
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 20L
1,652 Elo+
Party 2
Apollo
Apollo
zapatillastre2
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,681 Elo+
Party 2
Team Averages
Level 88
1,572 SR
1,595 Elo+

VS

Team Averages
Level 105
1,548 SR
1,501 Elo+
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AlpacaNilo
Loki
Level 75
God Stats
4W - 6L
1,579 SR
Queue Stats
152W - 132L
1,508 Elo+
Party 1
Martichoras
Martichoras
Hydragal
Martichoras
Level 104
God Stats
2W - 6L
1,386 SR
Queue Stats
14W - 14L
1,452 Elo+
Solo
Mulan
Mulan
Spookyloki96
Mulan
Level 118
God Stats
26W - 27L
1,622 SR
Queue Stats
302W - 288L
1,527 Elo+
Solo
Discordia
Discordia
Squidtira
Discordia
Level 68
God Stats
44W - 32L
1,655 SR
Queue Stats
145W - 134L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GFofDet
Neith
8
0 / 1 / 3
5,442
544
3,869
5,935
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Vinqxy
Achilles
12
4 / 0 / 0
6,968
697
5,603
6,606
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
det11212
Arachne
11
3 / 2 / 1
6,350
635
4,688
10,454
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 0
4,917
492
2,470
6,250
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 0
4,969
497
1,763
3,840
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 1
5,326
533
2,388
7,462
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 0
5,887
589
5,908
9,345
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Hydragal
Martichoras
10
0 / 0 / 0
5,696
570
1,612
1,570
682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 0
4,999
500
1,887
8,067
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Squidtira
Discordia
9
0 / 1 / 3
5,132
513
4,897
4,926
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
3
3
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
L
3
1
0
3
W
Neith
GFofDet
Neith
0
1
3
1.5
L
Martichoras
Hydragal
Martichoras
0
0
0
0
L
0
4
0
0
L
Discordia
Squidtira
Discordia
0
1
3
1.5
W
Achilles
Vinqxy
Achilles
4
0
0
4
W
Arachne
det11212
Arachne
3
2
1
1.75
W
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,393
Damage
16,692
33,085
Taken
31,370
17,195
Mitigated
14,103
11,828
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,388
318
0
2,373
7,462
5,163
0
1,662
5,800
15,487
0
L
5,908
2,301
0
4,047
9,345
2,871
0
356
8,989
0
47,427
W
Neith
GFofDet
Neith
3,869
219
0
1,900
5,935
2,008
0
2,788
3,147
0
34,885
L
Martichoras
Hydragal
Martichoras
1,612
542
0
399
1,570
682
541
106
1,464
0
45,537
L
1,887
250
0
1,549
8,067
3,881
0
0
8,067
0
28,046
L
Discordia
Squidtira
Discordia
4,897
668
0
1,230
4,926
1,506
0
346
4,580
38,843
0
W
Achilles
Vinqxy
Achilles
5,603
1,139
0
2,060
6,606
4,802
0
0
6,606
0
43,841
W
Arachne
det11212
Arachne
4,688
3,758
0
5,352
10,454
4,031
0
2,830
7,624
0
45,243
W
2,470
927
0
2,110
6,250
5,054
0
1,327
4,923
21,142
0
W
1,763
872
0
406
3,840
1,300
0
340
3,500
0
26,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
27,040
305
Minions Killed
302
0
Camps Cleared
0
986,437
Distance Traveled
925,652
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,326
533
5
1
0
198,536
1
L
Loki
5,887
589
75
8
0
217,665
0
W
Neith
5,442
544
58
6
0
181,638
2
L
Martichoras
5,696
570
97
10
0
180,976
0
L
Mulan
4,999
500
58
6
0
141,898
4
L
Discordia
5,132
513
67
7
0
186,577
1
W
Achilles
6,968
697
86
9
0
212,685
3
W
Arachne
6,350
635
71
7
0
243,640
0
W
Ymir
4,917
492
28
3
0
191,856
1
W
Apollo
4,969
497
62
6
0
156,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role