Player Matchup

Izanami
Izanami
AntiSaby
Izanami
Level 58
God Stats
22W - 11L
1,644 SR
Queue Stats
192W - 185L
1,400 Elo+
Solo
Hun Batz
Hun Batz
ChillierBirch73
Hun Batz
Level 51
God Stats
6W - 7L
1,544 SR
Queue Stats
186W - 225L
1,315 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nekromonikon
Morgan Le Fay
Level 59
God Stats
4W - 3L
1,397 SR
Queue Stats
226W - 263L
1,314 Elo+
Party 2
Team Averages
Level 56
1,528 SR
1,343 Elo+

VS

Team Averages
Level 55
1,637 SR
1,344 Elo+
Danzaburou
Danzaburou
Dangdude34
Danzaburou
Level 10
God Stats
3W - 0L
1,764 SR
Queue Stats
8W - 5L
1,349 Elo+
Party 1
Aphrodite
Aphrodite
SnackPacs
Aphrodite
Level 87
God Stats
1W - 0L
1,724 SR
Queue Stats
9W - 6L
1,448 Elo+
Party 1
Surtr
Surtr
Udyrsolenix
Surtr
Level 67
God Stats
26W - 11L
1,423 SR
Queue Stats
67W - 60L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AntiSaby
Izanami
14
2 / 4 / 4
12,158
760
11,115
16,615
6,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
12
4 / 8 / 5
11,542
721
11,626
17,332
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Nekromonikon
Morgan Le Fay
14
5 / 8 / 3
12,012
751
12,017
14,826
6,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dangdude34
Danzaburou
15
10 / 4 / 9
13,855
866
18,176
13,786
6,461
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
SnackPacs
Aphrodite
14
4 / 4 / 14
12,306
769
10,690
14,409
5,875
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 13
12,549
784
11,361
16,976
15,975
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
20
20
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
AntiSaby
Izanami
2
4
4
1
L
Hun Batz
4
8
5
0.81
W
Danzaburou
Dangdude34
Danzaburou
10
4
9
3.63
L
Morgan Le Fay
Nekromonikon
Morgan Le Fay
5
8
3
0.81
W
Aphrodite
SnackPacs
Aphrodite
4
4
14
2.75
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,758
Damage
40,227
48,773
Taken
45,171
23,936
Mitigated
28,311
6,205
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AntiSaby
Izanami
11,115
8,706
0
3,810
16,615
6,786
545
4,910
11,705
0
64,357
L
Hun Batz
11,626
3,749
0
2,000
17,332
10,185
534
3,037
14,295
0
21,265
W
Danzaburou
Dangdude34
Danzaburou
18,176
9,588
0
2,112
13,786
6,461
1,805
2,956
10,543
0
65,280
L
Morgan Le Fay
Nekromonikon
Morgan Le Fay
12,017
551
0
395
14,826
6,965
240
3,682
11,144
41,097
0
W
Aphrodite
SnackPacs
Aphrodite
10,690
1,538
6,179
6,868
14,409
5,875
472
5,085
9,031
35,769
0
W
11,361
3,779
0
4,193
16,976
15,975
675
5,068
11,753
1,604
36,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
38,710
157
Minions Killed
140
0
Camps Cleared
0
718,306
Distance Traveled
780,096
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,158
760
89
6
0
232,148
0
L
Hun Batz
11,542
721
16
1
0
254,530
3
W
Danzaburou
13,855
866
75
5
0
229,861
0
L
Morgan Le Fay
12,012
751
52
3
0
231,628
0
W
Aphrodite
12,306
769
44
3
0
268,172
0
W
Surtr
12,549
784
21
1
0
282,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role