Player Matchup

Thanatos
Thanatos
Ethhos
Thanatos
Level 116
God Stats
8W - 9L
1,554 SR
Queue Stats
91W - 92L
1,540 Elo+
Solo
Ymir
Ymir
HyDro2012
Ymir
Level 124
God Stats
17W - 15L
1,502 SR
Queue Stats
294W - 294L
1,490 Elo+
Party 1
Janus
Janus
MEGABUSSY69
Janus
Level 109
God Stats
4W - 5L
1,212 SR
Queue Stats
105W - 96L
1,521 Elo+
Party 3
Tyr
Tyr
Nadem276499
Tyr
Level 142
God Stats
2W - 1L
1,613 SR
Queue Stats
97W - 91L
1,551 Elo+
Party 3
Xbalanque
Xbalanque
mayhem2012
Xbalanque
Level 115
God Stats
177W - 148L
1,561 SR
Queue Stats
222W - 210L
1,499 Elo+
Party 1
Team Averages
Level 121
1,488 SR
1,520 Elo+

VS

Team Averages
Level 80
1,606 SR
1,521 Elo+
Cerberus
Cerberus
DayDrumm3r
Cerberus
Level 107
God Stats
1W - 3L
1,447 SR
Queue Stats
31W - 19L
1,605 Elo+
Solo
Poseidon
Poseidon
INFROCON
Poseidon
Level 39
God Stats
7W - 10L
1,427 SR
Queue Stats
25W - 27L
1,468 Elo+
Party 2
Chernobog
Chernobog
Kerchakttv
Chernobog
Level 44
God Stats
5W - 1L
1,863 SR
Queue Stats
51W - 56L
1,498 Elo+
Solo
Bastet
Bastet
Lolo78910
Bastet
Level 109
God Stats
10W - 9L
1,657 SR
Queue Stats
429W - 397L
1,468 Elo+
Solo
Loki
Loki
MoltenBorg
Loki
Level 101
God Stats
12W - 11L
1,634 SR
Queue Stats
93W - 66L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ethhos
Thanatos
15
5 / 3 / 2
9,194
541
14,251
15,984
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
1 / 2 / 6
8,455
497
5,764
14,197
14,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 3 / 5
10,064
592
11,046
10,630
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 2 / 3
9,868
580
11,726
19,594
22,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Xbalanque
mayhem2012
Xbalanque
15
5 / 4 / 1
9,383
552
12,941
13,003
5,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DayDrumm3r
Cerberus
13
4 / 3 / 4
9,053
533
9,548
20,871
17,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
INFROCON
Poseidon
12
0 / 6 / 2
7,851
462
3,377
10,605
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Kerchakttv
Chernobog
14
3 / 2 / 4
8,910
524
11,337
12,903
5,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Lolo78910
Bastet
13
3 / 8 / 2
8,626
507
15,143
19,723
7,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 6 / 3
8,734
514
8,059
13,257
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
25
Kills
13
14
Deaths
25
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DayDrumm3r
Cerberus
4
3
4
2
W
Thanatos
Ethhos
Thanatos
5
3
2
2
W
Ymir
1
2
6
2
L
Poseidon
INFROCON
Poseidon
0
6
2
0.17
L
Chernobog
Kerchakttv
Chernobog
3
2
4
2.5
L
Bastet
Lolo78910
Bastet
3
8
2
0.5
W
7
3
5
3.17
L
3
6
3
0.75
W
7
2
3
4.25
W
Xbalanque
mayhem2012
Xbalanque
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,728
Damage
47,464
73,408
Taken
77,359
52,507
Mitigated
37,027
26,034
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DayDrumm3r
Cerberus
9,548
874
0
8,202
20,871
17,530
0
3,781
17,024
44,234
0
W
Thanatos
Ethhos
Thanatos
14,251
3,940
0
10,265
15,984
6,409
0
2,281
13,703
0
75,667
W
Ymir
5,764
738
0
3,724
14,197
14,001
52
4,070
10,127
21,440
0
L
Poseidon
INFROCON
Poseidon
3,377
362
0
582
10,605
3,010
0
5,270
4,971
54,605
0
L
Chernobog
Kerchakttv
Chernobog
11,337
7,123
0
3,031
12,903
5,159
328
2,532
10,371
0
62,908
L
Bastet
Lolo78910
Bastet
15,143
3,602
0
4,600
19,723
7,812
0
1,700
17,979
0
57,501
W
11,046
422
0
1,491
10,630
4,342
1,758
3,378
7,252
76,475
0
L
8,059
2,587
0
2,626
13,257
3,516
280
2,961
10,204
0
48,467
W
11,726
2,024
0
6,726
19,594
22,542
1,036
543
19,051
0
60,664
W
Xbalanque
mayhem2012
Xbalanque
12,941
6,677
0
3,828
13,003
5,213
906
2,653
10,350
0
84,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
43,174
481
Minions Killed
457
0
Camps Cleared
0
1,740,153
Distance Traveled
1,575,387
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,053
533
111
7
0
325,016
0
W
Thanatos
9,194
541
97
6
0
386,691
0
W
Ymir
8,455
497
28
2
0
344,879
0
L
Poseidon
7,851
462
97
6
0
272,100
0
L
Chernobog
8,910
524
111
7
0
330,185
7
L
Bastet
8,626
507
82
5
0
358,027
6
W
Janus
10,064
592
121
7
0
342,766
0
L
Loki
8,734
514
56
3
0
290,059
0
W
Tyr
9,868
580
105
6
0
347,159
0
W
Xbalanque
9,383
552
130
8
0
318,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role